overte/interface
Anthony J. Thibault ae8938cadc Fix for local eye tracking in AnimGraph
Also moved Rig::updateAnimations() now occurs after
Rig::updateFromHeadParameters() and Rig::updateFromHandParameters().
This should remove a frame of lag for head and hand IK targets.

Rig::updateFromEyeParameters() occurs after Rig::updateAnimations().
But now the eye JointStates are re-computed, this is the actual
fix for the local eye tracking issue.
2015-10-27 18:30:35 -07:00
..
external Update readme.txt 2015-09-15 00:29:12 +02:00
i18n Updated english translation file 2015-10-15 11:15:06 -07:00
icon
resources css and cfg filetypes are text in .gitattributes 2015-10-20 13:58:44 -07:00
src Fix for local eye tracking in AnimGraph 2015-10-27 18:30:35 -07:00
ui ScriptEditor Improvements: 2015-10-14 20:37:47 +02:00
CMakeLists.txt Cleanup CMake files 2015-10-11 00:01:03 -07:00