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Clamp the blendFactor used to smooth out the motion of the far-grabbed object. This prevents the newTargetPosition from over shooting it's goal. |
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.. | ||
grab.js | ||
handControllerGrab.js | ||
handControllerPointer.js | ||
leapHands.js | ||
squeezeHands.js | ||
teleport.js | ||
toggleAdvancedMovementForHandControllers.js |