mirror of
https://github.com/overte-org/overte.git
synced 2025-04-06 00:33:13 +02:00
331 lines
10 KiB
JavaScript
331 lines
10 KiB
JavaScript
//
|
|
// Leaves.js
|
|
// examples
|
|
//
|
|
// Created by Bing Shearer on 14 Jul 2015
|
|
// Copyright 2015 High Fidelity, Inc.
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
//
|
|
var leafName = "scriptLeaf";
|
|
var leafSquall = function (properties) {
|
|
var // Properties
|
|
squallOrigin,
|
|
squallRadius,
|
|
leavesPerMinute = 60,
|
|
leafSize = {
|
|
x: 0.1,
|
|
y: 0.1,
|
|
z: 0.1
|
|
},
|
|
leafFallSpeed = 1, // m/s
|
|
leafLifetime = 60, // Seconds
|
|
leafSpinMax = 0, // Maximum angular velocity per axis; deg/s
|
|
debug = false, // Display origin circle; don't use running on Stack Manager
|
|
// Other
|
|
squallCircle,
|
|
SQUALL_CIRCLE_COLOR = {
|
|
red: 255,
|
|
green: 0,
|
|
blue: 0
|
|
},
|
|
SQUALL_CIRCLE_ALPHA = 0.5,
|
|
SQUALL_CIRCLE_ROTATION = Quat.fromPitchYawRollDegrees(90, 0, 0),
|
|
leafProperties,
|
|
leaf_MODEL_URL = "https://hifi-public.s3.amazonaws.com/ozan/support/forBing/palmLeaf.fbx",
|
|
leafTimer,
|
|
leaves = [], // HACK: Work around leaves not always getting velocities
|
|
leafVelocities = [], // HACK: Work around leaves not always getting velocities
|
|
DEGREES_TO_RADIANS = Math.PI / 180,
|
|
leafDeleteOnTearDown = true,
|
|
maxLeaves,
|
|
leafCount,
|
|
nearbyEntities,
|
|
complexMovement = false,
|
|
movementTime = 0,
|
|
maxSpinRadians = properties.leafSpinMax * DEGREES_TO_RADIANS,
|
|
windFactor,
|
|
leafDeleteOnGround = false,
|
|
floorHeight = null;
|
|
|
|
|
|
function processProperties() {
|
|
if (!properties.hasOwnProperty("origin")) {
|
|
print("ERROR: Leaf squall origin must be specified");
|
|
return;
|
|
}
|
|
squallOrigin = properties.origin;
|
|
|
|
if (!properties.hasOwnProperty("radius")) {
|
|
print("ERROR: Leaf squall radius must be specified");
|
|
return;
|
|
}
|
|
squallRadius = properties.radius;
|
|
|
|
if (properties.hasOwnProperty("leavesPerMinute")) {
|
|
leavesPerMinute = properties.leavesPerMinute;
|
|
}
|
|
|
|
if (properties.hasOwnProperty("leafSize")) {
|
|
leafSize = properties.leafSize;
|
|
}
|
|
|
|
if (properties.hasOwnProperty("leafFallSpeed")) {
|
|
leafFallSpeed = properties.leafFallSpeed;
|
|
}
|
|
|
|
if (properties.hasOwnProperty("leafLifetime")) {
|
|
leafLifetime = properties.leafLifetime;
|
|
}
|
|
|
|
if (properties.hasOwnProperty("leafSpinMax")) {
|
|
leafSpinMax = properties.leafSpinMax;
|
|
}
|
|
|
|
if (properties.hasOwnProperty("debug")) {
|
|
debug = properties.debug;
|
|
}
|
|
if (properties.hasOwnProperty("floorHeight")) {
|
|
floorHeight = properties.floorHeight;
|
|
}
|
|
if (properties.hasOwnProperty("maxLeaves")) {
|
|
maxLeaves = properties.maxLeaves;
|
|
}
|
|
if (properties.hasOwnProperty("complexMovement")) {
|
|
complexMovement = properties.complexMovement;
|
|
}
|
|
if (properties.hasOwnProperty("leafDeleteOnGround")) {
