overte/interface/resources/shaders/hmd_reproject.vert
2016-07-12 10:10:01 -07:00

20 lines
443 B
GLSL

//
// Created by Bradley Austin Davis on 2016/07/11
// Copyright 2013-2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#version 410 core
in vec3 Position;
in vec2 TexCoord;
out vec3 vPosition;
out vec2 vTexCoord;
void main() {
gl_Position = vec4(Position, 1);
vTexCoord = TexCoord;
vPosition = Position;
}