mirror of
https://github.com/overte-org/overte.git
synced 2025-04-25 21:16:00 +02:00
442 lines
15 KiB
C++
442 lines
15 KiB
C++
//
|
|
// AudioClient.h
|
|
// libraries/audio-client/src
|
|
//
|
|
// Created by Stephen Birarda on 1/22/13.
|
|
// Copyright 2013 High Fidelity, Inc.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
|
|
#ifndef hifi_AudioClient_h
|
|
#define hifi_AudioClient_h
|
|
|
|
#include <fstream>
|
|
#include <memory>
|
|
#include <vector>
|
|
#include <mutex>
|
|
#include <queue>
|
|
|
|
#include <QtCore/QtGlobal>
|
|
#include <QtCore/QByteArray>
|
|
#include <QtCore/QElapsedTimer>
|
|
#include <QtCore/QObject>
|
|
#include <QtCore/QVector>
|
|
#include <QtMultimedia/QAudio>
|
|
#include <QtMultimedia/QAudioFormat>
|
|
#include <QtMultimedia/QAudioInput>
|
|
#include <AbstractAudioInterface.h>
|
|
#include <AudioEffectOptions.h>
|
|
#include <AudioStreamStats.h>
|
|
|
|
#include <DependencyManager.h>
|
|
#include <HifiSockAddr.h>
|
|
#include <NLPacket.h>
|
|
#include <MixedProcessedAudioStream.h>
|
|
#include <RingBufferHistory.h>
|
|
#include <SettingHandle.h>
|
|
#include <Sound.h>
|
|
#include <StDev.h>
|
|
#include <AudioHRTF.h>
|
|
#include <AudioSRC.h>
|
|
#include <AudioInjector.h>
|
|
#include <AudioReverb.h>
|
|
#include <AudioLimiter.h>
|
|
#include <AudioConstants.h>
|
|
#include <AudioGate.h>
|
|
|
|
|
|
#include <shared/RateCounter.h>
|
|
|
|
#include <plugins/CodecPlugin.h>
|
|
|
|
#include "AudioIOStats.h"
|
|
#include "AudioFileWav.h"
|
|
|
|
#ifdef _WIN32
|
|
#pragma warning( push )
|
|
#pragma warning( disable : 4273 )
|
|
#pragma warning( disable : 4305 )
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
#pragma warning( pop )
|
|
#endif
|
|
|
|
class QAudioInput;
|
|
class QAudioOutput;
|
|
class QIODevice;
|
|
|
|
class Transform;
|
|
class NLPacket;
|
|
|
|
class AudioClient : public AbstractAudioInterface, public Dependency {
|
|
Q_OBJECT
|
|
SINGLETON_DEPENDENCY
|
|
|
|
using LocalInjectorsStream = AudioMixRingBuffer;
|
|
public:
|
|
static const int MIN_BUFFER_FRAMES;
|
|
static const int MAX_BUFFER_FRAMES;
|
|
|
|
using AudioPositionGetter = std::function<glm::vec3()>;
|
|
using AudioOrientationGetter = std::function<glm::quat()>;
|
|
|
|
using Mutex = std::mutex;
|
|
using Lock = std::unique_lock<Mutex>;
|
|
|
|
class AudioOutputIODevice : public QIODevice {
|
|
public:
|
|
AudioOutputIODevice(LocalInjectorsStream& localInjectorsStream, MixedProcessedAudioStream& receivedAudioStream,
|
|
AudioClient* audio) :
|
|
_localInjectorsStream(localInjectorsStream), _receivedAudioStream(receivedAudioStream),
|
|
_audio(audio), _unfulfilledReads(0) {}
|
|
|
|
void start() { open(QIODevice::ReadOnly | QIODevice::Unbuffered); }
|
|
qint64 readData(char * data, qint64 maxSize) override;
|
|
qint64 writeData(const char * data, qint64 maxSize) override { return 0; }
|
|
int getRecentUnfulfilledReads() { int unfulfilledReads = _unfulfilledReads; _unfulfilledReads = 0; return unfulfilledReads; }
|
|
private:
|
|
LocalInjectorsStream& _localInjectorsStream;
|
|
MixedProcessedAudioStream& _receivedAudioStream;
|
|
AudioClient* _audio;
|
|