|
|
leafDeleteOnGround = properties.leafDeleteOnGround;
|
|
}
|
|
if (properties.hasOwnProperty("windFactor")) {
|
|
windFactor = properties.windFactor;
|
|
} else if (complexMovement == true){
|
|
print("ERROR: Wind Factor must be defined for complex movement")
|
|
}
|
|
|
|
leafProperties = {
|
|
type: "Model",
|
|
name: leafName,
|
|
modelURL: leaf_MODEL_URL,
|
|
lifetime: leafLifetime,
|
|
dimensions: leafSize,
|
|
velocity: {
|
|
x: 0,
|
|
y: -leafFallSpeed,
|
|
z: 0
|
|
},
|
|
damping: 0,
|
|
angularDamping: 0,
|
|
collisionless: true
|
|
|
|
};
|
|
}
|
|
|
|
function createleaf() {
|
|
var angle,
|
|
radius,
|
|
offset,
|
|
leaf,
|
|
spin = {
|
|
x: 0,
|
|
y: 0,
|
|
z: 0
|
|
},
|
|
i;
|
|
|
|
// HACK: Work around leaves not always getting velocities set at creation
|
|
for (i = 0; i < leaves.length; i++) {
|
|
Entities.editEntity(leaves[i], leafVelocities[i]);
|
|
}
|
|
|
|
angle = Math.random() * leafSpinMax;
|
|
radius = Math.random() * squallRadius;
|
|
offset = Vec3.multiplyQbyV(Quat.fromPitchYawRollDegrees(0, angle, 0), {
|
|
x: 0,
|
|
y: -0.1,
|
|
z: radius
|
|
});
|
|
leafProperties.position = Vec3.sum(squallOrigin, offset);
|
|
if (properties.leafSpinMax > 0 && !complexMovement) {
|
|
spin = {
|
|
x: Math.random() * maxSpinRadians,
|
|
y: Math.random() * maxSpinRadians,
|
|
z: Math.random() * maxSpinRadians
|
|
};
|
|
leafProperties.angularVelocity = spin;
|
|
} else if (complexMovement) {
|
|
spin = {
|
|
x: 0,
|
|
y: 0,
|
|
z: 0
|
|
};
|
|
leafProperties.angularVelocity = spin
|
|
}
|
|
leaf = Entities.addEntity(leafProperties);
|
|
|
|
// HACK: Work around leaves not always getting velocities set at creation
|
|
leaves.push(leaf);
|
|
leafVelocities.push({
|
|
velocity: leafProperties.velocity,
|
|
angularVelocity: spin
|
|
});
|
|
if (leaves.length > 5) {
|
|
leaves.shift();
|
|
leafVelocities.shift();
|
|
}
|
|
}
|
|
|
|
function setUp() {
|
|
if (debug) {
|
|
squallCircle = Overlays.addOverlay("circle3d", {
|
|
size: {
|
|
x: 2 * squallRadius,
|
|
y: 2 * squallRadius
|
|
},
|
|
color: SQUALL_CIRCLE_COLOR,
|
|
alpha: SQUALL_CIRCLE_ALPHA,
|
|
solid: true,
|
|
visible: debug,
|
|
position: squallOrigin,
|
|
rotation: SQUALL_CIRCLE_ROTATION
|
|
});
|
|
}
|
|
|
|
leafTimer = Script.setInterval(function () {
|
|
if (leafCount <= maxLeaves - 1) {
|
|
createleaf()
|
|
}
|
|
}, 60000 / leavesPerMinute);
|
|
}
|
|
Script.setInterval(function () {
|
|
nearbyEntities = Entities.findEntities(squallOrigin, squallRadius);
|
|
newLeafMovement()
|
|
}, 100);
|
|
|
|
function newLeafMovement() { //new additions to leaf code. Operates at 10 Hz or every 100 ms
|
|
movementTime += 0.1;
|
|
var currentLeaf,
|
|
randomRotationSpeed = {
|
|
x: maxSpinRadians * Math.sin(movementTime),
|
|
y: maxSpinRadians * Math.random(),
|
|
z: maxSpinRadians * Math.sin(movementTime / 7)
|
|
};
|
|
for (var i = 0; i < nearbyEntities.length; i++) {
