overte/interface/src/gpu
2014-11-12 18:15:35 -08:00
..
Batch.cpp Stable version of the Transform and usage for Model rendering with soimilar performances and same accuracy level 2014-11-12 00:26:44 -08:00
Batch.h defined the ViewTransform as the matrix transforming from eye space to world space (the opposite of before this commit) since it seems a better design 2014-11-12 16:40:45 -08:00
Context.cpp Introducing the COntext and the Backend object and the specialized GLBackend for the real OpenGL backend to the graphics api 2014-10-28 14:43:15 -07:00
Context.h Trying to fix the type unkwon issues and other #include problems on linux vs windows 2014-10-28 16:57:47 -07:00
Format.h Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions 2014-11-06 14:01:43 -08:00
GLBackend.cpp Fix bug in the cache of GLBackend::TransformStage 2014-11-12 18:15:35 -08:00
GLBackend.h first take at the Transform encapsulating a transform matrix 2014-11-06 09:55:34 -08:00
Resource.cpp Linux warnings fixes. 2014-11-07 15:59:16 -08:00
Resource.h fix names for stream and Batch interface 2014-11-04 14:51:57 -08:00
Stream.cpp In BufferStream, clean up the constructor and destructor 2014-11-06 10:43:54 -08:00
Stream.h Removed all the prefix to the enum values, since all the enums are in the gpu scope we consider its good to avoid name colisions 2014-11-06 14:01:43 -08:00