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* Updated SkeletionModel::updateRig to explicitly pass a set of HeadParameters to the rig to do procedural animation. * Moved torso lean procedural animation from SkeletonModel into Rig. * Moved eye tracking procedural animation from HeadModel into Rig. * Moved neck procedural animation from HeadModel into Rig. |
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external | ||
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src | ||
ui | ||
CMakeLists.txt | ||
interface_en.ts | ||
InterfaceVersion.h.in |