overte/domain-server/src/DomainServer.cpp
2014-01-21 15:48:44 -03:00

833 lines
36 KiB
C++

//
// DomainServer.cpp
// hifi
//
// Created by Stephen Birarda on 9/26/13.
// Copyright (c) 2013 HighFidelity, Inc. All rights reserved.
//
#include <signal.h>
#include <QtCore/QJsonDocument>
#include <QtCore/QJsonObject>
#include <QtCore/QJsonArray>
#include <QtCore/QStringList>
#include <QtCore/QTimer>
#include <HTTPConnection.h>
#include <PacketHeaders.h>
#include <SharedUtil.h>
#include <UUID.h>
#include "DomainServer.h"
const int RESTART_HOLD_TIME_MSECS = 5 * 1000;
const char* VOXEL_SERVER_CONFIG = "voxelServerConfig";
const char* PARTICLE_SERVER_CONFIG = "particleServerConfig";
const char* METAVOXEL_SERVER_CONFIG = "metavoxelServerConfig";
void signalhandler(int sig){
if (sig == SIGINT) {
qApp->quit();
}
}
const quint16 DOMAIN_SERVER_HTTP_PORT = 8080;
DomainServer::DomainServer(int argc, char* argv[]) :
QCoreApplication(argc, argv),
_HTTPManager(DOMAIN_SERVER_HTTP_PORT, QString("%1/resources/web/").arg(QCoreApplication::applicationDirPath()), this),
_assignmentQueueMutex(),
_assignmentQueue(),
_staticAssignmentFile(QString("%1/config.ds").arg(QCoreApplication::applicationDirPath())),
_staticAssignmentFileData(NULL),
_voxelServerConfig(NULL),
_metavoxelServerConfig(NULL),
_hasCompletedRestartHold(false)
{
signal(SIGINT, signalhandler);
const char CUSTOM_PORT_OPTION[] = "-p";
const char* customPortString = getCmdOption(argc, (const char**) argv, CUSTOM_PORT_OPTION);
unsigned short domainServerPort = customPortString ? atoi(customPortString) : DEFAULT_DOMAIN_SERVER_PORT;
const char CONFIG_FILE_OPTION[] = "-c";
const char* configFilePath = getCmdOption(argc, (const char**) argv, CONFIG_FILE_OPTION);
if (!readConfigFile(configFilePath)) {
QByteArray voxelConfigOption = QString("--%1").arg(VOXEL_SERVER_CONFIG).toLocal8Bit();
_voxelServerConfig = getCmdOption(argc, (const char**) argv, voxelConfigOption.constData());
QByteArray particleConfigOption = QString("--%1").arg(PARTICLE_SERVER_CONFIG).toLocal8Bit();
_particleServerConfig = getCmdOption(argc, (const char**) argv, particleConfigOption.constData());
QByteArray metavoxelConfigOption = QString("--%1").arg(METAVOXEL_SERVER_CONFIG).toLocal8Bit();
_metavoxelServerConfig = getCmdOption(argc, (const char**) argv, metavoxelConfigOption.constData());
}
NodeList* nodeList = NodeList::createInstance(NODE_TYPE_DOMAIN, domainServerPort);
connect(nodeList, SIGNAL(nodeKilled(SharedNodePointer)), this, SLOT(nodeKilled(SharedNodePointer)));
if (!_staticAssignmentFile.exists() || _voxelServerConfig) {
if (_voxelServerConfig) {
// we have a new VS config, clear the existing file to start fresh
_staticAssignmentFile.remove();
}
prepopulateStaticAssignmentFile();
}
_staticAssignmentFile.open(QIODevice::ReadWrite);
_staticAssignmentFileData = _staticAssignmentFile.map(0, _staticAssignmentFile.size());
_staticAssignments = (Assignment*) _staticAssignmentFileData;
QTimer* silentNodeTimer = new QTimer(this);
connect(silentNodeTimer, SIGNAL(timeout()), nodeList, SLOT(removeSilentNodes()));
silentNodeTimer->start(NODE_SILENCE_THRESHOLD_USECS / 1000);
connect(&nodeList->getNodeSocket(), SIGNAL(readyRead()), SLOT(readAvailableDatagrams()));
// fire a single shot timer to add static assignments back into the queue after a restart
QTimer::singleShot(RESTART_HOLD_TIME_MSECS, this, SLOT(addStaticAssignmentsBackToQueueAfterRestart()));
connect(this, SIGNAL(aboutToQuit()), SLOT(cleanup()));
}
void DomainServer::readAvailableDatagrams() {
NodeList* nodeList = NodeList::getInstance();
HifiSockAddr senderSockAddr, nodePublicAddress, nodeLocalAddress;
