overte/libraries
Anthony J. Thibault a8e092272c AnimStateMachine: added new State parameter interpType
interpType defines how the interpolation between two states is performed.

   * SnapshotBoth: Stores two snapshots, the previous animation before interpolation begins and the target state at the
     interTarget frame.  Then during the interpolation period the two snapshots are interpolated to produce smooth motion between them.
   * SnapshotPrev: Stores a snapshot of the previous animation before interpolation begins.  However the target state is
     evaluated dynamically.  During the interpolation period the previous snapshot is interpolated with the target pose
     to produce smooth motion between them.  This mode is useful for interping into a blended animation where the actual
     blend factor is not known at the start of the interp or is might change dramatically during the interp.
2016-02-04 10:32:58 -08:00
..
animation AnimStateMachine: added new State parameter interpType 2016-02-04 10:32:58 -08:00
audio Merge pull request #6986 from birarda/injector-restart 2016-01-29 16:27:34 -08:00
audio-client Fix warnings on windows 64bit 2015-12-11 16:31:27 -08:00
auto-updater
avatars Attachment dialog 2016-01-26 21:55:40 -08:00
controllers Allow input devices to break up their mappings into multiple files 2015-12-30 22:28:10 -08:00
display-plugins Don't crash on GL error in present thread 2016-02-01 18:26:32 -08:00
embedded-webserver Pospone logging of the shutdown reason 2016-01-21 17:54:10 -08:00
entities Merge pull request #6802 from huffman/agent-simulation 2016-02-03 13:45:12 -08:00
entities-renderer fix the last of the current override warnings for OS X 2016-02-03 11:08:41 -08:00
fbx Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
gl Deactivate SSBOs for now 2016-02-01 22:41:01 +01:00
gpu Deactivate SSBOs for now 2016-02-01 22:41:01 +01:00
input-plugins CR feedback 2016-01-11 11:07:07 -08:00
model Yet more atmosphere removal 2016-01-21 15:15:17 -08:00
model-networking Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
networking rename canAdjustLocks to isAllowedEditor for multi-purpose 2016-02-01 16:46:11 -08:00
octree don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file 2016-01-18 16:50:26 -08:00
physics Merge pull request #7017 from hyperlogic/tony/fly 2016-02-03 12:22:30 -08:00
plugins CR feedback 2016-01-11 11:07:07 -08:00
procedural Render SKY_DOME when SKY_MAP tex is loading 2015-12-29 10:58:23 -08:00
recording Fix override warnings on XCode 7 2015-12-04 08:55:43 -08:00
render Only connect render config if dirty signal present 2016-02-01 17:48:31 -08:00
render-utils Merge pull request #6999 from zzmp/refactor/render-init-file 2016-02-02 17:45:17 -08:00
script-engine Make all load script dialogs QML and respect previous script location 2016-01-28 15:53:04 -08:00
shared Tie shadow frustum to boom offset 2016-01-26 12:26:16 -08:00
ui Make users.js show QML window for edit friends 2016-02-02 15:19:12 -08:00