int _unfulfilledReads;
|
|
};
|
|
|
|
void startThread();
|
|
void negotiateAudioFormat();
|
|
void selectAudioFormat(const QString& selectedCodecName);
|
|
|
|
Q_INVOKABLE QString getSelectedAudioFormat() const { return _selectedCodecName; }
|
|
Q_INVOKABLE bool getNoiseGateOpen() const { return _audioGateOpen; }
|
|
Q_INVOKABLE float getSilentInboundPPS() const { return _silentInbound.rate(); }
|
|
Q_INVOKABLE float getAudioInboundPPS() const { return _audioInbound.rate(); }
|
|
Q_INVOKABLE float getSilentOutboundPPS() const { return _silentOutbound.rate(); }
|
|
Q_INVOKABLE float getAudioOutboundPPS() const { return _audioOutbound.rate(); }
|
|
|
|
const MixedProcessedAudioStream& getReceivedAudioStream() const { return _receivedAudioStream; }
|
|
MixedProcessedAudioStream& getReceivedAudioStream() { return _receivedAudioStream; }
|
|
|
|
const QAudioFormat& getOutputFormat() const { return _outputFormat; }
|
|
|
|
float getLastInputLoudness() const { return _lastInputLoudness; } // TODO: relative to noise floor?
|
|
|
|
float getTimeSinceLastClip() const { return _timeSinceLastClip; }
|
|
float getAudioAverageInputLoudness() const { return _lastInputLoudness; }
|
|
|
|
const AudioIOStats& getStats() const { return _stats; }
|
|
|
|
int getOutputBufferSize() { return _outputBufferSizeFrames.get(); }
|
|
|
|
bool getOutputStarveDetectionEnabled() { return _outputStarveDetectionEnabled.get(); }
|
|
void setOutputStarveDetectionEnabled(bool enabled) { _outputStarveDetectionEnabled.set(enabled); }
|
|
|
|
bool isSimulatingJitter() { return _gate.isSimulatingJitter(); }
|
|
void setIsSimulatingJitter(bool enable) { _gate.setIsSimulatingJitter(enable); }
|
|
|
|
int getGateThreshold() { return _gate.getThreshold(); }
|
|
void setGateThreshold(int threshold) { _gate.setThreshold(threshold); }
|
|
|
|
void setPositionGetter(AudioPositionGetter positionGetter) { _positionGetter = positionGetter; }
|
|
void setOrientationGetter(AudioOrientationGetter orientationGetter) { _orientationGetter = orientationGetter; }
|
|
|
|
void setIsPlayingBackRecording(bool isPlayingBackRecording) { _isPlayingBackRecording = isPlayingBackRecording; }
|
|
|
|
Q_INVOKABLE void setAvatarBoundingBoxParameters(glm::vec3 corner, glm::vec3 scale);
|
|
|
|
bool outputLocalInjector(const AudioInjectorPointer& injector) override;
|
|
|
|
QAudioDeviceInfo getActiveAudioDevice(QAudio::Mode mode) const;
|
|
QList<QAudioDeviceInfo> getAudioDevices(QAudio::Mode mode) const;
|
|
|
|
void enablePeakValues(bool enable) { _enablePeakValues = enable; }
|
|
bool peakValuesAvailable() const;
|
|
|
|
static const float CALLBACK_ACCELERATOR_RATIO;
|
|
|
|
bool getNamedAudioDeviceForModeExists(QAudio::Mode mode, const QString& deviceName);
|
|
|
|
void setRecording(bool isRecording) { _isRecording = isRecording; };
|
|
bool getRecording() { return _isRecording; };
|
|
|
|
bool startRecording(const QString& filename);
|
|
void stopRecording();
|
|
|
|
|
|
#ifdef Q_OS_WIN
|
|
static QString getWinDeviceName(wchar_t* guid);
|
|
#endif
|
|
|
|
public slots:
|
|
void start();
|
|
void stop();
|
|
|
|
