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b1d5a36dc6
overte
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shaders
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Andrzej Kapolka
b4cd13f0be
Fix for misaligned color/material textures when resolution is greater than the
...
height map.
2015-01-20 13:07:35 -08:00
..
ambient_occlusion.frag
Fix for ambient occlusion in 3DTV mode.
2014-11-03 17:36:10 -08:00
ambient_occlusion.vert
diffuse.frag
glow_add.frag
glow_add_separate.frag
grid.frag
Update grid rendering to fade from center location rather than distance from camera
2014-12-31 11:15:44 -08:00
grid.vert
Update grid rendering to fade from center location rather than distance from camera
2014-12-31 11:15:44 -08:00
horizontal_blur.frag
metavoxel_cursor.frag
Comment fix.
2014-10-14 18:24:44 -07:00
metavoxel_heightfield_base.frag
metavoxel_heightfield_base.vert
Fix for misaligned color/material textures when resolution is greater than the
2015-01-20 13:07:35 -08:00
metavoxel_heightfield_cursor.vert
Render voxel cursor on heightfields, too.
2014-10-14 15:21:45 -07:00
metavoxel_heightfield_splat.frag
That was not the shader change I wanted to check in. This was.
2015-01-19 17:15:58 -08:00
metavoxel_heightfield_splat.vert
Fix for misaligned color/material textures when resolution is greater than the
2015-01-20 13:07:35 -08:00
metavoxel_voxel_base.frag
metavoxel_voxel_base.vert
metavoxel_voxel_cursor.vert
Allow drawing cursor on dual contour surface, wired up material paint tool.
2014-10-10 17:18:52 -07:00
metavoxel_voxel_splat.frag
Reduce the size of the smoothing step.
2014-10-03 17:17:22 -07:00
metavoxel_voxel_splat.vert
Fixed voxel textures.
2015-01-02 13:57:27 -08:00
occlusion_blur.frag
oculus.frag
oculus.vert
perlin_modulate.frag
perlin_modulate.vert
SkyFromAtmosphere.frag
SkyFromAtmosphere.vert
Replacing glutSolidSphere by a cached Geometry
2014-10-03 16:55:58 -07:00
SkyFromSpace.frag
SkyFromSpace.vert
Replacing glutSolidSphere by a cached Geometry
2014-10-03 16:55:58 -07:00
vertical_blur.frag
vertical_blur_add.frag
voxel.frag
voxel.vert
Fix for deferred lighting on voxels.
2014-09-11 19:06:29 -07:00