overte/libraries/entities-renderer/src
2019-06-28 14:24:33 -07:00
..
entities-renderer fix quest ui elements 2019-02-22 10:40:32 -08:00
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp trying to fix entity tree renderer performance 2019-06-24 14:32:56 -07:00
EntityTreeRenderer.h trying to fix entity tree renderer performance 2019-06-24 14:32:56 -07:00
paintStroke.slf new improved polylines 2018-12-19 15:01:49 -08:00
paintStroke.slh new improved polylines 2018-12-19 15:01:49 -08:00
paintStroke.slv make polyline's with faceCamera not depend on normal 2019-01-30 11:02:24 -08:00
paintStroke_forward.slf fix quest ui elements 2019-02-22 10:40:32 -08:00
paintStroke_Shared.slh new improved polylines 2018-12-19 15:01:49 -08:00
polyvox.slf New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
polyvox.slv Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
polyvox_fade.slf New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
polyvox_fade.slv Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
RenderableEntityItem.cpp Move RenderItemStatusIcon to Item.h 2019-05-20 12:07:41 -07:00
RenderableEntityItem.h addressing more requested changes 2019-04-01 16:46:15 -07:00
RenderableGizmoEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableGizmoEntityItem.h fix uninitialized read 2019-06-04 13:00:26 -07:00
RenderableGridEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableGridEntityItem.h add pulse group properties to shapes, particles, text, web, image, and grid 2019-01-16 13:34:10 -08:00
RenderableImageEntityItem.cpp fix some transparency issues on amd 2019-06-03 16:14:09 -07:00
RenderableImageEntityItem.h add billboard mode to web entities and fix picking/culling 2019-01-31 15:45:10 -08:00
RenderableLightEntityItem.cpp xcolor/rgbcolor conversion 2018-07-11 18:06:06 -07:00
RenderableLightEntityItem.h Threaded rendering & entity rendering refactor 2017-08-24 13:34:34 -07:00
RenderableLineEntityItem.cpp fix runtime switch 2019-05-13 09:58:55 -07:00
RenderableLineEntityItem.h add back line entities, undo polyline changes temporarily 2018-12-14 15:41:11 -08:00
RenderableMaterialEntityItem.cpp get rid of lightmapMap 2019-06-07 14:53:31 -07:00
RenderableMaterialEntityItem.h fix uninitialized read 2019-06-04 13:00:26 -07:00
RenderableModelEntityItem.cpp don't try to create collision shape before compound shape resource is finished loading 2019-06-17 13:18:03 -07:00
RenderableModelEntityItem.h fix cauterization of entities that are children of MyAvatar's head 2019-04-08 19:48:11 -07:00
RenderableParticleEffectEntityItem.cpp model emitters! 2019-03-20 21:25:14 -07:00
RenderableParticleEffectEntityItem.h model emitters! 2019-03-20 21:25:14 -07:00
RenderablePolyLineEntityItem.cpp avoid div by zero 2019-06-04 13:00:26 -07:00
RenderablePolyLineEntityItem.h possible fix for mac crash? 2019-06-10 11:10:29 -07:00
RenderablePolyVoxEntityItem.cpp Clean up transition naming 2019-06-06 13:25:06 -07:00
RenderablePolyVoxEntityItem.h cleanup EntityItem::shouldBePhysical() and derivations 2019-05-06 17:35:57 -07:00
RenderableShapeEntityItem.cpp possible fix for black shape issue 2019-06-21 12:58:49 -07:00
RenderableShapeEntityItem.h possible fix for black shape issue 2019-06-21 12:58:49 -07:00
RenderableTextEntityItem.cpp fix layered rendering of group culled sub items 2019-06-28 14:24:33 -07:00
RenderableTextEntityItem.h fix layered rendering of group culled sub items 2019-06-28 14:24:33 -07:00
RenderableWebEntityItem.cpp recover the Good Parts from first attempt to fix bugz-512 2019-06-20 09:29:48 -07:00
RenderableWebEntityItem.h rollback fixes for bugz512 2019-06-13 13:57:18 -07:00
RenderableZoneEntityItem.cpp fix zone issues 2019-05-08 11:04:54 -07:00
RenderableZoneEntityItem.h fix zone issues 2019-05-08 11:04:54 -07:00
textured_particle.slf New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
textured_particle.slv more branching removal 2018-10-29 16:42:46 -07:00