overte/interface/src/ui/overlays/ModelOverlay.h

65 lines
2.2 KiB
C++

//
// ModelOverlay.h
//
//
// Created by Clement on 6/30/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_ModelOverlay_h
#define hifi_ModelOverlay_h
#include <Model.h>
#include "Volume3DOverlay.h"
class ModelOverlay : public Volume3DOverlay {
Q_OBJECT
public:
static QString const TYPE;
virtual QString getType() const override { return TYPE; }
virtual QString getName() const override;
ModelOverlay();
ModelOverlay(const ModelOverlay* modelOverlay);
virtual void update(float deltatime) override;
virtual void render(RenderArgs* args) override;
void setProperties(const QVariantMap& properties) override;
QVariant getProperty(const QString& property) override;
virtual bool findRayIntersection(const glm::vec3& origin, const glm::vec3& direction, float& distance,
BoxFace& face, glm::vec3& surfaceNormal) override;
virtual bool findRayIntersectionExtraInfo(const glm::vec3& origin, const glm::vec3& direction,
float& distance, BoxFace& face, glm::vec3& surfaceNormal, QString& extraInfo) override;
virtual ModelOverlay* createClone() const override;
virtual bool addToScene(Overlay::Pointer overlay, const render::ScenePointer& scene, render::Transaction& transaction) override;
virtual void removeFromScene(Overlay::Pointer overlay, const render::ScenePointer& scene, render::Transaction& transaction) override;
void locationChanged(bool tellPhysics) override;
float getLoadPriority() const { return _loadPriority; }
protected:
// helper to extract metadata from our Model's rigged joints
template <typename itemType> using mapFunction = std::function<itemType(int jointIndex)>;
template <typename vectorType, typename itemType>
vectorType mapJoints(mapFunction<itemType> function) const;
private:
ModelPointer _model;
QVariantMap _modelTextures;
QUrl _url;
bool _updateModel = { false };
bool _scaleToFit = { false };
float _loadPriority { 0.0f };
};
#endif // hifi_ModelOverlay_h