overte/interface/resources/meshes/defaultAvatar_body.fst
Andrzej Kapolka b6d77ec637 Switched from loading FBX and FST simultaneously to loading FST first, then
using its filename and texdir properties (as Faceshift does) to locate the
corresponding model.  Also fixed a bug with the fallback models (they were
invisible after second failure).
2014-02-11 14:20:52 -08:00

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filename=defaultAvatar/body.fbx
texdir=defaultAvatar
scale=130
joint = jointRoot = jointRoot
joint = jointLean = jointSpine
joint = jointNeck = jointNeck
joint = jointHead = jointHeadtop
joint = joint_L_shoulder = joint_L_shoulder
freeJoint = joint_L_arm
freeJoint = joint_L_elbow
joint = jointLeftHand = joint_L_hand
joint = joint_R_shoulder = joint_R_shoulder
freeJoint = joint_R_arm
freeJoint = joint_R_elbow
joint = jointRightHand = joint_R_hand