void handleAudioEnvironmentDataPacket(QSharedPointer<ReceivedMessage> message);
|
|
void handleAudioDataPacket(QSharedPointer<ReceivedMessage> message);
|
|
void handleNoisyMutePacket(QSharedPointer<ReceivedMessage> message);
|
|
void handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> message);
|
|
void handleSelectedAudioFormat(QSharedPointer<ReceivedMessage> message);
|
|
void handleMismatchAudioFormat(SharedNodePointer node, const QString& currentCodec, const QString& recievedCodec);
|
|
|
|
void sendDownstreamAudioStatsPacket() { _stats.publish(); }
|
|
void handleMicAudioInput();
|
|
void audioInputStateChanged(QAudio::State state);
|
|
void checkInputTimeout();
|
|
void handleDummyAudioInput();
|
|
void handleRecordedAudioInput(const QByteArray& audio);
|
|
void reset();
|
|
void audioMixerKilled();
|
|
void setInterstitialStatus(bool interstitialMode) { _interstitialMode = interstitialMode; }
|
|
|
|
void setMuted(bool muted, bool emitSignal = true);
|
|
bool isMuted() { return _muted; }
|
|
|
|
virtual bool setIsStereoInput(bool stereo) override;
|
|
virtual bool isStereoInput() override { return _isStereoInput; }
|
|
|
|
void setNoiseReduction(bool isNoiseGateEnabled, bool emitSignal = true);
|
|
bool isNoiseReductionEnabled() const { return _isNoiseGateEnabled; }
|
|
|
|
bool getLocalEcho() { return _shouldEchoLocally; }
|
|
void setLocalEcho(bool localEcho) { _shouldEchoLocally = localEcho; }
|
|
void toggleLocalEcho() { _shouldEchoLocally = !_shouldEchoLocally; }
|
|
|
|
bool getServerEcho() { return _shouldEchoToServer; }
|
|
void setServerEcho(bool serverEcho) { _shouldEchoToServer = serverEcho; }
|
|
void toggleServerEcho() { _shouldEchoToServer = !_shouldEchoToServer; }
|
|
|
|
void processReceivedSamples(const QByteArray& inputBuffer, QByteArray& outputBuffer);
|
|
void sendMuteEnvironmentPacket();
|
|
|
|
int setOutputBufferSize(int numFrames, bool persist = true);
|
|
|
|
bool shouldLoopbackInjectors() override { return _shouldEchoToServer; }
|
|
|
|
// calling with a null QAudioDevice will use the system default
|
|
bool switchAudioDevice(QAudio::Mode mode, const QAudioDeviceInfo& deviceInfo = QAudioDeviceInfo());
|
|
bool switchAudioDevice(QAudio::Mode mode, const QString& deviceName);
|
|
|
|
float getInputVolume() const { return (_audioInput) ? (float)_audioInput->volume() : 0.0f; }
|
|
void setInputVolume(float volume, bool emitSignal = true);
|
|
void setReverb(bool reverb);
|
|
void setReverbOptions(const AudioEffectOptions* options);
|
|
|
|
void outputNotify();
|
|
|
|
void loadSettings();
|
|
void saveSettings();
|
|
|
|
signals:
|
|
void inputVolumeChanged(float volume);
|
|
void muteToggled(bool muted);
|
|
void noiseReductionChanged(bool noiseReductionEnabled);
|
|
void mutedByMixer();
|
|
void inputReceived(const QByteArray& inputSamples);
|
|
void inputLoudnessChanged(float loudness);
|
|
void outputBytesToNetwork(int numBytes);
|
|
void inputBytesFromNetwork(int numBytes);
|
|
void noiseGateOpened();
|
|
void noiseGateClosed();
|
|
|
|
void changeDevice(const QAudioDeviceInfo& outputDeviceInfo);
|
|
|
|
void deviceChanged(QAudio::Mode mode, const QAudioDeviceInfo& device);
