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AmbientOcclusionEffect.cpp
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Use the FBO dimensions, which may differ from the widget dimensions (as with
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2014-09-10 15:13:07 -07:00 |
AmbientOcclusionEffect.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
GeometryCache.cpp
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Make sure we note that the blender finished even if the geometry changed.
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2014-09-12 15:34:49 -07:00 |
GeometryCache.h
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Animation bits.
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2014-05-20 15:23:15 -07:00 |
GlowEffect.cpp
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Fix for deferred lighting/ambient occlusion when glow effect is disabled.
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2014-09-05 14:16:12 -07:00 |
GlowEffect.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
JointState.cpp
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Merge pull request #3312 from AndrewMeadows/ragdoll
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2014-08-25 15:43:48 -07:00 |
JointState.h
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Merge pull request #3312 from AndrewMeadows/ragdoll
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2014-08-25 15:43:48 -07:00 |
Model.cpp
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fix bug with attachments being stretched
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2014-09-13 15:32:21 -07:00 |
Model.h
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Make sure we note that the blender finished even if the geometry changed.
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2014-09-12 15:34:49 -07:00 |
PointShader.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
PointShader.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
ProgramObject.cpp
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Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
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2014-07-09 13:27:42 -07:00 |
ProgramObject.h
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Merged from master. Get rid of redundant GL fog states. Moved local light parameters to shader uniform arrays.
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2014-07-09 13:27:42 -07:00 |
RenderUtil.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
RenderUtil.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
TextureCache.cpp
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Go ahead and generate mipmaps for all network-loaded textures. It is the
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2014-09-11 12:41:12 -07:00 |
TextureCache.h
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Switch to deferred lighting for metavoxels.
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2014-09-04 17:17:44 -07:00 |
VoxelShader.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
VoxelShader.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |