overte/libraries/physics
Andrew Meadows c37c1515ba EntitySimulation is lockable
also DeleteEntityOperator just removes the entities
and EntityTree does the actual delete
(after properly locking its _simulation)
2015-01-08 10:22:25 -08:00
..
src EntitySimulation is lockable 2015-01-08 10:22:25 -08:00
CMakeLists.txt merge upstream/master into andrew/inertia 2014-12-29 09:15:49 -08:00