static unsigned char packetData[MAX_PACKET_SIZE];
static unsigned char broadcastPacket[MAX_PACKET_SIZE];
static unsigned char* currentBufferPos;
static unsigned char* startPointer;
int receivedBytes = 0;
while (nodeList->getNodeSocket().hasPendingDatagrams()) {
if ((receivedBytes = nodeList->getNodeSocket().readDatagram((char*) packetData, MAX_PACKET_SIZE,
senderSockAddr.getAddressPointer(),
senderSockAddr.getPortPointer()))
&& packetVersionMatch((unsigned char*) packetData)) {
if (packetData[0] == PACKET_TYPE_DOMAIN_REPORT_FOR_DUTY || packetData[0] == PACKET_TYPE_DOMAIN_LIST_REQUEST) {
// this is an RFD or domain list request packet, and there is a version match
int numBytesSenderHeader = numBytesForPacketHeader((unsigned char*) packetData);
NODE_TYPE nodeType = *(packetData + numBytesSenderHeader);
int packetIndex = numBytesSenderHeader + sizeof(NODE_TYPE);
QUuid nodeUUID = QUuid::fromRfc4122(QByteArray(((char*) packetData + packetIndex), NUM_BYTES_RFC4122_UUID));
packetIndex += NUM_BYTES_RFC4122_UUID;
int numBytesPrivateSocket = HifiSockAddr::unpackSockAddr(packetData + packetIndex, nodePublicAddress);
packetIndex += numBytesPrivateSocket;
if (nodePublicAddress.getAddress().isNull()) {
// this node wants to use us its STUN server
// so set the node public address to whatever we perceive the public address to be
// if the sender is on our box then leave its public address to 0 so that
// other users attempt to reach it on the same address they have for the domain-server
if (senderSockAddr.getAddress().isLoopback()) {
nodePublicAddress.setAddress(QHostAddress());
} else {
nodePublicAddress.setAddress(senderSockAddr.getAddress());
}
}
int numBytesPublicSocket = HifiSockAddr::unpackSockAddr(packetData + packetIndex, nodeLocalAddress);
packetIndex += numBytesPublicSocket;
const char STATICALLY_ASSIGNED_NODES[] = {
NODE_TYPE_AUDIO_MIXER,
NODE_TYPE_AVATAR_MIXER,
NODE_TYPE_VOXEL_SERVER,
NODE_TYPE_METAVOXEL_SERVER
};
Assignment* matchingStaticAssignment = NULL;
if (memchr(STATICALLY_ASSIGNED_NODES, nodeType, sizeof(STATICALLY_ASSIGNED_NODES)) == NULL
|| ((matchingStaticAssignment = matchingStaticAssignmentForCheckIn(nodeUUID, nodeType))
|| checkInWithUUIDMatchesExistingNode(nodePublicAddress,
nodeLocalAddress,
nodeUUID)))
{
SharedNodePointer checkInNode = nodeList->addOrUpdateNode(nodeUUID,
nodeType,
nodePublicAddress,
nodeLocalAddress);
if (matchingStaticAssignment) {
// this was a newly added node with a matching static assignment
if (_hasCompletedRestartHold) {
// remove the matching assignment from the assignment queue so we don't take the next check in
removeAssignmentFromQueue(matchingStaticAssignment);
}
// set the linked data for this node to a copy of the matching assignment
// so we can re-queue it should the node die
Assignment* nodeCopyOfMatchingAssignment = new Assignment(*matchingStaticAssignment);
checkInNode->setLinkedData(nodeCopyOfMatchingAssignment);
}
int numHeaderBytes = populateTypeAndVersion(broadcastPacket, PACKET_TYPE_DOMAIN);
currentBufferPos = broadcastPacket + numHeaderBytes;
startPointer = currentBufferPos;
unsigned char* nodeTypesOfInterest = packetData + packetIndex + sizeof(unsigned char);
int numInterestTypes = *(nodeTypesOfInterest - 1);
if (numInterestTypes > 0) {
// if the node has sent no types of interest, assume they want nothing but their own ID back
foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
if (node->getUUID() != nodeUUID &&
memchr(nodeTypesOfInterest, node->getType(), numInterestTypes)) {
// don't send avatar nodes to other avatars, that will come from avatar mixer
