overte/unpublishedScripts/DomainContent/Home/switches/livingRoomFan.js
James B. Pollack cb83bec341 switches
2016-03-11 19:49:23 -08:00

136 lines
No EOL
3.7 KiB
JavaScript

(function() {
var SEARCH_RADIUS = 100;
var _this;
var utilitiesScript = Script.resolvePath('../../../../libraries/utils.js');
Script.include(utilitiesScript);
Switch = function() {
_this = this;
this.switchSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/sounds/Switches%20and%20sliders/lamp_switch_2.wav");
};
Switch.prototype = {
prefix: 'hifi-home-living-room-fan',
clickReleaseOnEntity: function(entityID, mouseEvent) {
if (!mouseEvent.isLeftButton) {
return;
}
this.toggle();
},
startNearTrigger: function() {
this.toggle();
},
fanRotationOn: function() {
Entities.editEntity(this.fan, {
damping: 0,
angularVelocity: {
x: 0,
y: 0.25,
z: 0
}
})
},
fanRotationOff: function() {
Entities.editEntity(this.fan, {
damping: 1.0,
// angularVelocity:{
// x:0,
// y:0,
// z:0
// }
})
},
fanSoundOn: function() {
},
fanSoundOff: function() {
},
ventSoundOn: function() {
},
ventSoundOff: function() {
},
findFan: function() {
var found = [];
var results = Entities.findEntities(this.position, SEARCH_RADIUS);
results.forEach(function(result) {
var properties = Entities.getEntityProperties(result);
if (properties.name === _this.prefix) {
found.push(result);
}
});
return found;
},
toggle: function() {
this.fan = this.findFan();
this.switch = getEntityCustomData('home-switch', this.entityID, {
state: 'off'
});
if (this.switch.state === 'off') {
this.fanRotationOn();
this.fanSoundOn();
this.ventSoundOn();
setEntityCustomData('home-switch', this.entityID, {
state: 'on'
});
} else {
this.fanRotationOff();
this.fanSoundOff();
this.ventSoundOff();
setEntityCustomData('home-switch', this.entityID, {
state: 'off'
});
}
this.flipSwitch();
Audio.playSound(this.switchSound, {
volume: 0.5,
position: this.position
});
},
flipSwitch: function() {
var rotation = Entities.getEntityProperties(this.entityID, "rotation").rotation;
var axis = {
x: 0,
y: 1,
z: 0
};
var dQ = Quat.angleAxis(180, axis);
rotation = Quat.multiply(rotation, dQ);
Entities.editEntity(this.entityID, {
rotation: rotation
});
},
preload: function(entityID) {
this.entityID = entityID;
setEntityCustomData('grabbableKey', this.entityID, {
wantsTrigger: true
});
var properties = Entities.getEntityProperties(this.entityID);
//The light switch is static, so just cache its position once
this.position = Entities.getEntityProperties(this.entityID, "position").position;
}
};
// entity scripts always need to return a newly constructed object of our type
return new Switch();
});