overte/externals/stk/include/SKINI.tbl
2013-05-30 12:25:29 -07:00

135 lines
8.4 KiB
Text

#include "SKINI.msg"
namespace stk {
#define __SK_MaxMsgTypes_ 80
struct SkiniSpec { char messageString[32];
long type;
long data2;
long data3;
};
/* SEE COMMENT BLOCK AT BOTTOM FOR FIELDS AND USES */
/* MessageString , type, data2, data3 */
struct SkiniSpec skini_msgs[__SK_MaxMsgTypes_] =
{
{"NoteOff" , __SK_NoteOff_, SK_DBL, SK_DBL},
{"NoteOn" , __SK_NoteOn_, SK_DBL, SK_DBL},
{"PolyPressure" , __SK_PolyPressure_, SK_DBL, SK_DBL},
{"ControlChange" , __SK_ControlChange_, SK_INT, SK_DBL},
{"ProgramChange" , __SK_ProgramChange_, SK_DBL, NOPE},
{"AfterTouch" , __SK_AfterTouch_, SK_DBL, NOPE},
{"ChannelPressure" ,__SK_ChannelPressure_, SK_DBL, NOPE},
{"PitchWheel" , __SK_PitchWheel_, SK_DBL, NOPE},
{"PitchBend" , __SK_PitchBend_, SK_DBL, NOPE},
{"PitchChange" , __SK_PitchChange_, SK_DBL, NOPE},
{"Clock" , __SK_Clock_, NOPE, NOPE},
{"Undefined" , 249, NOPE, NOPE},
{"SongStart" , __SK_SongStart_, NOPE, NOPE},
{"Continue" , __SK_Continue_, NOPE, NOPE},
{"SongStop" , __SK_SongStop_, NOPE, NOPE},
{"Undefined" , 253, NOPE, NOPE},
{"ActiveSensing" , __SK_ActiveSensing_, NOPE, NOPE},
{"SystemReset" , __SK_SystemReset_, NOPE, NOPE},
{"Volume" , __SK_ControlChange_, __SK_Volume_ , SK_DBL},
{"ModWheel" , __SK_ControlChange_, __SK_ModWheel_ , SK_DBL},
{"Modulation" , __SK_ControlChange_, __SK_Modulation_ , SK_DBL},
{"Breath" , __SK_ControlChange_, __SK_Breath_ , SK_DBL},
{"FootControl" , __SK_ControlChange_, __SK_FootControl_ , SK_DBL},
{"Portamento" , __SK_ControlChange_, __SK_Portamento_ , SK_DBL},
{"Balance" , __SK_ControlChange_, __SK_Balance_ , SK_DBL},
{"Pan" , __SK_ControlChange_, __SK_Pan_ , SK_DBL},
{"Sustain" , __SK_ControlChange_, __SK_Sustain_ , SK_DBL},
{"Damper" , __SK_ControlChange_, __SK_Damper_ , SK_DBL},
{"Expression" , __SK_ControlChange_, __SK_Expression_ , SK_DBL},
{"NoiseLevel" , __SK_ControlChange_, __SK_NoiseLevel_ , SK_DBL},
{"PickPosition" , __SK_ControlChange_, __SK_PickPosition_ , SK_DBL},
{"StringDamping" , __SK_ControlChange_, __SK_StringDamping_ , SK_DBL},
{"StringDetune" , __SK_ControlChange_, __SK_StringDetune_ , SK_DBL},
{"BodySize" , __SK_ControlChange_, __SK_BodySize_ , SK_DBL},
{"BowPressure" , __SK_ControlChange_, __SK_BowPressure_ , SK_DBL},
{"BowPosition" , __SK_ControlChange_, __SK_BowPosition_ , SK_DBL},
{"BowBeta" , __SK_ControlChange_, __SK_BowBeta_ , SK_DBL},
{"ReedStiffness" , __SK_ControlChange_, __SK_ReedStiffness_ , SK_DBL},
{"ReedRestPos" , __SK_ControlChange_, __SK_ReedRestPos_ , SK_DBL},
{"FluteEmbouchure" , __SK_ControlChange_, __SK_FluteEmbouchure_ , SK_DBL},
{"LipTension" , __SK_ControlChange_, __SK_LipTension_ , SK_DBL},
{"StrikePosition" , __SK_ControlChange_, __SK_StrikePosition_ , SK_DBL},
{"StickHardness" , __SK_ControlChange_, __SK_StickHardness_ , SK_DBL},
{"TrillDepth" , __SK_ControlChange_, __SK_TrillDepth_ , SK_DBL},
{"TrillSpeed" , __SK_ControlChange_, __SK_TrillSpeed_ , SK_DBL},