if (nodeType != NODE_TYPE_AGENT || node->getType() != NODE_TYPE_AGENT) {
currentBufferPos = addNodeToBroadcastPacket(currentBufferPos, node.data());
}
}
}
}
// update last receive to now
uint64_t timeNow = usecTimestampNow();
checkInNode->setLastHeardMicrostamp(timeNow);
// send the constructed list back to this node
nodeList->getNodeSocket().writeDatagram((char*) broadcastPacket,
(currentBufferPos - startPointer) + numHeaderBytes,
senderSockAddr.getAddress(), senderSockAddr.getPort());
}
} else if (packetData[0] == PACKET_TYPE_REQUEST_ASSIGNMENT) {
if (_assignmentQueue.size() > 0) {
// construct the requested assignment from the packet data
Assignment requestAssignment(packetData, receivedBytes);
qDebug("Received a request for assignment type %i from %s.",
requestAssignment.getType(), qPrintable(senderSockAddr.getAddress().toString()));
Assignment* assignmentToDeploy = deployableAssignmentForRequest(requestAssignment);
if (assignmentToDeploy) {
// give this assignment out, either the type matches or the requestor said they will take any
int numHeaderBytes = populateTypeAndVersion(broadcastPacket, PACKET_TYPE_CREATE_ASSIGNMENT);
int numAssignmentBytes = assignmentToDeploy->packToBuffer(broadcastPacket + numHeaderBytes);
nodeList->getNodeSocket().writeDatagram((char*) broadcastPacket, numHeaderBytes + numAssignmentBytes,
senderSockAddr.getAddress(), senderSockAddr.getPort());
if (assignmentToDeploy->getNumberOfInstances() == 0) {
// there are no more instances of this script to send out, delete it
delete assignmentToDeploy;
}
}
} else {
qDebug() << "Received an invalid assignment request from" << senderSockAddr.getAddress();
}
}
}
}
}
QJsonObject jsonForSocket(const HifiSockAddr& socket) {
QJsonObject socketJSON;
socketJSON["ip"] = socket.getAddress().toString();
socketJSON["port"] = ntohs(socket.getPort());
return socketJSON;
}
const char JSON_KEY_TYPE[] = "type";
const char JSON_KEY_PUBLIC_SOCKET[] = "public";
const char JSON_KEY_LOCAL_SOCKET[] = "local";
const char JSON_KEY_POOL[] = "pool";
QJsonObject jsonObjectForNode(Node* node) {
QJsonObject nodeJson;
// re-format the type name so it matches the target name
QString nodeTypeName(node->getTypeName());
nodeTypeName = nodeTypeName.toLower();
nodeTypeName.replace(' ', '-');
// add the node type
nodeJson[JSON_KEY_TYPE] = nodeTypeName;
// add the node socket information
nodeJson[JSON_KEY_PUBLIC_SOCKET] = jsonForSocket(node->getPublicSocket());
nodeJson[JSON_KEY_LOCAL_SOCKET] = jsonForSocket(node->getLocalSocket());
// if the node has pool information, add it
if (node->getLinkedData() && ((Assignment*) node->getLinkedData())->hasPool()) {
nodeJson[JSON_KEY_POOL] = QString(((Assignment*) node->getLinkedData())->getPool());
}
return nodeJson;
}
// Attempts to read configuration from specified path
// returns true on success, false otherwise
bool DomainServer::readConfigFile(const char* path) {
if (!path) {
// config file not specified
return false;
}
if (!QFile::exists(path)) {
qWarning("Specified configuration file does not exist!\n");
return false;
}
QFile configFile(path);
if (!configFile.open(QIODevice::ReadOnly | QIODevice::Text)) {
qWarning("Can't open specified configuration file!\n");
return false;
} else {
qDebug("Reading configuration from %s\n", path);
}
QTextStream configStream(&configFile);
QByteArray configStringByteArray = configStream.readAll().toUtf8();
QJsonObject configDocObject = QJsonDocument::fromJson(configStringByteArray).object();
configFile.close();
QString voxelServerConfig = readServerAssignmentConfig(configDocObject, VOXEL_SERVER_CONFIG);
_voxelServerConfig = new char[strlen(voxelServerConfig.toLocal8Bit().constData()) +1];
