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20 lines
443 B
GLSL
20 lines
443 B
GLSL
//
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// Created by Bradley Austin Davis on 2016/07/11
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// Copyright 2013-2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#version 410 core
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in vec3 Position;
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in vec2 TexCoord;
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out vec3 vPosition;
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out vec2 vTexCoord;
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void main() {
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gl_Position = vec4(Position, 1);
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vTexCoord = TexCoord;
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vPosition = Position;
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}
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