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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
//
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// Created by Bradley Austin Davis on 2018/10/21
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// Copyright 2014 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#pragma once
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#include <QtCore/QElapsedTimer>
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#include <GenericThread.h>
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#include <shared/RateCounter.h>
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#include <gl/Config.h>
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#include <gl/Context.h>
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#include <qml/OffscreenSurface.h>
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class RenderThread : public GenericThread {
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using Parent = GenericThread;
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using OffscreenSurface = hifi::qml::OffscreenSurface;
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using OffscreenPtr = std::shared_ptr<OffscreenSurface>;
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using DiscardLambda = std::function<void(uint32_t, void*)>;
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public:
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gl::Context _glContext;
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std::mutex _mutex;
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std::atomic<size_t> _presentCount{ 0 };
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std::mutex _frameLock;
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OffscreenPtr _offscreen;
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QSize _size;
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DiscardLambda _discardLambda { OffscreenSurface::getDiscardLambda() };
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GLuint _readFbo { 0 };
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GLuint _uiTexture { 0 };
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void setup() override;
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bool process() override;
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void shutdown() override;
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void initialize(QWindow* window);
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private:
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void releaseTexture();
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};
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