overte/interface/resources/meshes/mannequin
2017-10-09 10:57:34 -07:00
..
Eyes.ktx re-bake new default avatar to compress mesh 2017-10-09 10:57:34 -07:00
lambert1_Base_Color.ktx re-bake new default avatar to compress mesh 2017-10-09 10:57:34 -07:00
lambert1_Normal_OpenGL.ktx re-bake new default avatar to compress mesh 2017-10-09 10:57:34 -07:00
lambert1_Roughness.ktx re-bake new default avatar to compress mesh 2017-10-09 10:57:34 -07:00
mannequin.baked.fbx re-bake new default avatar to compress mesh 2017-10-09 10:57:34 -07:00