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38 lines
1.1 KiB
Python
38 lines
1.1 KiB
Python
import os
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from conan import ConanFile
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from conan.tools.files import get, collect_libs
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from conan.tools.cmake import CMakeToolchain, CMake, cmake_layout
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class NTTConan(ConanFile):
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name = "nvidia-texture-tools"
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license = "MIT"
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url = "https://github.com/JulianGro/nvidia-texture-tools"
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description = "Texture processing tools with support for Direct3D 10 and 11 formats."
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settings = "os", "compiler", "build_type", "arch"
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def layout(self):
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cmake_layout(self)
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def source(self):
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get(self, **self.conan_data["sources"][self.version], strip_root=True)
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def generate(self):
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tc = CMakeToolchain(self)
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tc.variables["BUILD_TESTS"] = "OFF"
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tc.variables["BUILD_TOOLS"] = "OFF"
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tc.variables["USE_CUDA"] = "OFF"
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if self.settings.os == "Linux":
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tc.variables["CMAKE_CXX_FLAGS"] = "-march=msse3 -fPIC"
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tc.generate()
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def package(self):
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cmake = CMake(self)
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cmake.install()
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def package_info(self):
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self.cpp_info.libs = collect_libs(self)
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