overte/examples/editModels.js
2014-05-02 11:19:12 -07:00

437 lines
18 KiB
JavaScript

//
// editModels.js
// examples
//
// Created by Clément Brisset on 4/24/14.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var LASER_WIDTH = 4;
var LASER_COLOR = { red: 255, green: 0, blue: 0 };
var LASER_LENGTH_FACTOR = 1;
var LEFT = 0;
var RIGHT = 1;
function controller(wichSide) {
this.side = wichSide;
this.palm = 2 * wichSide;
this.tip = 2 * wichSide + 1;
this.trigger = wichSide;
this.oldPalmPosition = Controller.getSpatialControlPosition(this.palm);
this.palmPosition = Controller.getSpatialControlPosition(this.palm);
this.oldTipPosition = Controller.getSpatialControlPosition(this.tip);
this.tipPosition = Controller.getSpatialControlPosition(this.tip);
this.oldUp = Controller.getSpatialControlNormal(this.palm);
this.up = this.oldUp;
this.oldFront = Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition));
this.front = this.oldFront;
this.oldRight = Vec3.cross(this.front, this.up);
this.right = this.oldRight;
this.oldRotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(this.palm));
this.rotation = this.oldRotation;
this.triggerValue = Controller.getTriggerValue(this.trigger);
this.pressed = false; // is trigger pressed
this.pressing = false; // is trigger being pressed (is pressed now but wasn't previously)
this.grabbing = false;
this.particleID = 0;
this.oldParticleProperties;
this.laser = Overlays.addOverlay("line3d", {
position: this.palmPosition,
end: this.tipPosition,
color: LASER_COLOR,
alpha: 1,
visible: false,
lineWidth: LASER_WIDTH
});
this.guideScale = 0.02;
this.ball = Overlays.addOverlay("sphere", {
position: this.palmPosition,
size: this.guideScale,
solid: true,
color: { red: 0, green: 255, blue: 0 },
alpha: 1,
visible: false,
});
this.leftRight = Overlays.addOverlay("line3d", {
position: this.palmPosition,
end: this.tipPosition,
color: { red: 0, green: 0, blue: 255 },
alpha: 1,
visible: false,
lineWidth: LASER_WIDTH
});
this.topDown = Overlays.addOverlay("line3d", {
position: this.palmPosition,
end: this.tipPosition,
color: { red: 0, green: 0, blue: 255 },
alpha: 1,
visible: false,
lineWidth: LASER_WIDTH
});
this.grab = function (particle) {
if (!particle.isKnownID) {
var identify = Particles.identifyParticle(particle);
if (!identify.isKnownID) {
return;
}
}
print("Grabbing");
this.grabbing = true;
this.particleID = identify;
this.oldParticleProperties = Particles.getParticleProperties(this.particleID);
}
this.release = function () {
this.grabbing = false;
this.particleID = -1;
this.oldParticleProperties = { };
}
this.checkTrigger = function () {
if (this.triggerValue > 0.9) {
if (this.pressed) {
this.pressing = false;
} else {
this.pressing = true;
}
this.pressed = true;
} else {
this.pressing = false;
this.pressed = false;
}
}
this.moveLaser = function () {
var endPosition = Vec3.sum(this.palmPosition, Vec3.multiply(this.front, LASER_LENGTH_FACTOR));
Overlays.editOverlay(this.laser, {
position: this.palmPosition,
end: endPosition,
visible: true
});
Overlays.editOverlay(this.ball, {
position: endPosition,
visible: true
});
Overlays.editOverlay(this.leftRight, {
position: Vec3.sum(endPosition, Vec3.multiply(this.right, 2 * this.guideScale)),
end: Vec3.sum(endPosition, Vec3.multiply(this.right, -2 * this.guideScale)),
visible: true
});
Overlays.editOverlay(this.topDown, {position: Vec3.sum(endPosition, Vec3.multiply(this.up, 2 * this.guideScale)),
end: Vec3.sum(endPosition, Vec3.multiply(this.up, -2 * this.guideScale)),
visible: true
});
}
this.checkParticle = function (particle) {
if (!particle.isKnownID) {
var identify = Particles.identifyParticle(particle);
if (!identify.isKnownID) {
print("Unknown ID (checkParticle)");
return;
}
}
// P P - Particle
// /| A - Palm
// / | d B - unit vector toward tip
// / | X - base of the perpendicular line
// A---X----->B d - distance fom axis
// x x - distance from A
//
// |X-A| = (P-A).B
