overte/libraries/shared/src/NodeList.h

183 lines
6.4 KiB
C++

//
// NodeList.h
// hifi
//
// Created by Stephen Birarda on 2/15/13.
// Copyright (c) 2013 High Fidelity, Inc. All rights reserved.
//
#ifndef __hifi__NodeList__
#define __hifi__NodeList__
#ifdef _WIN32
#include "Syssocket.h"
#else
#include <netinet/in.h>
#endif
#include <stdint.h>
#include <iterator>
#ifndef _WIN32
#include <unistd.h> // not on windows, not needed for mac or windows
#endif
#include <QtCore/QElapsedTimer>
#include <QtCore/QMutex>
#include <QtCore/QSet>
#include <QtCore/QSettings>
#include <QtCore/QSharedPointer>
#include <QtNetwork/QHostAddress>
#include <QtNetwork/QUdpSocket>
#include "DomainInfo.h"
#include "Node.h"
const quint64 NODE_SILENCE_THRESHOLD_USECS = 2 * 1000 * 1000;
const quint64 DOMAIN_SERVER_CHECK_IN_USECS = 1 * 1000000;
const quint64 PING_INACTIVE_NODE_INTERVAL_USECS = 1 * 1000 * 1000;
extern const char SOLO_NODE_TYPES[2];
extern const QUrl DEFAULT_NODE_AUTH_URL;
const char DEFAULT_ASSIGNMENT_SERVER_HOSTNAME[] = "localhost";
const int MAX_SILENT_DOMAIN_SERVER_CHECK_INS = 5;
class Assignment;
class HifiSockAddr;
typedef QSet<NodeType_t> NodeSet;
typedef QSharedPointer<Node> SharedNodePointer;
typedef QHash<QUuid, SharedNodePointer> NodeHash;
Q_DECLARE_METATYPE(SharedNodePointer)
typedef quint8 PingType_t;
namespace PingType {
const PingType_t Agnostic = 0;
const PingType_t Local = 1;
const PingType_t Public = 2;
const PingType_t Symmetric = 3;
}
class NodeList : public QObject {
Q_OBJECT
public:
static NodeList* createInstance(char ownerType, unsigned short int socketListenPort = 0);
static NodeList* getInstance();
NodeType_t getOwnerType() const { return _ownerType; }
void setOwnerType(NodeType_t ownerType) { _ownerType = ownerType; }
const QUuid& getSessionUUID() const { return _sessionUUID; }
void setSessionUUID(const QUuid& sessionUUID);
QUdpSocket& getNodeSocket() { return _nodeSocket; }
bool packetVersionAndHashMatch(const QByteArray& packet);
qint64 writeDatagram(const QByteArray& datagram, const SharedNodePointer& destinationNode,
const HifiSockAddr& overridenSockAddr = HifiSockAddr());
qint64 writeDatagram(const char* data, qint64 size, const SharedNodePointer& destinationNode,
const HifiSockAddr& overridenSockAddr = HifiSockAddr());
qint64 sendStatsToDomainServer(const QJsonObject& statsObject);
void(*linkedDataCreateCallback)(Node *);
NodeHash getNodeHash();
int size() const { return _nodeHash.size(); }
int getNumNoReplyDomainCheckIns() const { return _numNoReplyDomainCheckIns; }
DomainInfo& getDomainInfo() { return _domainInfo; }
const NodeSet& getNodeInterestSet() const { return _nodeTypesOfInterest; }
void addNodeTypeToInterestSet(NodeType_t nodeTypeToAdd);
void addSetOfNodeTypesToNodeInterestSet(const NodeSet& setOfNodeTypes);
void resetNodeInterestSet() { _nodeTypesOfInterest.clear(); }
int processDomainServerList(const QByteArray& packet);
void setAssignmentServerSocket(const HifiSockAddr& serverSocket) { _assignmentServerSocket = serverSocket; }
void sendAssignment(Assignment& assignment);
QByteArray constructPingPacket(PingType_t pingType = PingType::Agnostic);
QByteArray constructPingReplyPacket(const QByteArray& pingPacket);
void pingPunchForInactiveNode(const SharedNodePointer& node);
SharedNodePointer nodeWithUUID(const QUuid& nodeUUID, bool blockingLock = true);
SharedNodePointer sendingNodeForPacket(const QByteArray& packet);
SharedNodePointer addOrUpdateNode(const QUuid& uuid, char nodeType,
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
SharedNodePointer updateSocketsForNode(const QUuid& uuid,
const HifiSockAddr& publicSocket, const HifiSockAddr& localSocket);
void processNodeData(const HifiSockAddr& senderSockAddr, const QByteArray& packet);
void processKillNode(const QByteArray& datagram);
int updateNodeWithDataFromPacket(const SharedNodePointer& matchingNode, const QByteArray& packet);
int findNodeAndUpdateWithDataFromPacket(const QByteArray& packet);
unsigned broadcastToNodes(const QByteArray& packet, const NodeSet& destinationNodeTypes);
SharedNodePointer soloNodeOfType(char nodeType);
void getPacketStats(float &packetsPerSecond, float &bytesPerSecond);
void resetPacketStats();
void loadData(QSettings* settings);
void saveData(QSettings* settings);
public slots:
void reset();
void eraseAllNodes();
void sendDomainServerCheckIn();
void pingInactiveNodes();
void removeSilentNodes();
void killNodeWithUUID(const QUuid& nodeUUID);
signals:
void uuidChanged(const QUuid& ownerUUID);
void nodeAdded(SharedNodePointer);
void nodeKilled(SharedNodePointer);
void limitOfSilentDomainCheckInsReached();
private slots:
void domainServerAuthReply(const QJsonObject& jsonObject);
private:
static NodeList* _sharedInstance;
NodeList(char ownerType, unsigned short int socketListenPort);
NodeList(NodeList const&); // Don't implement, needed to avoid copies of singleton
void operator=(NodeList const&); // Don't implement, needed to avoid copies of singleton
void sendSTUNRequest();
void processSTUNResponse(const QByteArray& packet);
qint64 writeDatagram(const QByteArray& datagram, const HifiSockAddr& destinationSockAddr,
const QUuid& connectionSecret);
NodeHash::iterator killNodeAtHashIterator(NodeHash::iterator& nodeItemToKill);
void processDomainServerAuthRequest(const QByteArray& packet);
void requestAuthForDomainServer();
void activateSocketFromNodeCommunication(const QByteArray& packet, const SharedNodePointer& sendingNode);
void timePingReply(const QByteArray& packet, const SharedNodePointer& sendingNode);
void changeSendSocketBufferSize(int numSendBytes);
NodeHash _nodeHash;
QMutex _nodeHashMutex;
QUdpSocket _nodeSocket;
NodeType_t _ownerType;
NodeSet _nodeTypesOfInterest;
DomainInfo _domainInfo;
QUuid _sessionUUID;
int _numNoReplyDomainCheckIns;
HifiSockAddr _assignmentServerSocket;
HifiSockAddr _publicSockAddr;
bool _hasCompletedInitialSTUNFailure;
unsigned int _stunRequestsSinceSuccess;
int _numCollectedPackets;
int _numCollectedBytes;
QElapsedTimer _packetStatTimer;
};
#endif /* defined(__hifi__NodeList__) */