overte/libraries/controllers/src/controllers
2016-12-12 09:23:01 -08:00
..
impl only consider standard poses written if the pose was valid 2016-12-12 09:23:01 -08:00
Actions.cpp
Actions.h
DeviceProxy.cpp
DeviceProxy.h
Forward.h Working on touch 2016-06-13 14:40:15 -07:00
Input.cpp
Input.h
InputDevice.cpp
InputDevice.h added options for both hands (default), all devices, short pulse, and fixed touch timing mechanism 2016-06-06 15:03:08 -07:00
Logging.cpp
Logging.h
Pose.cpp
Pose.h Revert "Merge pull request #9141 from hyperlogic/feature/my-avatar-docs-part-1" 2016-12-05 15:17:53 -08:00
ScriptingInterface.cpp fix 'any endpoints' for axis style inputs 2016-10-08 20:24:52 -07:00
ScriptingInterface.h fix 'any endpoints' for axis style inputs 2016-10-08 20:24:52 -07:00
StandardController.cpp Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
StandardController.h
StandardControls.h Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
StateController.cpp
StateController.h
UserInputMapper.cpp catagorize some qDebugs 2016-09-14 21:39:45 -07:00
UserInputMapper.h start on faux avatar joint that represent hand controllers 2016-08-25 10:58:23 -07:00