overte/interface/src/Menu.h

322 lines
13 KiB
C++

//
// Menu.h
// hifi
//
// Created by Stephen Birarda on 8/12/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#ifndef __hifi__Menu__
#define __hifi__Menu__
#include <QMenuBar>
#include <QHash>
#include <QKeySequence>
#include <QPointer>
#include <EventTypes.h>
#include <MenuItemProperties.h>
#include <OctreeConstants.h>
#include "location/LocationManager.h"
#include "ui/ChatWindow.h"
const float ADJUST_LOD_DOWN_FPS = 40.0;
const float ADJUST_LOD_UP_FPS = 55.0;
const quint64 ADJUST_LOD_DOWN_DELAY = 1000 * 1000 * 5;
const quint64 ADJUST_LOD_UP_DELAY = ADJUST_LOD_DOWN_DELAY * 2;
const float ADJUST_LOD_DOWN_BY = 0.9f;
const float ADJUST_LOD_UP_BY = 1.1f;
const float ADJUST_LOD_MIN_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE * 0.25f;
const float ADJUST_LOD_MAX_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE;
enum FrustumDrawMode {
FRUSTUM_DRAW_MODE_ALL,
FRUSTUM_DRAW_MODE_VECTORS,
FRUSTUM_DRAW_MODE_PLANES,
FRUSTUM_DRAW_MODE_NEAR_PLANE,
FRUSTUM_DRAW_MODE_FAR_PLANE,
FRUSTUM_DRAW_MODE_KEYHOLE,
FRUSTUM_DRAW_MODE_COUNT
};
struct ViewFrustumOffset {
float yaw;
float pitch;
float roll;
float distance;
float up;
};
class QSettings;
class BandwidthDialog;
class LodToolsDialog;
class MetavoxelEditor;
class ChatWindow;
class OctreeStatsDialog;
class MenuItemProperties;
class Menu : public QMenuBar {
Q_OBJECT
public:
static Menu* getInstance();
~Menu();
void triggerOption(const QString& menuOption);
QAction* getActionForOption(const QString& menuOption);
float getAudioJitterBufferSamples() const { return _audioJitterBufferSamples; }
float getFieldOfView() const { return _fieldOfView; }
float getFaceshiftEyeDeflection() const { return _faceshiftEyeDeflection; }
BandwidthDialog* getBandwidthDialog() const { return _bandwidthDialog; }
FrustumDrawMode getFrustumDrawMode() const { return _frustumDrawMode; }
ViewFrustumOffset getViewFrustumOffset() const { return _viewFrustumOffset; }
OctreeStatsDialog* getOctreeStatsDialog() const { return _octreeStatsDialog; }
LodToolsDialog* getLodToolsDialog() const { return _lodToolsDialog; }
int getMaxVoxels() const { return _maxVoxels; }
QAction* getUseVoxelShader() const { return _useVoxelShader; }
void handleViewFrustumOffsetKeyModifier(int key);
// User Tweakable LOD Items
QString getLODFeedbackText();
void autoAdjustLOD(float currentFPS);
void resetLODAdjust();
void setVoxelSizeScale(float sizeScale);
float getVoxelSizeScale() const { return _voxelSizeScale; }
float getAvatarLODDistanceMultiplier() const { return _avatarLODDistanceMultiplier; }
void setBoundaryLevelAdjust(int boundaryLevelAdjust);
int getBoundaryLevelAdjust() const { return _boundaryLevelAdjust; }
// User Tweakable PPS from Voxel Server
int getMaxVoxelPacketsPerSecond() const { return _maxVoxelPacketsPerSecond; }
QMenu* getActiveScriptsMenu() { return _activeScriptsMenu;}
QAction* addActionToQMenuAndActionHash(QMenu* destinationMenu,
const QString& actionName,
const QKeySequence& shortcut = 0,
const QObject* receiver = NULL,
const char* member = NULL,
QAction::MenuRole role = QAction::NoRole,
int menuItemLocation = UNSPECIFIED_POSITION);
void removeAction(QMenu* menu, const QString& actionName);
bool goToDestination(QString destination);
void goToOrientation(QString orientation);
void goToDomain(const QString newDomain);
public slots:
void loginForCurrentDomain();
void bandwidthDetails();
void octreeStatsDetails();
void lodTools();
void loadSettings(QSettings* settings = NULL);
void saveSettings(QSettings* settings = NULL);
void importSettings();
void exportSettings();
void goTo();
void goToUser(const QString& user);
void pasteToVoxel();
void toggleLoginMenuItem();
QMenu* addMenu(const QString& menuName);
void removeMenu(const QString& menuName);
void addSeparator(const QString& menuName, const QString& separatorName);
void removeSeparator(const QString& menuName, const QString& separatorName);
void addMenuItem(const MenuItemProperties& properties);
