overte/interface/src/renderer
2014-09-13 15:32:21 -07:00
..
AmbientOcclusionEffect.cpp Use the FBO dimensions, which may differ from the widget dimensions (as with 2014-09-10 15:13:07 -07:00
AmbientOcclusionEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
GeometryCache.cpp Make sure we note that the blender finished even if the geometry changed. 2014-09-12 15:34:49 -07:00
GeometryCache.h Animation bits. 2014-05-20 15:23:15 -07:00
GlowEffect.cpp Fix for deferred lighting/ambient occlusion when glow effect is disabled. 2014-09-05 14:16:12 -07:00
GlowEffect.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
JointState.cpp Merge pull request #3312 from AndrewMeadows/ragdoll 2014-08-25 15:43:48 -07:00
JointState.h Merge pull request #3312 from AndrewMeadows/ragdoll 2014-08-25 15:43:48 -07:00
Model.cpp fix bug with attachments being stretched 2014-09-13 15:32:21 -07:00
Model.h Make sure we note that the blender finished even if the geometry changed. 2014-09-12 15:34:49 -07:00
PointShader.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
PointShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
ProgramObject.cpp Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
ProgramObject.h Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays. 2014-07-09 13:27:42 -07:00
RenderUtil.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
RenderUtil.h fix header include guards via regex 2014-04-09 12:03:17 -07:00
TextureCache.cpp Go ahead and generate mipmaps for all network-loaded textures. It is the 2014-09-11 12:41:12 -07:00
TextureCache.h Switch to deferred lighting for metavoxels. 2014-09-04 17:17:44 -07:00
VoxelShader.cpp run regex header replacement on all cpp files 2014-04-09 09:35:42 -07:00
VoxelShader.h fix header include guards via regex 2014-04-09 12:03:17 -07:00