overte/examples/controllerExample.js
2014-01-31 14:41:24 -08:00

202 lines
4.7 KiB
JavaScript

//
// controllerExample.js
// hifi
//
// Created by Brad Hefta-Gaub on 1/28/14.
// Copyright (c) 2014 HighFidelity, Inc. All rights reserved.
//
// This is an example script that demonstrates use of the Controller class
//
//
// initialize our triggers
var triggerPulled = new Array();
var numberOfTriggers = Controller.getNumberOfTriggers();
for (t = 0; t < numberOfTriggers; t++) {
triggerPulled[t] = false;
}
function checkController() {
var numberOfTriggers = Controller.getNumberOfTriggers();
var numberOfSpatialControls = Controller.getNumberOfSpatialControls();
var controllersPerTrigger = numberOfSpatialControls / numberOfTriggers;
// this is expected for hydras
if (numberOfTriggers == 2 && controllersPerTrigger == 2) {
for (var t = 0; t < numberOfTriggers; t++) {
var triggerValue = Controller.getTriggerValue(t);
if (triggerPulled[t]) {
// must release to at least 0.1
if (triggerValue < 0.1) {
triggerPulled[t] = false; // unpulled
}
} else {
// must pull to at least 0.9
if (triggerValue > 0.9) {
triggerPulled[t] = true; // pulled
triggerToggled = true;
}
}
if (triggerToggled) {
print("a trigger was toggled");
}
}
}
}
function keyPressEvent(event) {
print("keyPressEvent event.key=" + event.key);
print("keyPressEvent event.text=" + event.text);
print("keyPressEvent event.isShifted=" + event.isShifted);
print("keyPressEvent event.isControl=" + event.isControl);
print("keyPressEvent event.isMeta=" + event.isMeta);
print("keyPressEvent event.isAlt=" + event.isAlt);
print("keyPressEvent event.isKeypad=" + event.isKeypad);
if (event.key == "A".charCodeAt(0)) {
print("the A key was pressed");
}
if (event.key == " ".charCodeAt(0)) {
print("the <space> key was pressed");
}
}
function mouseMoveEvent(event) {
print("mouseMoveEvent event.x,y=" + event.x + ", " + event.y);
}
function touchBeginEvent(event) {
print("touchBeginEvent event.x,y=" + event.x + ", " + event.y);
}
function touchUpdateEvent(event) {
print("touchUpdateEvent event.x,y=" + event.x + ", " + event.y);
}
function touchEndEvent(event) {
print("touchEndEvent event.x,y=" + event.x + ", " + event.y);
}
// register the call back so it fires before each data send
Script.willSendVisualDataCallback.connect(checkController);
// Map keyPress and mouse move events to our callbacks
Controller.keyPressEvent.connect(keyPressEvent);
var KeyEvent_A = {
key: "A".charCodeAt(0),
text: "A",
isShifted: false,
isMeta: false
};
var KeyEvent_a = {
text: "a",
isShifted: false,
isMeta: false
};
var KeyEvent_a2 = {
key: "a".charCodeAt(0),
isShifted: false,
isMeta: false
};
var KeyEvent_a3 = {
text: "a"
};
var KeyEvent_A2 = {
text: "A"
};
var KeyEvent_9 = {
text: "9"
};
var KeyEvent_Num = {
text: "#"
};
var KeyEvent_At = {
text: "@"
};
var KeyEvent_MetaAt = {
text: "@",
isMeta: true
};
var KeyEvent_Up = {
text: "up"
};
var KeyEvent_Down = {
text: "down"
};
var KeyEvent_Left = {
text: "left"
};
var KeyEvent_Right = {
text: "right"
};
// prevent the A key from going through to the application
print("KeyEvent_A");
Controller.captureKeyEvents(KeyEvent_A);
print("KeyEvent_A2");
Controller.captureKeyEvents(KeyEvent_A2);
print("KeyEvent_a");
Controller.captureKeyEvents(KeyEvent_a);
print("KeyEvent_a2");
Controller.captureKeyEvents(KeyEvent_a2);
print("KeyEvent_a3");
Controller.captureKeyEvents(KeyEvent_a3);
print("KeyEvent_9");
Controller.captureKeyEvents(KeyEvent_9);
print("KeyEvent_Num");
Controller.captureKeyEvents(KeyEvent_Num);
print("KeyEvent_At");
Controller.captureKeyEvents(KeyEvent_At);
print("KeyEvent_MetaAt");
Controller.captureKeyEvents(KeyEvent_MetaAt);
print("KeyEvent_Up");
Controller.captureKeyEvents(KeyEvent_Up);
print("KeyEvent_Down");
Controller.captureKeyEvents(KeyEvent_Down);
print("KeyEvent_Left");
Controller.captureKeyEvents(KeyEvent_Left);
print("KeyEvent_Right");
Controller.captureKeyEvents(KeyEvent_Right);
Controller.mouseMoveEvent.connect(mouseMoveEvent);
// Map touch events to our callbacks
Controller.touchBeginEvent.connect(touchBeginEvent);
Controller.touchUpdateEvent.connect(touchUpdateEvent);
Controller.touchEndEvent.connect(touchEndEvent);
// disable the standard application for touch events
Controller.captureTouchEvents();
function scriptEnding() {
// re-enabled the standard application for touch events
Controller.releaseTouchEvents();
}
Script.scriptEnding.connect(scriptEnding);