void removeMenuItem(const QString& menuName, const QString& menuitem);
bool isOptionChecked(const QString& menuOption);
void setIsOptionChecked(const QString& menuOption, bool isChecked);
private slots:
void aboutApp();
void editPreferences();
void goToDomainDialog();
void goToLocation();
void nameLocation();
void bandwidthDetailsClosed();
void octreeStatsDetailsClosed();
void lodToolsClosed();
void cycleFrustumRenderMode();
void runTests();
void showMetavoxelEditor();
void showChat();
void toggleChat();
void audioMuteToggled();
void namedLocationCreated(LocationManager::NamedLocationCreateResponse response);
void multipleDestinationsDecision(const QJsonObject& userData, const QJsonObject& placeData);
private:
static Menu* _instance;
Menu();
typedef void(*settingsAction)(QSettings*, QAction*);
static void loadAction(QSettings* set, QAction* action);
static void saveAction(QSettings* set, QAction* action);
void scanMenuBar(settingsAction modifySetting, QSettings* set);
void scanMenu(QMenu* menu, settingsAction modifySetting, QSettings* set);
/// helper method to have separators with labels that are also compatible with OS X
void addDisabledActionAndSeparator(QMenu* destinationMenu, const QString& actionName,
int menuItemLocation = UNSPECIFIED_POSITION);
QAction* addCheckableActionToQMenuAndActionHash(QMenu* destinationMenu,
const QString& actionName,
const QKeySequence& shortcut = 0,
const bool checked = false,
const QObject* receiver = NULL,
const char* member = NULL,
int menuItemLocation = UNSPECIFIED_POSITION);
void updateFrustumRenderModeAction();
void addAvatarCollisionSubMenu(QMenu* overMenu);
QAction* getActionFromName(const QString& menuName, QMenu* menu);
QMenu* getSubMenuFromName(const QString& menuName, QMenu* menu);
QMenu* getMenuParent(const QString& menuName, QString& finalMenuPart);
QAction* getMenuAction(const QString& menuName);
int findPositionOfMenuItem(QMenu* menu, const QString& searchMenuItem);
int positionBeforeSeparatorIfNeeded(QMenu* menu, int requestedPosition);
QMenu* getMenu(const QString& menuName);
QHash<QString, QAction*> _actionHash;
int _audioJitterBufferSamples; /// number of extra samples to wait before starting audio playback
BandwidthDialog* _bandwidthDialog;
float _fieldOfView; /// in Degrees, doesn't apply to HMD like Oculus
float _faceshiftEyeDeflection;
FrustumDrawMode _frustumDrawMode;
ViewFrustumOffset _viewFrustumOffset;
QPointer<MetavoxelEditor> _MetavoxelEditor;
QPointer<ChatWindow> _chatWindow;
OctreeStatsDialog* _octreeStatsDialog;
LodToolsDialog* _lodToolsDialog;
int _maxVoxels;
float _voxelSizeScale;
float _avatarLODDistanceMultiplier;
int _boundaryLevelAdjust;
QAction* _useVoxelShader;
int _maxVoxelPacketsPerSecond;
QMenu* _activeScriptsMenu;
QString replaceLastOccurrence(QChar search, QChar replace, QString string);
quint64 _lastAdjust;
quint64 _lastAvatarDetailDrop;
SimpleMovingAverage _fpsAverage;
SimpleMovingAverage _fastFPSAverage;
QAction* _loginAction;
QAction* _chatAction;
};
namespace MenuOption {
const QString AboutApp = "About Interface";
const QString AmbientOcclusion = "Ambient Occlusion";
const QString Avatars = "Avatars";
const QString Atmosphere = "Atmosphere";
const QString DisableAutoAdjustLOD = "Disable Automatically Adjusting LOD";
const QString Bandwidth = "Bandwidth Display";
const QString BandwidthDetails = "Bandwidth Details";
const QString BuckyBalls = "Bucky Balls";
const QString ChatCircling = "Chat Circling";
const QString Collisions = "Collisions";
const QString CollideWithAvatars = "Collide With Avatars";
const QString CollideWithParticles = "Collide With Particles";
const QString CollideWithVoxels = "Collide With Voxels";
const QString CollideWithEnvironment = "Collide With World Boundaries";
const QString CullSharedFaces = "Cull Shared Voxel Faces";
const QString DecreaseAvatarSize = "Decrease Avatar Size";
const QString DecreaseVoxelSize = "Decrease Voxel Size";
const QString DisplayFrustum = "Display Frustum";
const QString DisplayHands = "Display Hands";
