overte/interface/src/avatar
2014-05-14 07:36:27 +02:00
..
Avatar.cpp Revert "Merge pull request #2834 from andrew/thermonuclear" 2014-05-13 10:38:56 -07:00
Avatar.h Don't render head attachments in first person mode. 2014-05-09 15:13:58 -07:00
AvatarManager.cpp add debug for erase from AvatarHashMap, repair check for display name 2014-04-17 18:05:22 -07:00
AvatarManager.h add an AvatarHashMap to the Agent 2014-04-17 17:49:55 -07:00
FaceModel.cpp Let's try using the neck parent rotation, rather than the neck, to fix 2014-05-02 19:37:42 -07:00
FaceModel.h Try using the head neck/eye rotation updates on the skeleton. 2014-05-02 11:04:52 -07:00
Hand.cpp Revert "Merge pull request #2834 from andrew/thermonuclear" 2014-05-13 10:38:56 -07:00
Hand.h cleanup - remove unused leap fingers 2014-05-09 10:27:01 -07:00
Head.cpp remove debug 2014-05-08 11:02:35 -07:00
Head.h Merge branch 'master' of https://github.com/worklist/hifi into moonshot 2014-04-15 21:04:15 -07:00
MyAvatar.cpp No more hand movement when clicking with the mouse. 2014-05-14 07:36:27 +02:00
MyAvatar.h Remember attachment parameters per joint (as well as the last joint used) so 2014-05-12 12:16:30 -07:00
SkeletonModel.cpp Revert "Merge pull request #2834 from andrew/thermonuclear" 2014-05-13 10:38:56 -07:00
SkeletonModel.h Try using the head neck/eye rotation updates on the skeleton. 2014-05-02 11:04:52 -07:00