overte/interface/src/avatar
Clément Brisset 53b345d4cd Merge pull request #3209 from AndrewMeadows/ragdoll
Ragdoll Part 5: send visible transforms when using ragdoll
2014-07-25 11:50:15 -07:00
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Avatar.cpp Merge pull request #3203 from Atlante45/laser_pointer_js 2014-07-24 17:28:08 -07:00
Avatar.h Merge branch 'master' of https://github.com/worklist/hifi 2014-07-22 19:29:42 -04:00
AvatarManager.cpp Fixes for local lights. 2014-07-22 14:13:51 -07:00
AvatarManager.h Fixes for local lights. 2014-07-22 14:13:51 -07:00
FaceModel.cpp rename: ParentFrame --> ConstrainedFrame 2014-07-09 16:43:46 -07:00
FaceModel.h fix for no neck motion 2014-05-28 10:43:21 -07:00
Hand.cpp Added pointing behaviour 2014-07-18 15:39:12 -07:00
Hand.h remove old collideAgaintsOurself() code 2014-06-23 10:36:31 -07:00
Head.cpp add velocity filtering to eyePosition to reduce camera jitter from faceshift 2014-07-23 22:45:50 -07:00
Head.h made calculateAverageEyePosition private, changed to getEyePosition() where used outside head 2014-07-23 22:56:59 -07:00
MyAvatar.cpp Merge pull request #3209 from AndrewMeadows/ragdoll 2014-07-25 11:50:15 -07:00
MyAvatar.h Spelling 2014-07-24 17:19:49 -07:00
SkeletonModel.cpp fix comments 2014-07-24 08:49:41 -07:00
SkeletonModel.h Get rid of redundant GL calls for fog. Enable and disable fog during rendering stage of voxels. Moved the local light parameters to shader uniform arrays. 2014-07-09 12:05:34 -07:00