overte/libraries/voxel-server-library/src/VoxelServer.cpp

486 lines
19 KiB
C++

//
// VoxelServer.cpp
// hifi
//
// Created by Brad Hefta-Gaub on 9/16/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <cstdio>
#include <QDebug>
#include <QString>
#include <Logging.h>
#include <OctalCode.h>
#include <NodeList.h>
#include <NodeTypes.h>
#include <VoxelTree.h>
#include "VoxelNodeData.h"
#include <SharedUtil.h>
#include <PacketHeaders.h>
#include <SceneUtils.h>
#include <PerfStat.h>
#include <JurisdictionSender.h>
#ifdef _WIN32
#include "Syssocket.h"
#include "Systime.h"
#else
#include <sys/time.h>
#include <arpa/inet.h>
#include <ifaddrs.h>
#endif
#include "VoxelServer.h"
#include "VoxelServerConsts.h"
const char* LOCAL_VOXELS_PERSIST_FILE = "resources/voxels.svo";
const char* VOXELS_PERSIST_FILE = "/etc/highfidelity/voxel-server/resources/voxels.svo";
void attachVoxelNodeDataToNode(Node* newNode) {
if (newNode->getLinkedData() == NULL) {
newNode->setLinkedData(new VoxelNodeData(newNode));
}
}
VoxelServer* VoxelServer::_theInstance = NULL;
VoxelServer::VoxelServer(Assignment::Command command, Assignment::Location location) :
Assignment(command, Assignment::VoxelServerType, location),
_serverTree(true) {
_argc = 0;
_argv = NULL;
_packetsPerClientPerInterval = 10;
_wantVoxelPersist = true;
_wantLocalDomain = false;
_debugVoxelSending = false;
_shouldShowAnimationDebug = false;
_displayVoxelStats = false;
_debugVoxelReceiving = false;
_sendEnvironments = true;
_sendMinimalEnvironment = false;
_dumpVoxelsOnMove = false;
_jurisdiction = NULL;
_jurisdictionSender = NULL;
_voxelServerPacketProcessor = NULL;
_voxelPersistThread = NULL;
_parsedArgV = NULL;
_theInstance = this;
}
VoxelServer::VoxelServer(const unsigned char* dataBuffer, int numBytes) : Assignment(dataBuffer, numBytes),
_serverTree(true) {
_argc = 0;
_argv = NULL;
_packetsPerClientPerInterval = 10;
_wantVoxelPersist = true;
_wantLocalDomain = false;
_debugVoxelSending = false;
_shouldShowAnimationDebug = false;
_displayVoxelStats = false;
_debugVoxelReceiving = false;
_sendEnvironments = true;
_sendMinimalEnvironment = false;
_dumpVoxelsOnMove = false;
_jurisdiction = NULL;
_jurisdictionSender = NULL;
_voxelServerPacketProcessor = NULL;
_voxelPersistThread = NULL;
_parsedArgV = NULL;
_theInstance = this;
}
VoxelServer::~VoxelServer() {
if (_parsedArgV) {
for (int i = 0; i < _argc; i++) {
delete[] _parsedArgV[i];
}
delete[] _parsedArgV;
}
}
void VoxelServer::initMongoose(int port) {
// setup the mongoose web server
struct mg_callbacks callbacks = {};
QString documentRoot = QString("%1/resources/web").arg(QCoreApplication::applicationDirPath());
QString listenPort = QString("%1").arg(port);
// list of options. Last element must be NULL.
const char* options[] = {
"listening_ports", listenPort.toLocal8Bit().constData(),
"document_root", documentRoot.toLocal8Bit().constData(),
NULL };
callbacks.begin_request = civetwebRequestHandler;
// Start the web server.