|
|
void devicesChanged(QAudio::Mode mode, const QList<QAudioDeviceInfo>& devices);
|
|
void peakValueListChanged(const QList<float> peakValueList);
|
|
|
|
void receivedFirstPacket();
|
|
void disconnected();
|
|
|
|
void audioFinished();
|
|
|
|
void muteEnvironmentRequested(glm::vec3 position, float radius);
|
|
|
|
void outputBufferReceived(const QByteArray _outputBuffer);
|
|
|
|
protected:
|
|
AudioClient();
|
|
~AudioClient();
|
|
|
|
virtual void customDeleter() override;
|
|
|
|
private:
|
|
friend class CheckDevicesThread;
|
|
friend class LocalInjectorsThread;
|
|
|
|
// background tasks
|
|
void checkDevices();
|
|
void checkPeakValues();
|
|
|
|
void outputFormatChanged();
|
|
void handleAudioInput(QByteArray& audioBuffer);
|
|
void prepareLocalAudioInjectors(std::unique_ptr<Lock> localAudioLock = nullptr);
|
|
bool mixLocalAudioInjectors(float* mixBuffer);
|
|
float azimuthForSource(const glm::vec3& relativePosition);
|
|
float gainForSource(float distance, float volume);
|
|
|
|
#ifdef Q_OS_ANDROID
|
|
QTimer _checkInputTimer;
|
|
long _inputReadsSinceLastCheck = 0l;
|
|
#endif
|
|
|
|
class Gate {
|
|
public:
|
|
Gate(AudioClient* audioClient);
|
|
|
|
bool isSimulatingJitter() { return _isSimulatingJitter; }
|
|
void setIsSimulatingJitter(bool enable);
|
|
|
|
int getThreshold() { return _threshold; }
|
|
void setThreshold(int threshold);
|
|
|
|
void insert(QSharedPointer<ReceivedMessage> message);
|
|
|
|
private:
|
|
void flush();
|
|
|
|
AudioClient* _audioClient;
|
|
std::queue<QSharedPointer<ReceivedMessage>> _queue;
|
|
std::mutex _mutex;
|
|
|
|
int _index{ 0 };
|
|
int _threshold{ 1 };
|
|
bool _isSimulatingJitter{ false };
|
|
};
|
|
|
|
Gate _gate;
|
|
|
|
Mutex _injectorsMutex;
|
|
QAudioInput* _audioInput;
|
|
QTimer* _dummyAudioInput;
|
|
QAudioFormat _desiredInputFormat;
|
|
QAudioFormat _inputFormat;
|
|
QIODevice* _inputDevice;
|
|
int _numInputCallbackBytes;
|
|
QAudioOutput* _audioOutput;
|
|
QAudioFormat _desiredOutputFormat;
|
|
QAudioFormat _outputFormat;
|
|
int _outputFrameSize;
|
|
int _numOutputCallbackBytes;
|
|
QAudioOutput* _loopbackAudioOutput;
|
|
QIODevice* _loopbackOutputDevice;
|
|
AudioRingBuffer _inputRingBuffer;
|
|
LocalInjectorsStream _localInjectorsStream;
|
|
// In order to use _localInjectorsStream as a lock-free pipe,
|
|
// use it with a single producer/consumer, and track available samples and injectors
|
|
std::atomic<int> _localSamplesAvailable { 0 };
|
|
std::atomic<bool> _localInjectorsAvailable { false };
|
|
MixedProcessedAudioStream _receivedAudioStream;
|
|
bool _isStereoInput;
|
|
std::atomic<bool> _enablePeakValues { false };
|
|
|
|
quint64 _outputStarveDetectionStartTimeMsec;
|
|
int _outputStarveDetectionCount;
|
|
|
|
Setting::Handle<int> _outputBufferSizeFrames;
|
|
int _sessionOutputBufferSizeFrames;
|
|
Setting::Handle<bool> _outputStarveDetectionEnabled;
|
|
|
|
StDev _stdev;
|
|
QElapsedTimer _timeSinceLastReceived;
|
|
float _lastInputLoudness;
|
|
float _timeSinceLastClip;
|
|
int _totalInputAudioSamples;
|
|
|
|
bool _muted;
|
|
bool _shouldEchoLocally;
|
|
bool _shouldEchoToServer;