|
|
var entityProperties = Entities.getEntityProperties(nearbyEntities[i]);
|
|
var entityName = entityProperties.name;
|
|
if (leafName === entityName) {
|
|
currentLeaf = nearbyEntities[i];
|
|
var leafHeight = entityProperties.position.y;
|
|
if (complexMovement && leafHeight > floorHeight || complexMovement && floorHeight == null) { //actual new movement code;
|
|
var leafCurrentVel = entityProperties.velocity,
|
|
leafCurrentRot = entityProperties.rotation,
|
|
yVec = {
|
|
x: 0,
|
|
y: 1,
|
|
z: 0
|
|
},
|
|
leafYinWFVec = Vec3.multiplyQbyV(leafCurrentRot, yVec),
|
|
leafLocalHorVec = Vec3.cross(leafYinWFVec, yVec),
|
|
leafMostDownVec = Vec3.cross(leafYinWFVec, leafLocalHorVec),
|
|
leafDesiredVel = Vec3.multiply(leafMostDownVec, windFactor),
|
|
leafVelDelt = Vec3.subtract(leafDesiredVel, leafCurrentVel),
|
|
leafNewVel = Vec3.sum(leafCurrentVel, Vec3.multiply(leafVelDelt, windFactor));
|
|
Entities.editEntity(currentLeaf, {
|
|
angularVelocity: randomRotationSpeed,
|
|
velocity: leafNewVel
|
|
})
|
|
} else if (leafHeight <= floorHeight) {
|
|
if (!leafDeleteOnGround) {
|
|
Entities.editEntity(nearbyEntities[i], {
|
|
locked: false,
|
|
velocity: {
|
|
x: 0,
|
|
y: 0,
|
|
z: 0
|
|
},
|
|
angularVelocity: {
|
|
x: 0,
|
|
y: 0,
|
|
z: 0
|
|
}
|
|
})
|
|
} else {
|
|
Entity.deleteEntity(currentLeaf);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
getLeafCount = Script.setInterval(function () {
|
|
leafCount = 0
|
|
for (var i = 0; i < nearbyEntities.length; i++) {
|
|
var entityName = Entities.getEntityProperties(nearbyEntities[i]).name;
|
|
//Stop Leaves at floorHeight
|
|
if (leafName === entityName) {
|
|
leafCount++;
|
|
if (i == nearbyEntities.length - 1) {
|
|
//print(leafCount);
|
|
}
|
|
}
|
|
}
|
|
}, 1000)
|
|
|
|
|
|
|
|
function tearDown() {
|
|
Script.clearInterval(leafTimer);
|
|
Overlays.deleteOverlay(squallCircle);
|
|
if (leafDeleteOnTearDown) {
|
|
for (var i = 0; i < nearbyEntities.length; i++) {
|
|
var entityName = Entities.getEntityProperties(nearbyEntities[i]).name;
|
|
if (leafName === entityName) {
|
|
//We have a match - delete this entity
|
|
Entities.editEntity(nearbyEntities[i], {
|
|
locked: false
|
|
});
|
|
Entities.deleteEntity(nearbyEntities[i]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
processProperties();
|
|
setUp();
|
|
Script.scriptEnding.connect(tearDown);
|
|
|
|
return {};
|
|
};
|
|
|
|
var leafSquall1 = new leafSquall({
|
|
origin: {
|
|
x: 3071.5,
|
|
y: 2170,
|
|
z: 6765.3
|
|
},
|
|
radius: 100,
|
|
leavesPerMinute: 30,
|
|
leafSize: {
|
|
x: 0.3,
|
|
y: 0.00,
|
|
z: 0.3
|
|
},
|
|
leafFallSpeed: 0.4,
|
|
leafLifetime: 100,
|
|
leafSpinMax: 30,
|
|
debug: false,
|
|
maxLeaves: 100,
|
|
leafDeleteOnTearDown: true,
|
|
complexMovement: true,
|
|
floorHeight: 2143.5,
|
|
windFactor: 0.5,
|
|
leafDeleteOnGround: false
|
|
});
|
|
|
|
// todo
|
|
//deal with depth issue
|