overte/assignment-client/src/Agent.cpp
2014-07-07 11:40:03 -07:00

273 lines
13 KiB
C++

//
// Agent.cpp
// assignment-client/src
//
// Created by Stephen Birarda on 7/1/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QtCore/QCoreApplication>
#include <QtCore/QEventLoop>
#include <QtCore/QStandardPaths>
#include <QtCore/QTimer>
#include <QtNetwork/QNetworkDiskCache>
#include <QtNetwork/QNetworkRequest>
#include <QtNetwork/QNetworkReply>
#include <AudioRingBuffer.h>
#include <AvatarData.h>
#include <NetworkAccessManager.h>
#include <NodeList.h>
#include <PacketHeaders.h>
#include <ResourceCache.h>
#include <UUID.h>
#include <VoxelConstants.h>
#include <ParticlesScriptingInterface.h> // TODO: consider moving to scriptengine.h
#include <ModelsScriptingInterface.h> // TODO: consider moving to scriptengine.h
#include "Agent.h"
Agent::Agent(const QByteArray& packet) :
ThreadedAssignment(packet),
_voxelEditSender(),
_particleEditSender(),
_modelEditSender(),
_receivedAudioBuffer(NETWORK_BUFFER_LENGTH_SAMPLES_STEREO),
_avatarHashMap()
{
// be the parent of the script engine so it gets moved when we do
_scriptEngine.setParent(this);
_scriptEngine.getVoxelsScriptingInterface()->setPacketSender(&_voxelEditSender);
_scriptEngine.getParticlesScriptingInterface()->setPacketSender(&_particleEditSender);
_scriptEngine.getModelsScriptingInterface()->setPacketSender(&_modelEditSender);
}
void Agent::readPendingDatagrams() {
QByteArray receivedPacket;
HifiSockAddr senderSockAddr;
NodeList* nodeList = NodeList::getInstance();
while (readAvailableDatagram(receivedPacket, senderSockAddr)) {
if (nodeList->packetVersionAndHashMatch(receivedPacket)) {
PacketType datagramPacketType = packetTypeForPacket(receivedPacket);
if (datagramPacketType == PacketTypeJurisdiction) {
int headerBytes = numBytesForPacketHeader(receivedPacket);
SharedNodePointer matchedNode = nodeList->sendingNodeForPacket(receivedPacket);
if (matchedNode) {
// PacketType_JURISDICTION, first byte is the node type...
switch (receivedPacket[headerBytes]) {
case NodeType::VoxelServer:
_scriptEngine.getVoxelsScriptingInterface()->getJurisdictionListener()->
queueReceivedPacket(matchedNode,receivedPacket);
break;
case NodeType::ParticleServer:
_scriptEngine.getParticlesScriptingInterface()->getJurisdictionListener()->
queueReceivedPacket(matchedNode, receivedPacket);
break;
case NodeType::ModelServer:
_scriptEngine.getModelsScriptingInterface()->getJurisdictionListener()->
queueReceivedPacket(matchedNode, receivedPacket);
break;
}
}
} else if (datagramPacketType == PacketTypeParticleAddResponse) {
// this will keep creatorTokenIDs to IDs mapped correctly
Particle::handleAddParticleResponse(receivedPacket);
// also give our local particle tree a chance to remap any internal locally created particles
_particleViewer.getTree()->handleAddParticleResponse(receivedPacket);
// Make sure our Node and NodeList knows we've heard from this node.
SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket);
sourceNode->setLastHeardMicrostamp(usecTimestampNow());
} else if (datagramPacketType == PacketTypeModelAddResponse) {
// this will keep creatorTokenIDs to IDs mapped correctly
ModelItem::handleAddModelResponse(receivedPacket);
// also give our local particle tree a chance to remap any internal locally created particles
_modelViewer.getTree()->handleAddModelResponse(receivedPacket);
// Make sure our Node and NodeList knows we've heard from this node.
SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket);
sourceNode->setLastHeardMicrostamp(usecTimestampNow());
} else if (datagramPacketType == PacketTypeParticleData
|| datagramPacketType == PacketTypeParticleErase
|| datagramPacketType == PacketTypeOctreeStats
|| datagramPacketType == PacketTypeVoxelData
|| datagramPacketType == PacketTypeModelData
|| datagramPacketType == PacketTypeModelErase
) {
// Make sure our Node and NodeList knows we've heard from this node.
SharedNodePointer sourceNode = nodeList->sendingNodeForPacket(receivedPacket);
sourceNode->setLastHeardMicrostamp(usecTimestampNow());
QByteArray mutablePacket = receivedPacket;
ssize_t messageLength = mutablePacket.size();
if (datagramPacketType == PacketTypeOctreeStats) {
int statsMessageLength = OctreeHeadlessViewer::parseOctreeStats(mutablePacket, sourceNode);
if (messageLength > statsMessageLength) {
mutablePacket = mutablePacket.mid(statsMessageLength);
// TODO: this needs to be fixed, the goal is to test the packet version for the piggyback, but
// this is testing the version and hash of the original packet
// need to use numBytesArithmeticCodingFromBuffer()...
