overte/assignment-client/src/audio/AudioMixer.h
Simon Walton 619901caa0 Move up main #include for other AudioMixer*
Having #include first will make more robust for MOC compile problems.
Also fixes previous commit to use <> form and correct case.
See Case 12527.
2018-02-21 11:12:09 -08:00

142 lines
4.6 KiB
C++

//
// AudioMixer.h
// assignment-client/src/audio
//
// Created by Stephen Birarda on 8/22/13.
// Copyright 2013 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AudioMixer_h
#define hifi_AudioMixer_h
#include <AABox.h>
#include <AudioHRTF.h>
#include <AudioRingBuffer.h>
#include <ThreadedAssignment.h>
#include <UUIDHasher.h>
#include <plugins/Forward.h>
#include "AudioMixerStats.h"
#include "AudioMixerSlavePool.h"
class PositionalAudioStream;
class AvatarAudioStream;
class AudioHRTF;
class AudioMixerClientData;
/// Handles assignments of type AudioMixer - mixing streams of audio and re-distributing to various clients.
class AudioMixer : public ThreadedAssignment {
Q_OBJECT
public:
AudioMixer(ReceivedMessage& message);
struct ZoneSettings {
QString source;
QString listener;
float coefficient;
};
struct ReverbSettings {
QString zone;
float reverbTime;
float wetLevel;
};
static int getStaticJitterFrames() { return _numStaticJitterFrames; }
static bool shouldMute(float quietestFrame) { return quietestFrame > _noiseMutingThreshold; }
static float getAttenuationPerDoublingInDistance() { return _attenuationPerDoublingInDistance; }
static const QHash<QString, AABox>& getAudioZones() { return _audioZones; }
static const QVector<ZoneSettings>& getZoneSettings() { return _zoneSettings; }
static const QVector<ReverbSettings>& getReverbSettings() { return _zoneReverbSettings; }
static const std::pair<QString, CodecPluginPointer> negotiateCodec(std::vector<QString> codecs);
static bool shouldReplicateTo(const Node& from, const Node& to) {
return to.getType() == NodeType::DownstreamAudioMixer &&
to.getPublicSocket() != from.getPublicSocket() &&
to.getLocalSocket() != from.getLocalSocket();
}
public slots:
void run() override;
void sendStatsPacket() override;
private slots:
// packet handlers
void handleMuteEnvironmentPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
void handleNodeMuteRequestPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
void handleNodeKilled(SharedNodePointer killedNode);
void handleKillAvatarPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
void queueAudioPacket(QSharedPointer<ReceivedMessage> packet, SharedNodePointer sendingNode);
void queueReplicatedAudioPacket(QSharedPointer<ReceivedMessage> packet);
void removeHRTFsForFinishedInjector(const QUuid& streamID);
void start();
private:
// mixing helpers
std::chrono::microseconds timeFrame(p_high_resolution_clock::time_point& timestamp);
void throttle(std::chrono::microseconds frameDuration, int frame);
// pop a frame from any streams on the node
// returns the number of available streams
int prepareFrame(const SharedNodePointer& node, unsigned int frame);
AudioMixerClientData* getOrCreateClientData(Node* node);
QString percentageForMixStats(int counter);
void parseSettingsObject(const QJsonObject& settingsObject);
void clearDomainSettings();
float _trailingMixRatio { 0.0f };
float _throttlingRatio { 0.0f };
int _numSilentPackets { 0 };
int _numStatFrames { 0 };
AudioMixerStats _stats;
AudioMixerSlavePool _slavePool;
class Timer {
public:
class Timing{
public:
Timing(uint64_t& sum);
~Timing();
private:
p_high_resolution_clock::time_point _timing;
uint64_t& _sum;
};
Timing timer() { return Timing(_sum); }
void get(uint64_t& timing, uint64_t& trailing);
private:
static const int TIMER_TRAILING_SECONDS = 10;
uint64_t _sum { 0 };
uint64_t _trailing { 0 };
uint64_t _history[TIMER_TRAILING_SECONDS] {};
int _index { 0 };
};
Timer _ticTiming;
Timer _sleepTiming;
Timer _frameTiming;
Timer _prepareTiming;
Timer _mixTiming;
Timer _eventsTiming;
Timer _packetsTiming;
static int _numStaticJitterFrames; // -1 denotes dynamic jitter buffering
static float _noiseMutingThreshold;
static float _attenuationPerDoublingInDistance;
static std::map<QString, CodecPluginPointer> _availableCodecs;
static QStringList _codecPreferenceOrder;
static QHash<QString, AABox> _audioZones;
static QVector<ZoneSettings> _zoneSettings;
static QVector<ReverbSettings> _zoneReverbSettings;
};
#endif // hifi_AudioMixer_h