overte/examples/example/scripts/rayPickExample.js

45 lines
2 KiB
JavaScript

//
// rayPickExample.js
// examples
//
// Created by Brad Hefta-Gaub on 2/6/14.
// Copyright 2014 High Fidelity, Inc.
//
// This is an example script that demonstrates use of the Camera class
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
function mouseMoveEvent(event) {
print("mouseMoveEvent event.x,y=" + event.x + ", " + event.y);
var pickRay = Camera.computePickRay(event.x, event.y);
print("called Camera.computePickRay()");
print("computePickRay origin=" + pickRay.origin.x + ", " + pickRay.origin.y + ", " + pickRay.origin.z);
print("computePickRay direction=" + pickRay.direction.x + ", " + pickRay.direction.y + ", " + pickRay.direction.z);
var pickRay = Camera.computePickRay(event.x, event.y);
intersection = Entities.findRayIntersection(pickRay, true); // to get precise picking
if (!intersection.accurate) {
print(">>> NOTE: intersection not accurate. will try calling Entities.findRayIntersectionBlocking()");
intersection = Entities.findRayIntersectionBlocking(pickRay, true); // to get precise picking
print(">>> AFTER BLOCKING CALL intersection.accurate=" + intersection.accurate);
}
if (intersection.intersects) {
print("intersection entityID=" + intersection.entityID);
print("intersection properties.modelURL=" + intersection.properties.modelURL);
print("intersection face=" + intersection.face);
print("intersection distance=" + intersection.distance);
print("intersection intersection.x/y/z=" + intersection.intersection.x + ", "
+ intersection.intersection.y + ", " + intersection.intersection.z);
print("intersection surfaceNormal.x/y/z=" + intersection.surfaceNormal.x + ", "
+ intersection.surfaceNormal.y + ", " + intersection.surfaceNormal.z);
}
}
Controller.mouseMoveEvent.connect(mouseMoveEvent);
function scriptEnding() {
}
Script.scriptEnding.connect(scriptEnding);