// X == A + ((P-A).B)B
// d = |P-X|
var A = this.palmPosition;
var B = this.front;
var P = Particles.getParticleProperties(particle).position;
this.x = Vec3.dot(Vec3.subtract(P, A), B);
this.y = Vec3.dot(Vec3.subtract(P, A), this.up);
this.z = Vec3.dot(Vec3.subtract(P, A), this.right);
var X = Vec3.sum(A, Vec3.multiply(B, this.x));
var d = Vec3.length(Vec3.subtract(P, X));
// Vec3.print("A: ", A);
// Vec3.print("B: ", B);
// Vec3.print("Particle pos: ", P);
// print("d: " + d + ", x: " + this.x);
if (d < 0.5 && 0 < this.x && this.x < LASER_LENGTH_FACTOR) {
return true;
}
return false;
}
this.update = function () {
this.oldPalmPosition = this.palmPosition;
this.oldTipPosition = this.tipPosition;
this.palmPosition = Controller.getSpatialControlPosition(this.palm);
this.tipPosition = Controller.getSpatialControlPosition(this.tip);
this.oldUp = this.up;
this.up = Vec3.normalize(Controller.getSpatialControlNormal(this.palm));
this.oldFront = this.front;
this.front = Vec3.normalize(Vec3.subtract(this.tipPosition, this.palmPosition));
this.oldRight = this.right;
this.right = Vec3.normalize(Vec3.cross(this.front, this.up));
this.oldRotation = this.rotation;
this.rotation = Quat.multiply(MyAvatar.orientation, Controller.getSpatialControlRawRotation(this.palm));
this.triggerValue = Controller.getTriggerValue(this.trigger);
this.checkTrigger();
if (this.pressing) {
if (this.checkParticle(particleTest1)) {
this.grab(particleTest1);
}
}
if (!this.pressed && this.grabbing) {
this.release();
}
if(this.grabbing) {
this.oldParticleProperties = Particles.getParticleProperties(this.particleID);
}
this.moveLaser();
}
this.cleanup = function () {
Overlays.deleteOverlay(this.laser);
Overlays.deleteOverlay(this.ball);
Overlays.deleteOverlay(this.leftRight);
Overlays.deleteOverlay(this.topDown);
}
}
var leftController = new controller(LEFT);
var rightController = new controller(RIGHT);
var particleRadius = 0.05;
var particleTest1 = Particles.addParticle({ position: { x: 0, y: 0, z:0 },
velocity: { x: 0, y: 0, z: 0},
gravity: { x: 0, y: 0, z: 0},
radius: particleRadius,
color: { red: 0, green: 0, blue: 255 },
modelURL: "http://highfidelity-public.s3-us-west-1.amazonaws.com/models/heads/defaultAvatar_head.fst",
lifetime: 600,
})
var particleTest2 = Particles.addParticle({ position: { x: 0, y: 0, z:0 },
velocity: { x: 0, y: 0, z: 0},
gravity: { x: 0, y: 0, z: 0},
radius: particleRadius,
color: { red: 0, green: 0, blue: 255 },
alpha: 0.2,
lifetime: 600,
})
var diff = { x: 0, y: 0, z: 0 };
function moveParticles() {
if (leftController.grabbing) {
if (rightController.grabbing) {
var newPosition = Vec3.sum(leftController.palmPosition,
Vec3.multiply(leftController.front, leftController.x));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(leftController.up, leftController.y));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(leftController.right, leftController.z));
var rotation = Quat.multiply(leftController.rotation,
Quat.inverse(leftController.oldRotation));
rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
Particles.editParticle(leftController.particleID, {
position: newPosition,
modelRotation: rotation,
lifetime: 600
});
Particles.editParticle(particleTest2, {
position: newPosition,
lifetime: 600
});
return;
var leftVector = Vec3.sum(Vec3.multiply(leftController.front, leftController.x),
Vec3.multiply(leftController.up, leftController.y));
leftVector = Vec3.sum(leftVector,
Vec3.multiply(leftController.right, leftController.z));
var rightVector = Vec3.sum(Vec3.multiply(rightController.front, rightController.x),
Vec3.multiply(rightController.up, rightController.y));
rightVector = Vec3.sum(rightVector,
Vec3.multiply(rightController.right, rightController.z));
var newPosition = Vec3.sum(Vec3.sum(leftController.palmPosition, leftVector),
Vec3.sum(rightController.palmPosition, rightVector));
newPosition = Vec3.multiply(newPosition, 0.5);