mg_start(&callbacks, NULL, options);
}
int VoxelServer::civetwebRequestHandler(struct mg_connection* connection) {
const struct mg_request_info* ri = mg_get_request_info(connection);
if (strcmp(ri->uri, "/") == 0 && strcmp(ri->request_method, "GET") == 0) {
// return a 200
mg_printf(connection, "%s", "HTTP/1.0 200 OK\r\n\r\n");
mg_printf(connection, "%s", "Your Voxel Server is running.\r\n");
mg_printf(connection, "%s", "Current Statistics\r\n");
mg_printf(connection, "%s", "\r\n");
mg_printf(connection, "Voxel Node Memory Usage: %8.2f MB\r\n", VoxelNode::getVoxelMemoryUsage() / 1000000.f);
mg_printf(connection, "Octcode Memory Usage: %8.2f MB\r\n", VoxelNode::getOctcodeMemoryUsage() / 1000000.f);
mg_printf(connection, "External Children Memory Usage: %8.2f MB\r\n",
VoxelNode::getExternalChildrenMemoryUsage() / 1000000.f);
mg_printf(connection, "%s", " -----------\r\n");
mg_printf(connection, " Total: %8.2f MB\r\n", VoxelNode::getTotalMemoryUsage() / 1000000.f);
unsigned long nodeCount = VoxelNode::getNodeCount();
unsigned long internalNodeCount = VoxelNode::getInternalNodeCount();
unsigned long leafNodeCount = VoxelNode::getLeafNodeCount();
const float AS_PERCENT = 100.0;
mg_printf(connection, "%s", "\r\n");
mg_printf(connection, "%s", "Current Nodes in scene\r\n");
mg_printf(connection, " Total Nodes: %10.lu nodes\r\n", nodeCount);
mg_printf(connection, " Internal Nodes: %10.lu nodes (%5.2f%%)\r\n",
internalNodeCount, ((float)internalNodeCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Leaf Nodes: %10.lu nodes (%5.2f%%)\r\n",
leafNodeCount, ((float)leafNodeCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, "%s", "\r\n");
mg_printf(connection, "%s", "VoxelNode Children Encoding Statistics...\r\n");
mg_printf(connection, " Single or No Children: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::_singleChildrenCount, ((float)VoxelNode::_singleChildrenCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Two Children as Offset: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::_twoChildrenOffsetCount, ((float)VoxelNode::_twoChildrenOffsetCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Two Children as External: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::_twoChildrenExternalCount, ((float)VoxelNode::_twoChildrenExternalCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Three Children as Offset: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::_threeChildrenOffsetCount, ((float)VoxelNode::_threeChildrenOffsetCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Three Children as External: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::_threeChildrenExternalCount,
((float)VoxelNode::_threeChildrenExternalCount/(float)nodeCount) * AS_PERCENT);
mg_printf(connection, " Children as External Array: %10.llu nodes (%5.2f%%)\r\n",
VoxelNode::_externalChildrenCount, ((float)VoxelNode::_externalChildrenCount/(float)nodeCount) * AS_PERCENT);
uint64_t checkSum = VoxelNode::_singleChildrenCount +
VoxelNode::_twoChildrenOffsetCount + VoxelNode::_twoChildrenExternalCount +
VoxelNode::_threeChildrenOffsetCount + VoxelNode::_threeChildrenExternalCount +
VoxelNode::_externalChildrenCount;
mg_printf(connection, "%s", " ----------------\r\n");
mg_printf(connection, " Total: %10.llu nodes\r\n", checkSum);
mg_printf(connection, " Expected: %10.lu nodes\r\n", nodeCount);
mg_printf(connection, "%s", "\r\n");
mg_printf(connection, "%s", "VoxelNode Children Population Statistics...\r\n");
checkSum = 0;
for (int i=0; i <= NUMBER_OF_CHILDREN; i++) {
checkSum += VoxelNode::_childrenCount[i];
mg_printf(connection, " Nodes with %d children: %10.llu nodes (%5.2f%%)\r\n", i,
