overte/tutorial/fuse.js
2016-10-07 10:30:18 -07:00

99 lines
3.3 KiB
JavaScript

//
// fuse.js
//
// Created by Ryan Huffman on 9/1/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
(function() {
Script.include('utils.js');
var DEBUG = false;
function debug() {
if (DEBUG) {
print.apply(self, arguments);
}
}
var fuseSound = SoundCache.getSound("atp:/tutorial_sounds/fuse.wav");
function getChildProperties(entityID, propertyNames) {
var childEntityIDs = Entities.getChildrenIDs(entityID);
var results = {}
for (var i = 0; i < childEntityIDs.length; ++i) {
var childEntityID = childEntityIDs[i];
var properties = Entities.getEntityProperties(childEntityID, propertyNames);
results[childEntityID] = properties;
}
return results;
}
var Fuse = function() {
};
Fuse.prototype = {
light: function() {
debug("LIT", this.entityID);
var anim = Entities.getEntityProperties(this.entityID, ['animation']).animation;
if (anim.currentFrame < 140) {
return;
}
Entities.editEntity(this.entityID, {
animation: {
currentFrame: 1,
lastFrame: 150,
running: 1,
url: "atp:/tutorial_models/fuse.fbx",
loop: 0
},
});
var injector = Audio.playSound(fuseSound, {
position: Entities.getEntityProperties(this.entityID, 'position').position,
volume: 0.7,
loop: true
});
var childrenProps = getChildProperties(this.entityID, ['type']);
for (var childEntityID in childrenProps) {
var props = childrenProps[childEntityID];
if (props.type == "ParticleEffect") {
Entities.editEntity(childEntityID, {
emitRate: 140,
});
} else if (props.type == "Light") {
Entities.editEntity(childEntityID, {
visible: true,
});
}
}
var self = this;
Script.setTimeout(function() {
debug("BLOW UP");
var spinnerID = Utils.findEntity({ name: "tutorial/equip/spinner" }, 20);
Entities.callEntityMethod(spinnerID, "onLit");
injector.stop();
var childrenProps = getChildProperties(self.entityID, ['type']);
for (var childEntityID in childrenProps) {
var props = childrenProps[childEntityID];
if (props.type == "ParticleEffect") {
Entities.editEntity(childEntityID, {
emitRate: 0,
});
} else if (props.type == "Light") {
Entities.editEntity(childEntityID, {
visible: false,
});
}
}
}, 4900);
},
preload: function(entityID) {
this.entityID = entityID;
},
};
return new Fuse();
});