overte/libraries/fbx/src
2017-09-07 12:56:36 -07:00
..
FBX.cpp Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FBX.h Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FBXReader.cpp Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FBXReader.h Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FBXReader_Material.cpp Revert "fix relative/absolute path handling for external FBX textures" 2017-04-10 14:31:02 -07:00
FBXReader_Mesh.cpp Revert "fix relative/absolute path handling for external FBX textures" 2017-04-10 14:31:02 -07:00
FBXReader_Node.cpp Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FBXWriter.cpp Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FBXWriter.h Add FBXWriter for serializing FBXNode 2017-09-07 12:56:36 -07:00
FSTReader.cpp cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
FSTReader.h more work on improved avatar UI adding model names and backward compatible support 2015-04-03 17:03:22 -07:00
ModelFormatLogging.cpp separate out logging for fbx and gpu libraries 2015-04-06 16:52:31 -07:00
ModelFormatLogging.h try again without macro 2015-04-07 09:59:04 -07:00
OBJReader.cpp code review 2017-07-24 19:41:30 -07:00
OBJReader.h Fixing formatting issues; renamed ::getVec3Vec3 to ::getVertex. 2017-07-20 13:09:17 -04:00
OBJWriter.cpp support writing of vertex colors 2017-07-23 08:04:34 -07:00
OBJWriter.h writeOBJToString 2017-03-14 07:11:38 -07:00