{"Strumming" , __SK_ControlChange_, __SK_Strumming_ , 127 },
{"NotStrumming" , __SK_ControlChange_, __SK_Strumming_ , 0 },
{"PlayerSkill" , __SK_ControlChange_, __SK_PlayerSkill_ , SK_DBL},
{"Chord" , __SK_Chord_ , SK_DBL, SK_STR},
{"ChordOff" , __SK_ChordOff_ , SK_DBL, NOPE},
{"ShakerInst" , __SK_ControlChange_, __SK_ShakerInst_ , SK_DBL},
{"Maraca" , __SK_ControlChange_, __SK_ShakerInst_ , 0 },
{"Sekere" , __SK_ControlChange_, __SK_ShakerInst_ , 1 },
{"Cabasa" , __SK_ControlChange_, __SK_ShakerInst_ , 2 },
{"Bamboo" , __SK_ControlChange_, __SK_ShakerInst_ , 3 },
{"Waterdrp" , __SK_ControlChange_, __SK_ShakerInst_ , 4 },
{"Tambourn" , __SK_ControlChange_, __SK_ShakerInst_ , 5 },
{"Sleighbl" , __SK_ControlChange_, __SK_ShakerInst_ , 6 },
{"Guiro" , __SK_ControlChange_, __SK_ShakerInst_ , 7 },
{"OpenFile" , 256, SK_STR, NOPE},
{"SetPath" , 257, SK_STR, NOPE},
{"FilePath" , __SK_SINGER_FilePath_ , SK_STR, NOPE},
{"Frequency" , __SK_SINGER_Frequency_ , SK_STR, NOPE},
{"NoteName" , __SK_SINGER_NoteName_ , SK_STR, NOPE},
{"VocalShape" , __SK_SINGER_Shape_ , SK_STR, NOPE},
{"Glottis" , __SK_SINGER_Glot_ , SK_STR, NOPE},
{"VoicedUnVoiced" , __SK_SINGER_VoicedUnVoiced_, SK_DBL, SK_STR},
{"Synthesize" , __SK_SINGER_Synthesize_ , SK_STR, NOPE},
{"Silence" , __SK_SINGER_Silence_ , SK_STR, NOPE},
{"RndVibAmt" , __SK_SINGER_RndVibAmt_ , SK_STR, NOPE},
{"VibratoAmt" , __SK_ControlChange_ ,__SK_SINGER_VibratoAmt_,SK_DBL},
{"VibFreq" , __SK_ControlChange_ ,__SK_SINGER_VibFreq_ ,SK_DBL}
};
/** FORMAT: *************************************************************/
/* */
/* MessageStr$ , type, data2, data3, */
/* */
/* type is the message type sent back from the SKINI line parser. */
/* data<n> is either */
/* NOPE : field not used, specifically, there aren't going */
/* to be any more fields on this line. So if there */
/* is NOPE in data2, data3 won't even be checked */
/* SK_INT : byte (actually scanned as 32 bit signed integer) */
/* If it's a MIDI data field which is required to */
/* be an integer, like a controller number, it's */
/* 0-127. Otherwise, get creative with SK_INTs. */
/* SK_DBL : double precision floating point. SKINI uses these */
/* in the MIDI context for note numbers with micro */
/* tuning, velocities, controller values, etc. */
/* SK_STR : only valid in final field. This allows (nearly) */
/* arbitrary message types to be supported by simply */
/* scanning the string to EndOfLine and then passing */
/* it to a more intelligent handler. For example, */
/* MIDI SYSEX (system exclusive) messages of up to */
/* 256 bytes can be read as space-delimited integers */
/* into the SK_STR buffer. Longer bulk dumps, */
/* soundfiles, etc. should be handled as a new */
/* message type pointing to a FileName stored in the */
/* SK_STR field, or as a new type of multi-line */
/* message. */
/* */
/*************************************************************************/
} // stk namespace