_voxelServerConfig = strcpy((char *) _voxelServerConfig, voxelServerConfig.toLocal8Bit().constData() + '\0');
QString particleServerConfig = readServerAssignmentConfig(configDocObject, PARTICLE_SERVER_CONFIG);
_particleServerConfig = new char[strlen(particleServerConfig.toLocal8Bit().constData()) +1];
_particleServerConfig = strcpy((char *) _particleServerConfig, particleServerConfig.toLocal8Bit().constData() + '\0');
QString metavoxelServerConfig = readServerAssignmentConfig(configDocObject, METAVOXEL_SERVER_CONFIG);
_metavoxelServerConfig = new char[strlen(metavoxelServerConfig.toLocal8Bit().constData()) +1];
_metavoxelServerConfig = strcpy((char *) _metavoxelServerConfig, metavoxelServerConfig.toLocal8Bit().constData() + '\0');
return true;
}
// find assignment configurations on the specified node name and json object
// returns a string in the form of its equivalent cmd line params
QString DomainServer::readServerAssignmentConfig(QJsonObject jsonObject, const char* nodeName) {
QJsonArray nodeArray = jsonObject[nodeName].toArray();
QStringList serverConfig;
foreach (const QJsonValue & childValue, nodeArray) {
QString cmdParams;
QJsonObject childObject = childValue.toObject();
QStringList keys = childObject.keys();
for (int i = 0; i < keys.size(); i++) {
QString key = keys[i];
QString value = childObject[key].toString();
// both cmd line params and json keys are the same
cmdParams += QString("--%1 %2 ").arg(key, value);
}
serverConfig << cmdParams;
}
// according to split() calls from DomainServer::prepopulateStaticAssignmentFile
// we shold simply join them with semicolons
return serverConfig.join(';');
}
bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QString& path) {
const QString JSON_MIME_TYPE = "application/json";
const QString URI_ASSIGNMENT = "/assignment";
const QString URI_NODE = "/node";
if (connection->requestOperation() == QNetworkAccessManager::GetOperation) {
if (path == "/assignments.json") {
// user is asking for json list of assignments
// setup the JSON
QJsonObject assignmentJSON;
QJsonObject assignedNodesJSON;
// enumerate the NodeList to find the assigned nodes
foreach (const SharedNodePointer& node, NodeList::getInstance()->getNodeHash()) {
if (node->getLinkedData()) {
// add the node using the UUID as the key
QString uuidString = uuidStringWithoutCurlyBraces(node->getUUID());
assignedNodesJSON[uuidString] = jsonObjectForNode(node.data());
}
}
assignmentJSON["fulfilled"] = assignedNodesJSON;
QJsonObject queuedAssignmentsJSON;
// add the queued but unfilled assignments to the json
std::deque<Assignment*>::iterator assignment = _assignmentQueue.begin();
while (assignment != _assignmentQueue.end()) {
QJsonObject queuedAssignmentJSON;
QString uuidString = uuidStringWithoutCurlyBraces((*assignment)->getUUID());
queuedAssignmentJSON[JSON_KEY_TYPE] = QString((*assignment)->getTypeName());
// if the assignment has a pool, add it
if ((*assignment)->hasPool()) {
queuedAssignmentJSON[JSON_KEY_POOL] = QString((*assignment)->getPool());
}
// add this queued assignment to the JSON
queuedAssignmentsJSON[uuidString] = queuedAssignmentJSON;
// push forward the iterator to check the next assignment
assignment++;
}
assignmentJSON["queued"] = queuedAssignmentsJSON;
// print out the created JSON
QJsonDocument assignmentDocument(assignmentJSON);
connection->respond(HTTPConnection::StatusCode200, assignmentDocument.toJson(), qPrintable(JSON_MIME_TYPE));
// we've processed this request
return true;
} else if (path == "/nodes.json") {
// setup the JSON
QJsonObject rootJSON;
QJsonObject nodesJSON;