VoxelNode::_childrenCount[i], ((float)VoxelNode::_childrenCount[i]/(float)nodeCount) * AS_PERCENT);
}
mg_printf(connection, "%s", " ----------------\r\n");
mg_printf(connection, " Total: %10.llu nodes\r\n", checkSum);
return 1;
} else {
// have mongoose process this request from the document_root
return 0;
}
}
void VoxelServer::setArguments(int argc, char** argv) {
_argc = argc;
_argv = const_cast<const char**>(argv);
qDebug("VoxelServer::setArguments()\n");
for (int i = 0; i < _argc; i++) {
qDebug("_argv[%d]=%s\n", i, _argv[i]);
}
}
void VoxelServer::parsePayload() {
if (getNumPayloadBytes() > 0) {
QString config((const char*) _payload);
// Now, parse the config
QStringList configList = config.split(" ");
int argCount = configList.size() + 1;
qDebug("VoxelServer::parsePayload()... argCount=%d\n",argCount);
_parsedArgV = new char*[argCount];
const char* dummy = "config-from-payload";
_parsedArgV[0] = new char[strlen(dummy) + sizeof(char)];
strcpy(_parsedArgV[0], dummy);
for (int i = 1; i < argCount; i++) {
QString configItem = configList.at(i-1);
_parsedArgV[i] = new char[configItem.length() + sizeof(char)];
strcpy(_parsedArgV[i], configItem.toLocal8Bit().constData());
qDebug("VoxelServer::parsePayload()... _parsedArgV[%d]=%s\n", i, _parsedArgV[i]);
}
setArguments(argCount, _parsedArgV);
}
}
//int main(int argc, const char * argv[]) {
void VoxelServer::run() {
const char VOXEL_SERVER_LOGGING_TARGET_NAME[] = "voxel-server";
// change the logging target name while this is running
Logging::setTargetName(VOXEL_SERVER_LOGGING_TARGET_NAME);
// Now would be a good time to parse our arguments, if we got them as assignment
if (getNumPayloadBytes() > 0) {
parsePayload();
}
pthread_mutex_init(&_treeLock, NULL);
qInstallMessageHandler(Logging::verboseMessageHandler);
const char* STATUS_PORT = "--statusPort";
const char* statusPort = getCmdOption(_argc, _argv, STATUS_PORT);
if (statusPort) {
int statusPortNumber = atoi(statusPort);
initMongoose(statusPortNumber);
}
const char* JURISDICTION_FILE = "--jurisdictionFile";
const char* jurisdictionFile = getCmdOption(_argc, _argv, JURISDICTION_FILE);
if (jurisdictionFile) {
qDebug("jurisdictionFile=%s\n", jurisdictionFile);
qDebug("about to readFromFile().... jurisdictionFile=%s\n", jurisdictionFile);
_jurisdiction = new JurisdictionMap(jurisdictionFile);
qDebug("after readFromFile().... jurisdictionFile=%s\n", jurisdictionFile);
} else {
const char* JURISDICTION_ROOT = "--jurisdictionRoot";
const char* jurisdictionRoot = getCmdOption(_argc, _argv, JURISDICTION_ROOT);
if (jurisdictionRoot) {
qDebug("jurisdictionRoot=%s\n", jurisdictionRoot);
}
const char* JURISDICTION_ENDNODES = "--jurisdictionEndNodes";
const char* jurisdictionEndNodes = getCmdOption(_argc, _argv, JURISDICTION_ENDNODES);
if (jurisdictionEndNodes) {
qDebug("jurisdictionEndNodes=%s\n", jurisdictionEndNodes);
}
if (jurisdictionRoot || jurisdictionEndNodes) {
_jurisdiction = new JurisdictionMap(jurisdictionRoot, jurisdictionEndNodes);
}
}
// should we send environments? Default is yes, but this command line suppresses sending
const char* DUMP_VOXELS_ON_MOVE = "--dumpVoxelsOnMove";
_dumpVoxelsOnMove = cmdOptionExists(_argc, _argv, DUMP_VOXELS_ON_MOVE);
qDebug("dumpVoxelsOnMove=%s\n", debug::valueOf(_dumpVoxelsOnMove));
// should we send environments? Default is yes, but this command line suppresses sending
const char* DONT_SEND_ENVIRONMENTS = "--dontSendEnvironments";
bool dontSendEnvironments = getCmdOption(_argc, _argv, DONT_SEND_ENVIRONMENTS);
if (dontSendEnvironments) {
qDebug("Sending environments suppressed...\n");
_sendEnvironments = false;
} else {
// should we send environments? Default is yes, but this command line suppresses sending