var rotantion = Quat.multiply(MyAvatar.orientation,
Quat.inverse(leftController.oldRotation));
rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
Particles.editParticle(leftController.particleID, {
position: newPosition,
//modelRotation: rotation,
lifetime: 600
});
Particles.editParticle(particleTest2, {
position: newPosition,
lifetime: 600
});
leftController.checkParticle(leftController.particleID);
rightController.checkParticle(rightController.particleID);
return;
} else {
var newPosition = Vec3.sum(leftController.palmPosition,
Vec3.multiply(leftController.front, leftController.x));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(leftController.up, leftController.y));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(leftController.right, leftController.z));
var rotation = Quat.multiply(leftController.rotation,
Quat.inverse(leftController.oldRotation));
rotation = Quat.multiply(rotation, Particles.getParticleProperties(leftController.particleID).modelRotation);
Particles.editParticle(leftController.particleID, {
position: newPosition,
modelRotation: rotation,
lifetime: 600
});
Particles.editParticle(particleTest2, {
position: newPosition,
lifetime: 600
});
}
}
if (rightController.grabbing) {
var newPosition = Vec3.sum(rightController.palmPosition,
Vec3.multiply(rightController.front, rightController.x));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(rightController.up, rightController.y));
newPosition = Vec3.sum(newPosition,
Vec3.multiply(rightController.right, rightController.z));
var rotation = Quat.multiply(rightController.rotation,
Quat.inverse(rightController.oldRotation));
rotation = Quat.multiply(rotation, Particles.getParticleProperties(rightController.particleID).modelRotation);
Particles.editParticle(rightController.particleID, {
position: newPosition,
modelRotation: rotation,
lifetime: 600
});
Particles.editParticle(particleTest2, {
position: newPosition,
lifetime: 600
});
}
}
function checkController(deltaTime) {
var numberOfButtons = Controller.getNumberOfButtons();
var numberOfTriggers = Controller.getNumberOfTriggers();
var numberOfSpatialControls = Controller.getNumberOfSpatialControls();
var controllersPerTrigger = numberOfSpatialControls / numberOfTriggers;
// this is expected for hydras
if (!(numberOfButtons==12 && numberOfTriggers == 2 && controllersPerTrigger == 2)) {
//print("no hydra connected?");
return; // bail if no hydra
}
leftController.update();
rightController.update();
moveParticles();
///// TEMP ///////
if (!particleTest1.isKnownID) {
var identify = Particles.identifyParticle(particleTest1);
if (!identify.isKnownID) {
print("Unknown ID (temp)");
return;
}
}
var createButtonPressed = Controller.isButtonPressed(3);
if (createButtonPressed) {
var position = MyAvatar.position;
var forwardVector = Quat.getFront(MyAvatar.orientation);
position = Vec3.sum(position, Vec3.multiply(forwardVector, 2));
Particles.editParticle(particleTest1, {
position: position,
modelRotation: Quat.fromVec3Radians({ x: 0, y: 0 , z: 0 }),
lifetime: 600
});
Particles.editParticle(particleTest2, {
position: position,
lifetime: 600
});
}
createButtonPressed = Controller.isButtonPressed(9);
if (createButtonPressed) {
var position = MyAvatar.position;
var forwardVector = Quat.getFront(MyAvatar.orientation);
position = Vec3.sum(position, Vec3.multiply(forwardVector, 2));
Particles.editParticle(particleTest1, {
position: position,
modelRotation: Quat.fromVec3Radians({ x: 0, y: 0 , z: 0 }),
lifetime: 600
});
Particles.editParticle(particleTest2, {
position: position,
lifetime: 600
});
}
//////////////////////////////////
}
function scriptEnding() {
leftController.cleanup();
rightController.cleanup();
Particles.deleteParticle(particleTest1);
Particles.deleteParticle(particleTest2);
}
Script.scriptEnding.connect(scriptEnding);
// register the call back so it fires before each data send
Script.update.connect(checkController);