// enumerate the NodeList to find the assigned nodes
NodeList* nodeList = NodeList::getInstance();
foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
// add the node using the UUID as the key
QString uuidString = uuidStringWithoutCurlyBraces(node->getUUID());
nodesJSON[uuidString] = jsonObjectForNode(node.data());
}
rootJSON["nodes"] = nodesJSON;
// print out the created JSON
QJsonDocument nodesDocument(rootJSON);
// send the response
connection->respond(HTTPConnection::StatusCode200, nodesDocument.toJson(), qPrintable(JSON_MIME_TYPE));
}
} else if (connection->requestOperation() == QNetworkAccessManager::PostOperation) {
if (path == URI_ASSIGNMENT) {
// this is a script upload - ask the HTTPConnection to parse the form data
QList<FormData> formData = connection->parseFormData();
// create an assignment for this saved script, for now make it local only
Assignment* scriptAssignment = new Assignment(Assignment::CreateCommand,
Assignment::AgentType,
NULL,
Assignment::LocalLocation);
// check how many instances of this assignment the user wants by checking the ASSIGNMENT-INSTANCES header
const QString ASSIGNMENT_INSTANCES_HEADER = "ASSIGNMENT-INSTANCES";
QByteArray assignmentInstancesValue = connection->requestHeaders().value(ASSIGNMENT_INSTANCES_HEADER.toLocal8Bit());
if (!assignmentInstancesValue.isEmpty()) {
// the user has requested a specific number of instances
// so set that on the created assignment
int numInstances = assignmentInstancesValue.toInt();
if (numInstances > 0) {
qDebug() << numInstances;
scriptAssignment->setNumberOfInstances(numInstances);
}
}
const char ASSIGNMENT_SCRIPT_HOST_LOCATION[] = "resources/web/assignment";
QString newPath(ASSIGNMENT_SCRIPT_HOST_LOCATION);
newPath += "/";
// append the UUID for this script as the new filename, remove the curly braces
newPath += uuidStringWithoutCurlyBraces(scriptAssignment->getUUID());
// create a file with the GUID of the assignment in the script host locaiton
QFile scriptFile(newPath);
scriptFile.open(QIODevice::WriteOnly);
scriptFile.write(formData[0].second);
qDebug("Saved a script for assignment at %s", qPrintable(newPath));
// respond with a 200 code for successful upload
connection->respond(HTTPConnection::StatusCode200);
// add the script assigment to the assignment queue
// lock the assignment queue mutex since we're operating on a different thread than DS main
_assignmentQueueMutex.lock();
_assignmentQueue.push_back(scriptAssignment);
_assignmentQueueMutex.unlock();
}
} else if (connection->requestOperation() == QNetworkAccessManager::DeleteOperation) {
if (path.startsWith(URI_NODE)) {
// this is a request to DELETE a node by UUID
// pull the UUID from the url
QUuid deleteUUID = QUuid(path.mid(URI_NODE.size() + sizeof('/')));
if (!deleteUUID.isNull()) {
SharedNodePointer nodeToKill = NodeList::getInstance()->nodeWithUUID(deleteUUID);
if (nodeToKill) {
// start with a 200 response
connection->respond(HTTPConnection::StatusCode200);
// we have a valid UUID and node - kill the node that has this assignment
QMetaObject::invokeMethod(NodeList::getInstance(), "killNodeWithUUID", Q_ARG(const QUuid&, deleteUUID));
// successfully processed request
return true;
}
}
// bad request, couldn't pull a node ID
connection->respond(HTTPConnection::StatusCode400);
return true;
}
}
// didn't process the request, let the HTTPManager try and handle
return false;
}
void DomainServer::addReleasedAssignmentBackToQueue(Assignment* releasedAssignment) {
qDebug() << "Adding assignment" << *releasedAssignment << " back to queue.";
// find this assignment in the static file
for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
