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66 lines
2.3 KiB
C++
66 lines
2.3 KiB
C++
//
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// RenderableEntityItem.h
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// interface/src
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//
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// Created by Brad Hefta-Gaub on 12/6/13.
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// Copyright 2013 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_RenderableEntityItem_h
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#define hifi_RenderableEntityItem_h
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#include <render/Scene.h>
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#include <EntityItem.h>
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class RenderableEntityItemProxy {
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public:
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RenderableEntityItemProxy(EntityItemPointer entity) : entity(entity) { }
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typedef render::Payload<RenderableEntityItemProxy> Payload;
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typedef Payload::DataPointer Pointer;
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EntityItemPointer entity;
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};
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namespace render {
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template <> const ItemKey payloadGetKey(const RenderableEntityItemProxy::Pointer& payload);
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template <> const Item::Bound payloadGetBound(const RenderableEntityItemProxy::Pointer& payload);
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template <> void payloadRender(const RenderableEntityItemProxy::Pointer& payload, RenderArgs* args);
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}
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// Mixin class for implementing basic single item rendering
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class SimpleRenderableEntityItem {
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public:
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bool addToScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) {
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_myItem = scene->allocateID();
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auto renderData = RenderableEntityItemProxy::Pointer(new RenderableEntityItemProxy(self));
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auto renderPayload = render::PayloadPointer(new RenderableEntityItemProxy::Payload(renderData));
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pendingChanges.resetItem(_myItem, renderPayload);
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return true;
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}
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void removeFromScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) {
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pendingChanges.removeItem(_myItem);
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}
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private:
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render::ItemID _myItem;
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};
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#define SIMPLE_RENDERABLE() \
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public: \
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virtual bool addToScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) { return _renderHelper.addToScene(self, scene, pendingChanges); } \
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virtual void removeFromScene(EntityItemPointer self, std::shared_ptr<render::Scene> scene, render::PendingChanges& pendingChanges) { _renderHelper.removeFromScene(self, scene, pendingChanges); } \
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private: \
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SimpleRenderableEntityItem _renderHelper;
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#endif // hifi_RenderableEntityItem_h
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