const char* MINIMAL_ENVIRONMENT = "--MinimalEnvironment";
_sendMinimalEnvironment = getCmdOption(_argc, _argv, MINIMAL_ENVIRONMENT);
qDebug("Using Minimal Environment=%s\n", debug::valueOf(_sendMinimalEnvironment));
}
qDebug("Sending environments=%s\n", debug::valueOf(_sendEnvironments));
NodeList* nodeList = NodeList::getInstance();
nodeList->setOwnerType(NODE_TYPE_VOXEL_SERVER);
setvbuf(stdout, NULL, _IOLBF, 0);
// tell our NodeList about our desire to get notifications
nodeList->addHook(&_nodeWatcher);
nodeList->linkedDataCreateCallback = &attachVoxelNodeDataToNode;
nodeList->startSilentNodeRemovalThread();
srand((unsigned)time(0));
const char* DISPLAY_VOXEL_STATS = "--displayVoxelStats";
_displayVoxelStats = getCmdOption(_argc, _argv, DISPLAY_VOXEL_STATS);
qDebug("displayVoxelStats=%s\n", debug::valueOf(_displayVoxelStats));
const char* DEBUG_VOXEL_SENDING = "--debugVoxelSending";
_debugVoxelSending = getCmdOption(_argc, _argv, DEBUG_VOXEL_SENDING);
qDebug("debugVoxelSending=%s\n", debug::valueOf(_debugVoxelSending));
const char* DEBUG_VOXEL_RECEIVING = "--debugVoxelReceiving";
_debugVoxelReceiving = getCmdOption(_argc, _argv, DEBUG_VOXEL_RECEIVING);
qDebug("debugVoxelReceiving=%s\n", debug::valueOf(_debugVoxelReceiving));
const char* WANT_ANIMATION_DEBUG = "--shouldShowAnimationDebug";
_shouldShowAnimationDebug = getCmdOption(_argc, _argv, WANT_ANIMATION_DEBUG);
qDebug("shouldShowAnimationDebug=%s\n", debug::valueOf(_shouldShowAnimationDebug));
// By default we will voxel persist, if you want to disable this, then pass in this parameter
const char* NO_VOXEL_PERSIST = "--NoVoxelPersist";
if (getCmdOption(_argc, _argv, NO_VOXEL_PERSIST)) {
_wantVoxelPersist = false;
}
qDebug("wantVoxelPersist=%s\n", debug::valueOf(_wantVoxelPersist));
// if we want Voxel Persistence, set up the local file and persist thread
if (_wantVoxelPersist) {
// Check to see if the user passed in a command line option for setting packet send rate
const char* VOXELS_PERSIST_FILENAME = "--voxelsPersistFilename";
const char* voxelsPersistFilenameParameter = getCmdOption(_argc, _argv, VOXELS_PERSIST_FILENAME);
if (voxelsPersistFilenameParameter) {
strcpy(_voxelPersistFilename, voxelsPersistFilenameParameter);
} else {
//strcpy(voxelPersistFilename, _wantLocalDomain ? LOCAL_VOXELS_PERSIST_FILE : VOXELS_PERSIST_FILE);
strcpy(_voxelPersistFilename, LOCAL_VOXELS_PERSIST_FILE);
}
qDebug("voxelPersistFilename=%s\n", _voxelPersistFilename);
// now set up VoxelPersistThread
_voxelPersistThread = new VoxelPersistThread(&_serverTree, _voxelPersistFilename);
if (_voxelPersistThread) {
_voxelPersistThread->initialize(true);
}
}
// Check to see if the user passed in a command line option for loading an old style local
// Voxel File. If so, load it now. This is not the same as a voxel persist file
const char* INPUT_FILE = "-i";
const char* voxelsFilename = getCmdOption(_argc, _argv, INPUT_FILE);
if (voxelsFilename) {
_serverTree.readFromSVOFile(voxelsFilename);
}
// Check to see if the user passed in a command line option for setting packet send rate
const char* PACKETS_PER_SECOND = "--packetsPerSecond";
const char* packetsPerSecond = getCmdOption(_argc, _argv, PACKETS_PER_SECOND);
if (packetsPerSecond) {
_packetsPerClientPerInterval = atoi(packetsPerSecond) / INTERVALS_PER_SECOND;
if (_packetsPerClientPerInterval < 1) {
_packetsPerClientPerInterval = 1;
}
qDebug("packetsPerSecond=%s PACKETS_PER_CLIENT_PER_INTERVAL=%d\n", packetsPerSecond, _packetsPerClientPerInterval);
}
sockaddr senderAddress;
unsigned char* packetData = new unsigned char[MAX_PACKET_SIZE];
ssize_t packetLength;
timeval lastDomainServerCheckIn = {};
// set up our jurisdiction broadcaster...