if (_staticAssignments[i].getUUID() == releasedAssignment->getUUID()) {
// reset the UUID on the static assignment
_staticAssignments[i].resetUUID();
// put this assignment back in the queue so it goes out
_assignmentQueueMutex.lock();
_assignmentQueue.push_back(&_staticAssignments[i]);
_assignmentQueueMutex.unlock();
} else if (_staticAssignments[i].getUUID().isNull()) {
// we are at the blank part of the static assignments - break out
break;
}
}
}
void DomainServer::nodeKilled(SharedNodePointer node) {
// if this node has linked data it was from an assignment
if (node->getLinkedData()) {
Assignment* nodeAssignment = (Assignment*) node->getLinkedData();
addReleasedAssignmentBackToQueue(nodeAssignment);
}
}
unsigned char* DomainServer::addNodeToBroadcastPacket(unsigned char* currentPosition, Node* nodeToAdd) {
*currentPosition++ = nodeToAdd->getType();
QByteArray rfcUUID = nodeToAdd->getUUID().toRfc4122();
memcpy(currentPosition, rfcUUID.constData(), rfcUUID.size());
currentPosition += rfcUUID.size();
currentPosition += HifiSockAddr::packSockAddr(currentPosition, nodeToAdd->getPublicSocket());
currentPosition += HifiSockAddr::packSockAddr(currentPosition, nodeToAdd->getLocalSocket());
// return the new unsigned char * for broadcast packet
return currentPosition;
}
void DomainServer::prepopulateStaticAssignmentFile() {
int numFreshStaticAssignments = 0;
// write a fresh static assignment array to file
Assignment freshStaticAssignments[MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS];
// pre-populate the first static assignment list with assignments for root AuM, AvM, VS
freshStaticAssignments[numFreshStaticAssignments++] = Assignment(Assignment::CreateCommand, Assignment::AudioMixerType);
freshStaticAssignments[numFreshStaticAssignments++] = Assignment(Assignment::CreateCommand, Assignment::AvatarMixerType);
// Handle Domain/Voxel Server configuration command line arguments
if (_voxelServerConfig) {
qDebug("Reading Voxel Server Configuration.");
qDebug() << "config: " << _voxelServerConfig;
QString multiConfig((const char*) _voxelServerConfig);
QStringList multiConfigList = multiConfig.split(";");
// read each config to a payload for a VS assignment
for (int i = 0; i < multiConfigList.size(); i++) {
QString config = multiConfigList.at(i);
qDebug("config[%d]=%s", i, config.toLocal8Bit().constData());
// Now, parse the config to check for a pool
const char ASSIGNMENT_CONFIG_POOL_OPTION[] = "--pool";
QString assignmentPool;
int poolIndex = config.indexOf(ASSIGNMENT_CONFIG_POOL_OPTION);
if (poolIndex >= 0) {
int spaceBeforePoolIndex = config.indexOf(' ', poolIndex);
int spaceAfterPoolIndex = config.indexOf(' ', spaceBeforePoolIndex);
assignmentPool = config.mid(spaceBeforePoolIndex + 1, spaceAfterPoolIndex);
qDebug() << "The pool for this voxel-assignment is" << assignmentPool;
}
Assignment voxelServerAssignment(Assignment::CreateCommand,
Assignment::VoxelServerType,
(assignmentPool.isEmpty() ? NULL : assignmentPool.toLocal8Bit().constData()));
int payloadLength = config.length() + sizeof(char);
voxelServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
freshStaticAssignments[numFreshStaticAssignments++] = voxelServerAssignment;
}
} else {
Assignment rootVoxelServerAssignment(Assignment::CreateCommand, Assignment::VoxelServerType);
freshStaticAssignments[numFreshStaticAssignments++] = rootVoxelServerAssignment;
}
// Handle Domain/Particle Server configuration command line arguments
if (_particleServerConfig) {
qDebug("Reading Particle Server Configuration.");
qDebug() << "config: " << _particleServerConfig;