if (!NodeList::getInstance()->packetVersionAndHashMatch(receivedPacket)) {
return; // bail since piggyback data doesn't match our versioning
}
} else {
return; // bail since no piggyback data
}
datagramPacketType = packetTypeForPacket(mutablePacket);
} // fall through to piggyback message
if (datagramPacketType == PacketTypeParticleData || datagramPacketType == PacketTypeParticleErase) {
_particleViewer.processDatagram(mutablePacket, sourceNode);
}
if (datagramPacketType == PacketTypeModelData || datagramPacketType == PacketTypeModelErase) {
_modelViewer.processDatagram(mutablePacket, sourceNode);
}
if (datagramPacketType == PacketTypeVoxelData) {
_voxelViewer.processDatagram(mutablePacket, sourceNode);
}
} else if (datagramPacketType == PacketTypeMixedAudio) {
QUuid senderUUID = uuidFromPacketHeader(receivedPacket);
// parse sequence number for this packet
int numBytesPacketHeader = numBytesForPacketHeader(receivedPacket);
const char* sequenceAt = receivedPacket.constData() + numBytesPacketHeader;
quint16 sequence = *(reinterpret_cast<const quint16*>(sequenceAt));
_incomingMixedAudioSequenceNumberStats.sequenceNumberReceived(sequence, senderUUID);
// parse the data and grab the average loudness
_receivedAudioBuffer.parseData(receivedPacket);
// pretend like we have read the samples from this buffer so it does not fill
static int16_t garbageAudioBuffer[NETWORK_BUFFER_LENGTH_SAMPLES_STEREO];
_receivedAudioBuffer.readSamples(garbageAudioBuffer, NETWORK_BUFFER_LENGTH_SAMPLES_STEREO);
// let this continue through to the NodeList so it updates last heard timestamp
// for the sending audio mixer
NodeList::getInstance()->processNodeData(senderSockAddr, receivedPacket);
} else if (datagramPacketType == PacketTypeBulkAvatarData
|| datagramPacketType == PacketTypeAvatarIdentity
|| datagramPacketType == PacketTypeAvatarBillboard
|| datagramPacketType == PacketTypeKillAvatar) {
// let the avatar hash map process it
_avatarHashMap.processAvatarMixerDatagram(receivedPacket, nodeList->sendingNodeForPacket(receivedPacket));
// let this continue through to the NodeList so it updates last heard timestamp
// for the sending avatar-mixer
NodeList::getInstance()->processNodeData(senderSockAddr, receivedPacket);
} else {
NodeList::getInstance()->processNodeData(senderSockAddr, receivedPacket);
}
}
}
}
const QString AGENT_LOGGING_NAME = "agent";
void Agent::run() {
ThreadedAssignment::commonInit(AGENT_LOGGING_NAME, NodeType::Agent);
NodeList* nodeList = NodeList::getInstance();
nodeList->addSetOfNodeTypesToNodeInterestSet(NodeSet()
<< NodeType::AudioMixer
<< NodeType::AvatarMixer
<< NodeType::VoxelServer
<< NodeType::ParticleServer
<< NodeType::ModelServer
);
// figure out the URL for the script for this agent assignment
QUrl scriptURL;
if (_payload.isEmpty()) {
scriptURL = QUrl(QString("http://%1:%2/assignment/%3")
.arg(NodeList::getInstance()->getDomainHandler().getIP().toString())
.arg(DOMAIN_SERVER_HTTP_PORT)
.arg(uuidStringWithoutCurlyBraces(_uuid)));
} else {
scriptURL = QUrl(_payload);
}
NetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkReply *reply = networkAccessManager.get(QNetworkRequest(scriptURL));
QNetworkDiskCache* cache = new QNetworkDiskCache();
QString cachePath = QStandardPaths::writableLocation(QStandardPaths::DataLocation);
cache->setCacheDirectory(!cachePath.isEmpty() ? cachePath : "agentCache");
networkAccessManager.setCache(cache);
qDebug() << "Downloading script at" << scriptURL.toString();
QEventLoop loop;
QObject::connect(reply, SIGNAL(finished()), &loop, SLOT(quit()));
loop.exec();
QString scriptContents(reply->readAll());
qDebug() << "Downloaded script:" << scriptContents;
// setup an Avatar for the script to use
AvatarData scriptedAvatar;
// call model URL setters with empty URLs so our avatar, if user, will have the default models
scriptedAvatar.setFaceModelURL(QUrl());
scriptedAvatar.setSkeletonModelURL(QUrl());
// give this AvatarData object to the script engine
_scriptEngine.setAvatarData(&scriptedAvatar, "Avatar");
_scriptEngine.setAvatarHashMap(&_avatarHashMap, "AvatarList");
// register ourselves to the script engine
_scriptEngine.registerGlobalObject("Agent", this);
_scriptEngine.init(); // must be done before we set up the viewers
_scriptEngine.registerGlobalObject("VoxelViewer", &_voxelViewer);
// connect the VoxelViewer and the VoxelScriptingInterface to each other
JurisdictionListener* voxelJL = _scriptEngine.getVoxelsScriptingInterface()->getJurisdictionListener();
_voxelViewer.setJurisdictionListener(voxelJL);
_voxelViewer.init();
_scriptEngine.getVoxelsScriptingInterface()->setVoxelTree(_voxelViewer.getTree());
_scriptEngine.registerGlobalObject("ParticleViewer", &_particleViewer);
JurisdictionListener* particleJL = _scriptEngine.getParticlesScriptingInterface()->getJurisdictionListener();
_particleViewer.setJurisdictionListener(particleJL);
_particleViewer.init();
_scriptEngine.getParticlesScriptingInterface()->setParticleTree(_particleViewer.getTree());
_scriptEngine.registerGlobalObject("ModelViewer", &_modelViewer);
JurisdictionListener* modelJL = _scriptEngine.getModelsScriptingInterface()->getJurisdictionListener();
_modelViewer.setJurisdictionListener(modelJL);
_modelViewer.init();
_scriptEngine.getModelsScriptingInterface()->setModelTree(_modelViewer.getTree());
_scriptEngine.setScriptContents(scriptContents);
_scriptEngine.run();
setFinished(true);
}
void Agent::aboutToFinish() {
_scriptEngine.stop();
NetworkAccessManager::getInstance().clearAccessCache();
}