|
|
bool _isNoiseGateEnabled;
|
|
|
|
bool _reverb;
|
|
AudioEffectOptions _scriptReverbOptions;
|
|
AudioEffectOptions _zoneReverbOptions;
|
|
AudioEffectOptions* _reverbOptions;
|
|
AudioReverb _sourceReverb { AudioConstants::SAMPLE_RATE };
|
|
AudioReverb _listenerReverb { AudioConstants::SAMPLE_RATE };
|
|
AudioReverb _localReverb { AudioConstants::SAMPLE_RATE };
|
|
|
|
// possible streams needed for resample
|
|
AudioSRC* _inputToNetworkResampler;
|
|
AudioSRC* _networkToOutputResampler;
|
|
AudioSRC* _localToOutputResampler;
|
|
|
|
// for network audio (used by network audio thread)
|
|
int16_t _networkScratchBuffer[AudioConstants::NETWORK_FRAME_SAMPLES_AMBISONIC];
|
|
|
|
// for output audio (used by this thread)
|
|
int _outputPeriod { 0 };
|
|
float* _outputMixBuffer { NULL };
|
|
int16_t* _outputScratchBuffer { NULL };
|
|
|
|
// for local audio (used by audio injectors thread)
|
|
float _localMixBuffer[AudioConstants::NETWORK_FRAME_SAMPLES_STEREO];
|
|
int16_t _localScratchBuffer[AudioConstants::NETWORK_FRAME_SAMPLES_AMBISONIC];
|
|
float* _localOutputMixBuffer { NULL };
|
|
Mutex _localAudioMutex;
|
|
AudioLimiter _audioLimiter;
|
|
|
|
// Adds Reverb
|
|
void configureReverb();
|
|
void updateReverbOptions();
|
|
|
|
void handleLocalEchoAndReverb(QByteArray& inputByteArray);
|
|
|
|
bool switchInputToAudioDevice(const QAudioDeviceInfo inputDeviceInfo, bool isShutdownRequest = false);
|
|
bool switchOutputToAudioDevice(const QAudioDeviceInfo outputDeviceInfo, bool isShutdownRequest = false);
|
|
|
|
// Callback acceleration dependent calculations
|
|
int calculateNumberOfInputCallbackBytes(const QAudioFormat& format) const;
|
|
int calculateNumberOfFrameSamples(int numBytes) const;
|
|
|
|
quint16 _outgoingAvatarAudioSequenceNumber;
|
|
|
|
AudioOutputIODevice _audioOutputIODevice;
|
|
|
|
AudioIOStats _stats;
|
|
|
|
AudioGate* _audioGate { nullptr };
|
|
bool _audioGateOpen { true };
|
|
|
|
AudioPositionGetter _positionGetter;
|
|
AudioOrientationGetter _orientationGetter;
|
|
|
|
glm::vec3 avatarBoundingBoxCorner;
|
|
glm::vec3 avatarBoundingBoxScale;
|
|
|
|
QAudioDeviceInfo _inputDeviceInfo;
|
|
QAudioDeviceInfo _outputDeviceInfo;
|
|
|
|
QList<QAudioDeviceInfo> _inputDevices;
|
|
QList<QAudioDeviceInfo> _outputDevices;
|
|
|
|
AudioFileWav _audioFileWav;
|
|
|
|
bool _hasReceivedFirstPacket { false };
|
|
|
|
QVector<AudioInjectorPointer> _activeLocalAudioInjectors;
|
|
|
|
bool _isPlayingBackRecording { false };
|
|
bool _interstitialMode { true };
|
|
|
|
CodecPluginPointer _codec;
|
|
QString _selectedCodecName;
|
|
Encoder* _encoder { nullptr }; // for outbound mic stream
|
|
|
|
RateCounter<> _silentOutbound;
|
|
RateCounter<> _audioOutbound;
|
|
RateCounter<> _silentInbound;
|
|
RateCounter<> _audioInbound;
|
|
|
|
#if defined(Q_OS_ANDROID)
|
|
bool _shouldRestartInputSetup { true }; // Should we restart the input device because of an unintended stop?
|
|
#endif
|
|
|
|
QTimer* _checkDevicesTimer { nullptr };
|
|
QTimer* _checkPeakValuesTimer { nullptr };
|
|
|
|
bool _isRecording { false };
|
|
};
|
|
|
|
|
|
#endif // hifi_AudioClient_h
|