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49 lines
No EOL
1.6 KiB
JavaScript
49 lines
No EOL
1.6 KiB
JavaScript
// createWand.js
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// part of bubblewand
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//
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// Created by James B. Pollack @imgntn -- 09/03/2015
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// Copyright 2015 High Fidelity, Inc.
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//
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// Loads a wand model and attaches the bubble wand behavior.
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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// Script.include("../../utilities.js");
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// Script.include("../../libraries/utils.js");
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Script.include("https://raw.githubusercontent.com/highfidelity/hifi/master/examples/utilities.js");
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Script.include("https://raw.githubusercontent.com/highfidelity/hifi/master/examples/libraries/utils.js");
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var wandModel = 'http://hifi-public.s3.amazonaws.com/james/bubblewand/models/wand/wand.fbx';
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var wandCollisionShape = 'http://hifi-public.s3.amazonaws.com/james/bubblewand/models/wand/collisionHull.obj';
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var scriptURL = 'http://hifi-public.s3.amazonaws.com/james/bubblewand/scripts/wand.js?' + randInt(0, 10000);
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//for local testing
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//var scriptURL = "http://localhost:8080/wand.js?" + randInt(0, 10000);
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//create the wand in front of the avatar
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var center = Vec3.sum(MyAvatar.position, Vec3.multiply(1, Quat.getFront(Camera.getOrientation())));
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var wand = Entities.addEntity({
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type: "Model",
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modelURL: wandModel,
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position: center,
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dimensions: {
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x: 0.05,
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y: 0.5,
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z: 0.05
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},
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//must be enabled to be grabbable in the physics engine
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collisionsWillMove: true,
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compoundShapeURL: wandCollisionShape,
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script: scriptURL
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});
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function cleanup() {
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Entities.deleteEntity(wand);
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}
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Script.scriptEnding.connect(cleanup); |