_jurisdictionSender = new JurisdictionSender(_jurisdiction);
if (_jurisdictionSender) {
_jurisdictionSender->initialize(true);
}
// set up our VoxelServerPacketProcessor
_voxelServerPacketProcessor = new VoxelServerPacketProcessor(this);
if (_voxelServerPacketProcessor) {
_voxelServerPacketProcessor->initialize(true);
}
qDebug("Now running...\n");
// loop to send to nodes requesting data
while (true) {
if (NodeList::getInstance()->getNumNoReplyDomainCheckIns() == MAX_SILENT_DOMAIN_SERVER_CHECK_INS) {
break;
}
// send a check in packet to the domain server if DOMAIN_SERVER_CHECK_IN_USECS has elapsed
if (usecTimestampNow() - usecTimestamp(&lastDomainServerCheckIn) >= DOMAIN_SERVER_CHECK_IN_USECS) {
gettimeofday(&lastDomainServerCheckIn, NULL);
NodeList::getInstance()->sendDomainServerCheckIn(_uuid.toRfc4122().constData());
}
if (nodeList->getNodeSocket()->receive(&senderAddress, packetData, &packetLength) &&
packetVersionMatch(packetData)) {
int numBytesPacketHeader = numBytesForPacketHeader(packetData);
if (packetData[0] == PACKET_TYPE_HEAD_DATA) {
// If we got a PACKET_TYPE_HEAD_DATA, then we're talking to an NODE_TYPE_AVATAR, and we
// need to make sure we have it in our nodeList.
uint16_t nodeID = 0;
unpackNodeId(packetData + numBytesPacketHeader, &nodeID);
Node* node = NodeList::getInstance()->addOrUpdateNode(&senderAddress,
&senderAddress,
NODE_TYPE_AGENT,
nodeID);
NodeList::getInstance()->updateNodeWithData(node, packetData, packetLength);
VoxelNodeData* nodeData = (VoxelNodeData*) node->getLinkedData();
if (nodeData && !nodeData->isVoxelSendThreadInitalized()) {
nodeData->initializeVoxelSendThread(this);
}
} else if (packetData[0] == PACKET_TYPE_PING) {
// If the packet is a ping, let processNodeData handle it.
NodeList::getInstance()->processNodeData(&senderAddress, packetData, packetLength);
} else if (packetData[0] == PACKET_TYPE_DOMAIN) {
NodeList::getInstance()->processNodeData(&senderAddress, packetData, packetLength);
} else if (packetData[0] == PACKET_TYPE_VOXEL_JURISDICTION_REQUEST) {
if (_jurisdictionSender) {
_jurisdictionSender->queueReceivedPacket(senderAddress, packetData, packetLength);
}
} else if (_voxelServerPacketProcessor) {
_voxelServerPacketProcessor->queueReceivedPacket(senderAddress, packetData, packetLength);
} else {
qDebug("unknown packet ignored... packetData[0]=%c\n", packetData[0]);
}
}
}
delete _jurisdiction;
if (_jurisdictionSender) {
_jurisdictionSender->terminate();
delete _jurisdictionSender;
}
if (_voxelServerPacketProcessor) {
_voxelServerPacketProcessor->terminate();
delete _voxelServerPacketProcessor;
}
if (_voxelPersistThread) {
_voxelPersistThread->terminate();
delete _voxelPersistThread;
}
// tell our NodeList we're done with notifications
nodeList->removeHook(&_nodeWatcher);
pthread_mutex_destroy(&_treeLock);
}