const QString DisplayHandTargets = "Display Hand Targets";
const QString FilterSixense = "Smooth Sixense Movement";
const QString Enable3DTVMode = "Enable 3DTV Mode";
const QString AudioNoiseReduction = "Audio Noise Reduction";
const QString AudioToneInjection = "Inject Test Tone";
const QString AudioSpatialProcessing = "Audio Spatial Processing";
const QString AudioSpatialProcessingIncudeOriginal = "Audio Spatial Processing includes Original";
const QString AudioSpatialProcessingSeparateEars = "Audio Spatial Processing separates ears";
const QString AudioSpatialProcessingPreDelay = "Audio Spatial Processing add Pre-Delay";
const QString EchoServerAudio = "Echo Server Audio";
const QString EchoLocalAudio = "Echo Local Audio";
const QString MuteAudio = "Mute Microphone";
const QString DontFadeOnVoxelServerChanges = "Don't Fade In/Out on Voxel Server Changes";
const QString HeadMouse = "Head Mouse";
const QString HandsCollideWithSelf = "Collide With Self";
const QString Faceshift = "Faceshift";
const QString FirstPerson = "First Person";
const QString FrameTimer = "Show Timer";
const QString FrustumRenderMode = "Render Mode";
const QString Fullscreen = "Fullscreen";
const QString FullscreenMirror = "Fullscreen Mirror";
const QString GlowMode = "Cycle Glow Mode";
const QString GoToDomain = "Go To Domain...";
const QString GoToLocation = "Go To Location...";
const QString NameLocation = "Name this location";
const QString GoTo = "Go To...";
const QString IncreaseAvatarSize = "Increase Avatar Size";
const QString IncreaseVoxelSize = "Increase Voxel Size";
const QString GoHome = "Go Home";
const QString Gravity = "Use Gravity";
const QString LodTools = "LOD Tools";
const QString Log = "Log";
const QString Login = "Login";
const QString Logout = "Logout";
const QString LookAtVectors = "Look-at Vectors";
const QString LowPassFilter = "Low Pass Filter";
const QString MetavoxelEditor = "Metavoxel Editor...";
const QString Chat = "Chat...";
const QString Metavoxels = "Metavoxels";
const QString Mirror = "Mirror";
const QString MoveWithLean = "Move with Lean";
const QString NewVoxelCullingMode = "New Voxel Culling Mode";
const QString OffAxisProjection = "Off-Axis Projection";
const QString OldVoxelCullingMode = "Old Voxel Culling Mode";
const QString TurnWithHead = "Turn using Head";
const QString LoadScript = "Open and Run Script File...";
const QString LoadScriptURL = "Open and Run Script from URL...";
const QString Oscilloscope = "Audio Oscilloscope";
const QString Pair = "Pair";
const QString Particles = "Particles";
const QString PasteToVoxel = "Paste to Voxel...";
const QString PipelineWarnings = "Show Render Pipeline Warnings";
const QString PlaySlaps = "Play Slaps";
const QString Preferences = "Preferences...";
const QString ReloadAllScripts = "Reload All Scripts";
const QString RenderSkeletonCollisionProxies = "Skeleton Collision Proxies";
const QString RenderHeadCollisionProxies = "Head Collision Proxies";
const QString ResetAvatarSize = "Reset Avatar Size";
const QString RunTimingTests = "Run Timing Tests";
const QString SettingsImport = "Import Settings";
const QString Shadows = "Shadows";
const QString SettingsExport = "Export Settings";
const QString ShowCulledSharedFaces = "Show Culled Shared Voxel Faces";
const QString SuppressShortTimings = "Suppress Timings Less than 10ms";
const QString Stars = "Stars";
const QString Stats = "Stats";
const QString StopAllScripts = "Stop All Scripts";
const QString TestPing = "Test Ping";
const QString TransmitterDrive = "Transmitter Drive";
const QString UploadHead = "Upload Head Model";
const QString UploadSkeleton = "Upload Skeleton Model";
const QString Visage = "Visage";
const QString Quit = "Quit";
const QString Voxels = "Voxels";
const QString VoxelMode = "Cycle Voxel Mode";
const QString OctreeStats = "Voxel and Particle Statistics";
const QString VoxelTextures = "Voxel Textures";
}
void sendFakeEnterEvent();
#endif /* defined(__hifi__Menu__) */