overte/interface/src/avatar
2018-05-05 20:48:40 +02:00
..
AvatarActionFarGrab.cpp clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarActionFarGrab.h Doc review 2018-03-07 17:29:39 +13:00
AvatarActionHold.cpp Doc review 2018-03-07 17:29:39 +13:00
AvatarActionHold.h clone spring action into one called tractor and use tractor is most places. this frees us to fix the math in spring so that it's actually a spring 2017-05-08 16:36:51 -07:00
AvatarManager.cpp Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
AvatarManager.h List which contexts each namespace and object is available in 2018-04-28 20:00:28 +12:00
AvatarMotionState.cpp cleanup SpatiallyNestable Velocity to match WorldVelocity naming 2017-11-02 17:07:53 -07:00
AvatarMotionState.h remove physics dependency from avatars-render lib 2017-05-11 15:22:22 -07:00
MyAvatar.cpp Merge branch 'master' into menu-updates 2018-05-05 07:11:39 +02:00
MyAvatar.h Merge pull request #12991 from luiscuenca/avatarScript 2018-05-02 12:23:13 -07:00
MyCharacterController.cpp migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
MyCharacterController.h support for variable avatar mass by size 2017-05-16 16:03:51 -07:00
MyHead.cpp migrate SpatiallyNestable::getOrientation to getWorldOrientation, remove redundant getRotation 2017-10-28 10:14:25 -07:00
MyHead.h work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation 2017-06-02 15:29:20 -07:00
MySkeletonModel.cpp Removal of hips offset shifting from AnimInverseKinematics node 2018-01-31 17:56:33 -08:00
MySkeletonModel.h Fix default hand poses 2018-01-04 11:37:37 -07:00