mirror of
https://github.com/overte-org/overte.git
synced 2025-04-26 22:36:18 +02:00
30 lines
1 KiB
JavaScript
30 lines
1 KiB
JavaScript
// soundEntityScript.js
|
|
//
|
|
// Script Type: Entity
|
|
// Created by Eric Levin on 2/2/16.
|
|
// Copyright 2016 High Fidelity, Inc.
|
|
//
|
|
// This entity script sends a message meant for a running AC script on preload
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
|
|
(function() {
|
|
Script.include("../../libraries/utils.js");
|
|
var _this;
|
|
// this is the "constructor" for the entity as a JS object we don't do much here
|
|
var SoundEntity = function() {
|
|
_this = this;
|
|
this.MESSAGE_CHANNEL = "Hifi-Sound-Entity";
|
|
};
|
|
|
|
SoundEntity.prototype = {
|
|
preload: function(entityID) {
|
|
this.entityID = entityID;
|
|
print("EBL SENDING MESSAGE " + this.entityID);
|
|
Messages.sendMessage(this.MESSAGE_CHANNEL, JSON.stringify({id: this.entityID}));
|
|
},
|
|
};
|
|
// entity scripts always need to return a newly constructed object of our type
|
|
return new SoundEntity();
|
|
});
|