overte/interface/src/ui/MenuColumn.cpp
2013-04-30 09:59:05 -07:00

185 lines
5.3 KiB
C++

//
// MenuColumn.cpp
// hifi
//
// Created by Dominque Vincent on 4/10/13.
//
//
#include <algorithm>
#include <cstring>
#include "InterfaceConfig.h"
#include "Util.h"
#include "MenuRow.h"
#include "MenuColumn.h"
#include "Menu.h"
#include "ui/TextRenderer.h"
MenuColumn::MenuColumn() {
}
MenuColumn::MenuColumn(const char* columnName) {
int length = std::min(MAX_COLUMN_NAME - 1,(int) strlen(columnName));
strncpy(this->columnName, columnName, length);
this->columnName[length] = '\0';
columnWidth = 0;
leftPosition = 0;
leftMouseOver = 0;
rightMouseOver = 0;
topMouseOver = 0;
bottomMouseOver = 0;
}
MenuColumn::~MenuColumn() {
rows.clear();
}
void MenuColumn::mouseClickRow(int numberOfRowsIndex) {
rows[numberOfRowsIndex].call();
}
bool MenuColumn::mouseClick(int x, int y, int leftPosition, int menuHeight, int lineHeight) {
int rightPosition = leftPosition + 200; // XXXBHG - this looks like a hack?
int topPosition = menuHeight;
int bottomPosition = menuHeight;
int columnWidth = 0;
bool menuFound = false;
for (unsigned int i = 0; i < rows.size(); ++i) {
columnWidth = rows[i].getWidth();
topPosition = bottomPosition + lineHeight;
if (x > leftPosition && x < rightPosition && y > bottomPosition && y < topPosition) {
mouseClickRow(i);
menuFound = true;
break;
}
bottomPosition = topPosition;
}
return menuFound;
}
void MenuColumn::setMouseOver(int leftPosition, int rightPosition, int topPosition, int bottomPosition) {
leftMouseOver = leftPosition;
rightMouseOver = rightPosition;
topMouseOver = topPosition;
bottomMouseOver = bottomPosition;
}
bool MenuColumn::mouseOver(int x, int y, int leftPosition, int menuHeight, int lineHeight) {
int maxColumnWidth = this->getMaxRowWidth();
int rightPosition = leftPosition + maxColumnWidth;
int topPosition = menuHeight;
int bottomPosition = menuHeight;
bool overMenu = false;
for (unsigned int i = 0; i < rows.size(); ++i) {
topPosition = bottomPosition + lineHeight ;
if (x > leftPosition && x < rightPosition && y > bottomPosition && y < topPosition) {
setMouseOver(leftPosition, rightPosition, bottomPosition, topPosition);
overMenu = true;
break;
}
bottomPosition = topPosition;
}
if (!overMenu) {
setMouseOver(0, 0, 0, 0);
}
return overMenu;
}
char* MenuColumn::getName() {
return this->columnName;
}
int MenuColumn::getWidth(float scale, int mono, int leftPosition) {
if (columnWidth == 0) {
columnWidth = widthText(scale, mono, this->columnName);
this->leftPosition = leftPosition;
}
return columnWidth;
}
int MenuColumn::getWidth() {
return columnWidth;
}
int MenuColumn::getLeftPosition() {
return leftPosition;
}
int MenuColumn::addRow(const char* rowName, MenuRowCallback callback) {
MenuRow* row;
row = new MenuRow(rowName, callback);
rows.push_back(*row);
delete row;
return 0;
}
int MenuColumn::addRow(const char* rowName, MenuRowCallback callback, MenuStateNameCallback stateNameCallback) {
MenuRow* row;
row = new MenuRow(rowName, callback, stateNameCallback);
rows.push_back(*row);
delete row;
return 0;
}
int MenuColumn::getMaxRowWidth() {
float scale = 0.09;
int mono = 0;
int maxColumnWidth = 100 - (SPACE_BEFORE_ROW_NAME*2); // the minimum size we want
for (unsigned int i = 0; i < rows.size(); ++i) {
maxColumnWidth = std::max(maxColumnWidth,rows[i].getWidth(scale, mono, 0));
}
maxColumnWidth += SPACE_BEFORE_ROW_NAME*2; // space before and after!!
return maxColumnWidth;
}
static TextRenderer* textRenderer() {
static TextRenderer* renderer = new TextRenderer("Helvetica", 11);
return renderer;
}
void MenuColumn::render(int yOffset, int menuHeight, int lineHeight) {
float scale = 0.09;
int mono = 0;
int numberOfRows = rows.size();
if (numberOfRows > 0) {
int maxColumnWidth = this->getMaxRowWidth();
glColor3f(0.9,0.9,0.9);
glBegin(GL_QUADS); {
glVertex2f(leftPosition, yOffset + menuHeight);
glVertex2f(leftPosition+maxColumnWidth, yOffset + menuHeight);
glVertex2f(leftPosition+maxColumnWidth, yOffset + menuHeight + numberOfRows*lineHeight);
glVertex2f(leftPosition , yOffset + menuHeight + numberOfRows* lineHeight);
}
glEnd();
}
int y = menuHeight + lineHeight / 2 ;
char* rowName;
for (unsigned int i = 0; i < rows.size(); ++i) {
rowName = rows[i].getName();
glColor3f(0, 0, 0);
textRenderer()->draw(leftPosition + SPACE_BEFORE_ROW_NAME, y+5 + yOffset, rowName);
y += lineHeight;
}
renderMouseOver(yOffset);
}
void MenuColumn::renderMouseOver(int yOffset) {
if (leftMouseOver != 0 || topMouseOver != 0 || rightMouseOver != 0 ||& bottomMouseOver != 0) {
glColor4f(0,0,0,0.1);
glBegin(GL_QUADS); {
glVertex2f(leftMouseOver, yOffset + topMouseOver);
glVertex2f(rightMouseOver, yOffset + topMouseOver);
glVertex2f(rightMouseOver, yOffset + bottomMouseOver);
glVertex2f(leftMouseOver , yOffset + bottomMouseOver);
}
glEnd();
}
}