QString multiConfig((const char*) _particleServerConfig);
QStringList multiConfigList = multiConfig.split(";");
// read each config to a payload for a VS assignment
for (int i = 0; i < multiConfigList.size(); i++) {
QString config = multiConfigList.at(i);
qDebug("config[%d]=%s", i, config.toLocal8Bit().constData());
// Now, parse the config to check for a pool
const char ASSIGNMENT_CONFIG_POOL_OPTION[] = "--pool";
QString assignmentPool;
int poolIndex = config.indexOf(ASSIGNMENT_CONFIG_POOL_OPTION);
if (poolIndex >= 0) {
int spaceBeforePoolIndex = config.indexOf(' ', poolIndex);
int spaceAfterPoolIndex = config.indexOf(' ', spaceBeforePoolIndex);
assignmentPool = config.mid(spaceBeforePoolIndex + 1, spaceAfterPoolIndex);
qDebug() << "The pool for this particle-assignment is" << assignmentPool;
}
Assignment particleServerAssignment(Assignment::CreateCommand,
Assignment::ParticleServerType,
(assignmentPool.isEmpty() ? NULL : assignmentPool.toLocal8Bit().constData()));
int payloadLength = config.length() + sizeof(char);
particleServerAssignment.setPayload((uchar*)config.toLocal8Bit().constData(), payloadLength);
freshStaticAssignments[numFreshStaticAssignments++] = particleServerAssignment;
}
} else {
Assignment rootParticleServerAssignment(Assignment::CreateCommand, Assignment::ParticleServerType);
freshStaticAssignments[numFreshStaticAssignments++] = rootParticleServerAssignment;
}
// handle metavoxel configuration command line argument
Assignment& metavoxelAssignment = (freshStaticAssignments[numFreshStaticAssignments++] =
Assignment(Assignment::CreateCommand, Assignment::MetavoxelServerType));
if (_metavoxelServerConfig) {
metavoxelAssignment.setPayload((const unsigned char*)_metavoxelServerConfig, strlen(_metavoxelServerConfig));
}
qDebug() << "Adding" << numFreshStaticAssignments << "static assignments to fresh file.";
_staticAssignmentFile.open(QIODevice::WriteOnly);
_staticAssignmentFile.write((char*) &freshStaticAssignments, sizeof(freshStaticAssignments));
_staticAssignmentFile.resize(MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS * sizeof(Assignment));
_staticAssignmentFile.close();
}
Assignment* DomainServer::matchingStaticAssignmentForCheckIn(const QUuid& checkInUUID, NODE_TYPE nodeType) {
// pull the UUID passed with the check in
if (_hasCompletedRestartHold) {
_assignmentQueueMutex.lock();
// iterate the assignment queue to check for a match
std::deque<Assignment*>::iterator assignment = _assignmentQueue.begin();
while (assignment != _assignmentQueue.end()) {
if ((*assignment)->getUUID() == checkInUUID) {
// return the matched assignment
_assignmentQueueMutex.unlock();
return *assignment;
} else {
// no match, push deque iterator forwards
assignment++;
}
}
_assignmentQueueMutex.unlock();
} else {
for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
if (_staticAssignments[i].getUUID() == checkInUUID) {
// return matched assignment
return &_staticAssignments[i];
} else if (_staticAssignments[i].getUUID().isNull()) {
// end of static assignments, no match - return NULL
return NULL;
}
}
}
return NULL;
}
Assignment* DomainServer::deployableAssignmentForRequest(Assignment& requestAssignment) {
_assignmentQueueMutex.lock();
// this is an unassigned client talking to us directly for an assignment
// go through our queue and see if there are any assignments to give out
std::deque<Assignment*>::iterator assignment = _assignmentQueue.begin();
while (assignment != _assignmentQueue.end()) {
bool requestIsAllTypes = requestAssignment.getType() == Assignment::AllTypes;
bool assignmentTypesMatch = (*assignment)->getType() == requestAssignment.getType();
