overte/libraries/entities-renderer/src
2016-04-13 19:52:50 -07:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Check entities scripting thread before signaling it 2016-04-06 11:19:07 -07:00
EntityTreeRenderer.h optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently 2016-03-30 17:49:30 -07:00
paintStroke.slf Fixing the material names 2016-02-16 09:33:24 -08:00
paintStroke.slv fixed ravestick, merged 2015-12-22 12:03:03 -08:00
polyvox.slf track api change in packDeferredFragment 2016-03-04 17:01:54 -08:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
RenderableBoxEntityItem.cpp Merge pull request #7320 from zzmp/feat/shader-includes 2016-03-10 21:07:49 -08:00
RenderableBoxEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableEntityItem.cpp location getters also return a success boolean so that callers can know if the value they are receiving is bad due to lack of information about an object's parent 2015-12-14 09:13:36 -08:00
RenderableEntityItem.h avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
RenderableLightEntityItem.cpp Rename light surfaceRadius->falloffRadius 2016-02-25 10:02:33 -08:00
RenderableLightEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableLineEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderableLineEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableModelEntityItem.cpp only export joint values if they've been explicitly set by scripts 2016-04-13 19:52:50 -07:00
RenderableModelEntityItem.h avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
RenderableParticleEffectEntityItem.cpp layout std140 in particle shader 2016-04-07 17:27:51 -07:00
RenderableParticleEffectEntityItem.h avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
RenderablePolyLineEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderablePolyLineEntityItem.h fix for override warnings with clang on OS X 2016-01-15 15:41:34 -08:00
RenderablePolyVoxEntityItem.cpp fix locking around polyvox state flags 2016-03-25 14:06:57 -07:00
RenderablePolyVoxEntityItem.h fix locking around polyvox state flags 2016-03-25 14:06:57 -07:00
RenderableProceduralItemShader.h Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore 2015-12-22 12:41:31 -08:00
RenderableSphereEntityItem.cpp Merge pull request #7320 from zzmp/feat/shader-includes 2016-03-10 21:07:49 -08:00
RenderableSphereEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableTextEntityItem.cpp Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
RenderableTextEntityItem.h fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
RenderableWebEntityItem.cpp Log OffscreenQml lifetime 2016-03-29 15:26:22 -07:00
RenderableWebEntityItem.h Cap the max concurrent webviews, and deallocate unrendered views after 30 seconds 2016-02-19 15:41:40 -08:00
RenderableZoneEntityItem.cpp Update Scene on ZoneEntity update 2016-02-25 10:06:19 -08:00
RenderableZoneEntityItem.h avoid loop where bullet moves an entity and then an entity tells bullet that it has moved. 2016-04-09 22:18:43 -07:00
textured_particle.slf Start moving update to shader 2015-11-24 11:51:56 -08:00
textured_particle.slv layout std140 in particle shader 2016-04-07 17:27:51 -07:00
untextured_particle.slf Core profile shader work and test code 2015-08-01 14:43:52 -07:00
untextured_particle.slv Fixing the material names 2016-02-16 09:33:24 -08:00