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49 lines
1.1 KiB
C++
49 lines
1.1 KiB
C++
//
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// Created by Dale Glass on 7/01/2023
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// Copyright 2023 Overte e.V.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "ScreenName.h"
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QString ScreenName::getNameForScreen(QScreen *screen) {
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// The data provided by QScreen isn't as convenient as it could be.
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// So far testing shows:
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//
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// Windows:
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// model() returns an empty string
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// name() returns something like \\.\DISPLAY1
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//
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// Linux:
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// model() returns a name, like "LG Ultra HD/525000"
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// name() returns the output's name, like "HDMI1"
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// So we try to assemble something unique and readable from all the possibilities.
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QString ret;
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bool addParens = false;
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ret.append(screen->manufacturer());
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if (!ret.isEmpty()) {
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ret.append(" - ");
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}
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ret.append(screen->model());
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addParens = !ret.isEmpty();
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if(addParens) {
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ret.append(" (");
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}
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ret.append(screen->name().replace(QString("\\\\.\\"), QString("")));
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if(addParens) {
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ret.append(")");
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}
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return ret;
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}
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