bool nietherHasPool = !(*assignment)->hasPool() && !requestAssignment.hasPool();
bool assignmentPoolsMatch = memcmp((*assignment)->getPool(),
requestAssignment.getPool(),
MAX_ASSIGNMENT_POOL_BYTES) == 0;
if ((requestIsAllTypes || assignmentTypesMatch) && (nietherHasPool || assignmentPoolsMatch)) {
Assignment* deployableAssignment = *assignment;
if ((*assignment)->getType() == Assignment::AgentType) {
// if there is more than one instance to send out, simply decrease the number of instances
if ((*assignment)->getNumberOfInstances() == 1) {
_assignmentQueue.erase(assignment);
}
deployableAssignment->decrementNumberOfInstances();
} else {
// remove the assignment from the queue
_assignmentQueue.erase(assignment);
// until we get a check-in from that GUID
// put assignment back in queue but stick it at the back so the others have a chance to go out
_assignmentQueue.push_back(deployableAssignment);
}
// stop looping, we've handed out an assignment
_assignmentQueueMutex.unlock();
return deployableAssignment;
} else {
// push forward the iterator to check the next assignment
assignment++;
}
}
_assignmentQueueMutex.unlock();
return NULL;
}
void DomainServer::removeAssignmentFromQueue(Assignment* removableAssignment) {
_assignmentQueueMutex.lock();
std::deque<Assignment*>::iterator assignment = _assignmentQueue.begin();
while (assignment != _assignmentQueue.end()) {
if ((*assignment)->getUUID() == removableAssignment->getUUID()) {
_assignmentQueue.erase(assignment);
break;
} else {
// push forward the iterator to check the next assignment
assignment++;
}
}
_assignmentQueueMutex.unlock();
}
bool DomainServer::checkInWithUUIDMatchesExistingNode(const HifiSockAddr& nodePublicSocket,
const HifiSockAddr& nodeLocalSocket,
const QUuid& checkInUUID) {
NodeList* nodeList = NodeList::getInstance();
foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
if (node->getLinkedData()
&& nodePublicSocket == node->getPublicSocket()
&& nodeLocalSocket == node->getLocalSocket()
&& node->getUUID() == checkInUUID) {
// this is a matching existing node if the public socket, local socket, and UUID match
return true;
}
}
return false;
}
void DomainServer::addStaticAssignmentsBackToQueueAfterRestart() {
_hasCompletedRestartHold = true;
// if the domain-server has just restarted,
// check if there are static assignments in the file that we need to
// throw into the assignment queue
// pull anything in the static assignment file that isn't spoken for and add to the assignment queue
for (int i = 0; i < MAX_STATIC_ASSIGNMENT_FILE_ASSIGNMENTS; i++) {
if (_staticAssignments[i].getUUID().isNull()) {
// reached the end of static assignments, bail
break;
}
bool foundMatchingAssignment = false;
NodeList* nodeList = NodeList::getInstance();
// enumerate the nodes and check if there is one with an attached assignment with matching UUID
foreach (const SharedNodePointer& node, nodeList->getNodeHash()) {
if (node->getLinkedData()) {
Assignment* linkedAssignment = (Assignment*) node->getLinkedData();
if (linkedAssignment->getUUID() == _staticAssignments[i].getUUID()) {
foundMatchingAssignment = true;
break;
}
}
}
if (!foundMatchingAssignment) {
// this assignment has not been fulfilled - reset the UUID and add it to the assignment queue
_staticAssignments[i].resetUUID();
qDebug() << "Adding static assignment to queue -" << _staticAssignments[i];
_assignmentQueueMutex.lock();
_assignmentQueue.push_back(&_staticAssignments[i]);
_assignmentQueueMutex.unlock();
}
}
}
void DomainServer::cleanup() {
_staticAssignmentFile.unmap(_staticAssignmentFileData);
_staticAssignmentFile.close();
}