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164 lines
6 KiB
C++
164 lines
6 KiB
C++
#ifndef STK_FILELOOP_H
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#define STK_FILELOOP_H
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#include "FileWvIn.h"
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namespace stk {
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/***************************************************/
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/*! \class FileLoop
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\brief STK file looping / oscillator class.
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This class provides audio file looping functionality. Any audio
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file that can be loaded by FileRead can be looped using this
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class.
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FileLoop supports multi-channel data. It is important to
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distinguish the tick() method that computes a single frame (and
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returns only the specified sample of a multi-channel frame) from
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the overloaded one that takes an StkFrames object for
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multi-channel and/or multi-frame data.
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by Perry R. Cook and Gary P. Scavone, 1995-2012.
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*/
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/***************************************************/
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class FileLoop : protected FileWvIn
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{
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public:
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//! Default constructor.
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FileLoop( unsigned long chunkThreshold = 1000000, unsigned long chunkSize = 1024 );
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//! Class constructor that opens a specified file.
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FileLoop( std::string fileName, bool raw = false, bool doNormalize = true,
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unsigned long chunkThreshold = 1000000, unsigned long chunkSize = 1024 );
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//! Class destructor.
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~FileLoop( void );
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//! Open the specified file and load its data.
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/*!
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Data from a previously opened file will be overwritten by this
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function. An StkError will be thrown if the file is not found,
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its format is unknown, or a read error occurs. If the file data
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is to be loaded incrementally from disk and normalization is
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specified, a scaling will be applied with respect to fixed-point
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limits. If the data format is floating-point, no scaling is
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performed.
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*/
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void openFile( std::string fileName, bool raw = false, bool doNormalize = true );
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//! Close a file if one is open.
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void closeFile( void ) { FileWvIn::closeFile(); };
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//! Clear outputs and reset time (file) pointer to zero.
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void reset( void ) { FileWvIn::reset(); };
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//! Return the number of audio channels in the data or stream.
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unsigned int channelsOut( void ) const { return data_.channels(); };
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//! Normalize data to a maximum of +-1.0.
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/*!
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This function has no effect when data is incrementally loaded
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from disk.
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*/
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void normalize( void ) { FileWvIn::normalize( 1.0 ); };
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//! Normalize data to a maximum of \e +-peak.
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/*!
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This function has no effect when data is incrementally loaded
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from disk.
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*/
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void normalize( StkFloat peak ) { FileWvIn::normalize( peak ); };
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//! Return the file size in sample frames.
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unsigned long getSize( void ) const { return data_.frames(); };
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//! Return the input file sample rate in Hz (not the data read rate).
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/*!
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WAV, SND, and AIF formatted files specify a sample rate in
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their headers. STK RAW files have a sample rate of 22050 Hz
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by definition. MAT-files are assumed to have a rate of 44100 Hz.
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*/
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StkFloat getFileRate( void ) const { return data_.dataRate(); };
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//! Set the data read rate in samples. The rate can be negative.
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/*!
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If the rate value is negative, the data is read in reverse order.
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*/
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void setRate( StkFloat rate );
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//! Set the data interpolation rate based on a looping frequency.
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/*!
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This function determines the interpolation rate based on the file
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size and the current Stk::sampleRate. The \e frequency value
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corresponds to file cycles per second. The frequency can be
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negative, in which case the loop is read in reverse order.
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*/
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void setFrequency( StkFloat frequency ) { this->setRate( file_.fileSize() * frequency / Stk::sampleRate() ); };
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//! Increment the read pointer by \e time samples, modulo file size.
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void addTime( StkFloat time );
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//! Increment current read pointer by \e angle, relative to a looping frequency.
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/*!
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This function increments the read pointer based on the file
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size and the current Stk::sampleRate. The \e anAngle value
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is a multiple of file size.
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*/
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void addPhase( StkFloat angle );
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//! Add a phase offset to the current read pointer.
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/*!
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This function determines a time offset based on the file
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size and the current Stk::sampleRate. The \e angle value
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is a multiple of file size.
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*/
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void addPhaseOffset( StkFloat angle );
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//! Return the specified channel value of the last computed frame.
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/*!
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For multi-channel files, use the lastFrame() function to get
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all values from the last computed frame. If no file data is
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loaded, the returned value is 0.0. The \c channel argument must
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be less than the number of channels in the file data (the first
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channel is specified by 0). However, range checking is only
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performed if _STK_DEBUG_ is defined during compilation, in which
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case an out-of-range value will trigger an StkError exception.
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*/
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StkFloat lastOut( unsigned int channel = 0 ) { return FileWvIn::lastOut( channel ); };
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//! Compute a sample frame and return the specified \c channel value.
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/*!
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For multi-channel files, use the lastFrame() function to get
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all values from the computed frame. If no file data is loaded,
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the returned value is 0.0. The \c channel argument must be less
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than the number of channels in the file data (the first channel is
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specified by 0). However, range checking is only performed if
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_STK_DEBUG_ is defined during compilation, in which case an
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out-of-range value will trigger an StkError exception.
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*/
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StkFloat tick( unsigned int channel = 0 );
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//! Fill the StkFrames argument with computed frames and return the same reference.
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/*!
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The number of channels in the StkFrames argument should equal
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the number of channels in the file data. However, this is only
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checked if _STK_DEBUG_ is defined during compilation, in which
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case an incompatibility will trigger an StkError exception. If no
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file data is loaded, the function does nothing (a warning will be
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issued if _STK_DEBUG_ is defined during compilation and
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Stk::showWarnings() has been set to \e true).
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*/
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StkFrames& tick( StkFrames& frames );
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protected:
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StkFrames firstFrame_;
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StkFloat phaseOffset_;
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};
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} // stk namespace
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#endif
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