overte/libraries
2019-02-23 09:57:23 -08:00
..
animation These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
audio merge with master 2019-02-14 09:57:13 -08:00
audio-client Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
auto-updater
avatars fix avatar deadlock 2019-02-15 17:08:24 -08:00
avatars-renderer removed merge markers 2019-02-22 11:55:14 -08:00
baking Have only one ColorChannel enum as header in image library 2019-02-12 16:14:41 -08:00
controllers Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
display-plugins Trying to fix the damn gamma 2019-02-22 18:03:23 -08:00
embedded-webserver
entities only update sub items on change 2019-02-19 17:38:47 -08:00
entities-renderer fix quest ui elements 2019-02-22 10:40:32 -08:00
fbx removed merge markers 2019-02-22 11:55:14 -08:00
gl GL helpers cleanup 2019-01-30 16:23:21 -08:00
gpu fixing compile errors 2019-02-19 16:03:02 -08:00
gpu-gl Cleaning up differnces from master 2019-02-07 13:33:28 -08:00
gpu-gl-common Merge pull request #14899 from samcake/brownBis 2019-02-12 13:54:09 -08:00
gpu-gles Add the gles backend MS texture ad framebuffer support 2019-02-11 22:52:35 -08:00
graphics Merge remote-tracking branch 'upstream/master' into materialMapping 2019-02-11 16:35:05 -08:00
graphics-scripting Merge pull request #14905 from SamGondelman/materialMapping 2019-02-15 11:21:51 -08:00
hfm Merge pull request #14913 from SamGondelman/pal 2019-02-13 17:50:08 -08:00
image Remove unused duplicate ColorChannel enum 2019-02-12 16:44:37 -08:00
input-plugins Merge pull request #13901 from Cristo86/android_handshake 2019-02-20 13:33:52 -08:00
ktx
material-networking WE DID IT FOLKS 2019-02-19 15:02:36 -08:00
midi Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
model-baker Add two missing CMake includes 2019-02-12 16:24:13 -08:00
model-networking WE DID IT FOLKS 2019-02-19 15:02:36 -08:00
networking WE DID IT FOLKS 2019-02-19 15:02:36 -08:00
octree
oculusMobile added esc key event to fire for the away animation when cycling pause/resume. Reverted change on surface destroy that nullified the surface. Forgot to remove that during testin. Removed comment in away.js with syntax error. Setting cpu/gpu levels back to 1/1 after vr mode is released. Noticed that OS stays in same cpu/gpu level after app closes. Hoping this will help reduce battery drain for user 2019-02-22 09:11:24 -08:00
oculusMobilePlugin Trying to fix the damn gamma 2019-02-22 18:03:23 -08:00
physics Merge pull request #14905 from SamGondelman/materialMapping 2019-02-15 11:21:51 -08:00
plugins Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
pointers making requested chantges 2019-02-19 10:07:36 -08:00
procedural merge with master 2019-02-13 16:30:22 -08:00
qml Support custom display / input plugin lists and small tweaks 2019-02-07 15:15:26 -08:00
recording clement's comments from PR14858 2019-02-12 09:51:11 -08:00
render
render-utils requested changes 2019-02-22 11:09:40 -08:00
script-engine Merge pull request #14905 from SamGondelman/materialMapping 2019-02-15 11:21:51 -08:00
shaders Support Android app-specific extensions in shaders 2019-02-15 14:16:58 -08:00
shared These are the squashed commits for the ik optimization for the Quest 2019-02-22 11:21:36 -08:00
task Add "Avatar Script" JSDoc API classification 2019-02-12 11:49:49 +13:00
test-utils
trackers
ui Merge pull request #13901 from Cristo86/android_handshake 2019-02-20 13:33:52 -08:00
ui-plugins
workload