overte/assignment-server/src/main.cpp
2013-09-05 17:35:55 -07:00

88 lines
3.8 KiB
C++

//
// main.cpp
// assignment-server
//
// Created by Stephen Birarda on 7/1/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#include <arpa/inet.h>
#include <fstream>
#include <queue>
#include <QtCore/QString>
#include <Assignment.h>
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include <UDPSocket.h>
const int MAX_PACKET_SIZE_BYTES = 1400;
int main(int argc, const char* argv[]) {
std::deque<Assignment> assignmentQueue;
sockaddr_in senderSocket;
unsigned char senderData[MAX_PACKET_SIZE_BYTES] = {};
ssize_t receivedBytes = 0;
UDPSocket serverSocket(ASSIGNMENT_SERVER_PORT);
unsigned char assignmentPacket[MAX_PACKET_SIZE_BYTES];
int numSendHeaderBytes = populateTypeAndVersion(assignmentPacket, PACKET_TYPE_DEPLOY_ASSIGNMENT);
while (true) {
if (serverSocket.receive((sockaddr*) &senderSocket, &senderData, &receivedBytes)) {
if (senderData[0] == PACKET_TYPE_REQUEST_ASSIGNMENT) {
// construct the requested assignment from the packet data
Assignment requestAssignment(senderData, receivedBytes);
qDebug() << "Received request for assignment:" << requestAssignment;
qDebug() << "Current queue size is" << assignmentQueue.size();
// make sure there are assignments in the queue at all
if (assignmentQueue.size() > 0) {
// enumerate assignments until we find one to give this client (if possible)
for (std::deque<Assignment>::iterator assignment = assignmentQueue.begin();
assignment != assignmentQueue.end();
assignment++) {
bool eitherHasPool = (assignment->getPool() || requestAssignment.getPool());
bool bothHavePool = (assignment->getPool() && requestAssignment.getPool());
// make sure there is a pool match for the created and requested assignment
// or that neither has a designated pool
if ((eitherHasPool && bothHavePool
&& strcmp(assignment->getPool(), requestAssignment.getPool()) == 0)
|| !eitherHasPool) {
assignmentQueue.erase(assignment);
int numAssignmentBytes = assignment->packToBuffer(assignmentPacket + numSendHeaderBytes);
// send the assignment
serverSocket.send((sockaddr*) &senderSocket,
assignmentPacket,
numSendHeaderBytes + numAssignmentBytes);
}
}
}
} else if (senderData[0] == PACKET_TYPE_CREATE_ASSIGNMENT && packetVersionMatch(senderData)) {
// construct the create assignment from the packet data
Assignment createdAssignment(senderData, receivedBytes);
qDebug() << "Received a created assignment:" << createdAssignment;
qDebug() << "Current queue size is" << assignmentQueue.size();
// assignment server is on a public server
// assume that the address we now have for the sender is the public address/port
// and store that with the assignment so it can be given to the requestor later
createdAssignment.setDomainSocket((sockaddr*) &senderSocket);
// add this assignment to the queue
assignmentQueue.push_back(createdAssignment);
}
}
}
}