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191 lines
No EOL
5.7 KiB
JavaScript
191 lines
No EOL
5.7 KiB
JavaScript
//
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//
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// Created by The Content Team 4/10/216
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// Copyright 2016 High Fidelity, Inc.
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//
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// this switch finds a fan entity and changes its angular damping so that it spins or doesn't spin as appropriate.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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(function() {
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var FAN_SOUND_ENTITY_NAME = "home_sfx_ceiling_fan"
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var SEARCH_RADIUS = 100;
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var _this;
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var utilitiesScript = Script.resolvePath('../utils.js');
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Script.include(utilitiesScript);
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Switch = function() {
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_this = this;
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this.switchSound = SoundCache.getSound("atp:/switches/lamp_switch_2.wav");
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_this.FAN_VOLUME = 0.1;
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};
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Switch.prototype = {
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prefix: 'home_living_room',
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clickReleaseOnEntity: function(entityID, mouseEvent) {
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if (!mouseEvent.isLeftButton) {
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return;
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}
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this.toggle();
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},
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startNearTrigger: function() {
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this.toggle();
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},
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fanRotationOn: function() {
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var success = Entities.editEntity(_this.fan, {
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angularDamping: 0,
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angularVelocity: {
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x: 0,
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y: 4,
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z: 0
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},
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});
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},
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fanRotationOff: function() {
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Entities.editEntity(_this.fan, {
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angularDamping: 0.5,
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})
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},
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fanSoundOn: function() {
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if (!_this.fanSoundEntity) {
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return;
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}
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var soundUserData = getEntityCustomData("soundKey", _this.fanSoundEntity);
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if (!soundUserData) {
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print("NO SOUND USER DATA! RETURNING.");
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return;
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}
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soundUserData.volume = _this.FAN_VOLUME;
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setEntityCustomData("soundKey", _this.fanSoundEntity, soundUserData);
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},
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fanSoundOff: function() {
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print('HOME FAN OFF 1')
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if (!_this.fanSoundEntity) {
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return;
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}
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print('HOME FAN OFF 2')
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var soundUserData = getEntityCustomData("soundKey", _this.fanSoundEntity);
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if (!soundUserData) {
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print("NO SOUND USER DATA! RETURNING.");
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return;
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}
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print('HOME FAN OFF 3')
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soundUserData.volume = 0.0;
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setEntityCustomData("soundKey", _this.fanSoundEntity, soundUserData);
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print('HOME FAN OFF 4')
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},
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findFan: function() {
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var found = [];
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var results = Entities.findEntities(this.position, SEARCH_RADIUS);
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results.forEach(function(result) {
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var properties = Entities.getEntityProperties(result);
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if (properties.name === _this.prefix + "_model_ceiling_fan_blades") {
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found.push(result);
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}
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});
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return found[0];
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},
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findFanSoundEntity: function() {
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var myProps = Entities.getEntityProperties(this.entityID);
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var entities = Entities.findEntities(myProps.position, SEARCH_RADIUS);
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var fan = null;
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print('HOME LOOKING FOR A FAN')
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print('HOME TOTAL ENTITIES:: ' + entities.length)
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entities.forEach(function(entity) {
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var props = Entities.getEntityProperties(entity);
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if (props.name === FAN_SOUND_ENTITY_NAME) {
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print('HOME FAN FOUND:: ' + props.id)
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fan = entity;
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}
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});
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return fan;
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},
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toggle: function() {
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this.fan = this.findFan();
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_this.fanSoundEntity = _this.findFanSoundEntity();
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this._switch = getEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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if (this._switch.state === 'off') {
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this.fanRotationOn();
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this.fanSoundOn();
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setEntityCustomData('home-switch', this.entityID, {
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state: 'on'
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});
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Entities.editEntity(this.entityID, {
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"animation": {
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"currentFrame": 1,
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"firstFrame": 1,
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"hold": 1,
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"lastFrame": 2,
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"url": "atp:/switches/fanswitch.fbx"
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},
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})
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} else {
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this.fanRotationOff();
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this.fanSoundOff();
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setEntityCustomData('home-switch', this.entityID, {
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state: 'off'
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});
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Entities.editEntity(this.entityID, {
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"animation": {
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"currentFrame": 3,
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"firstFrame": 3,
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"hold": 1,
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"lastFrame": 4,
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"url": "atp:/switches/fanswitch.fbx"
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},
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})
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}
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Audio.playSound(this.switchSound, {
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volume: 0.5,
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position: this.position
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});
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},
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preload: function(entityID) {
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this.entityID = entityID;
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setEntityCustomData('grabbableKey', this.entityID, {
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wantsTrigger: true
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});
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var properties = Entities.getEntityProperties(this.entityID);
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//The light switch is static, so just cache its position once
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this.position = Entities.getEntityProperties(this.entityID, "position").position;
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new Switch();
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}); |