overte/libraries/entities-renderer/src
2015-01-11 10:44:36 -08:00
..
EntityTreeRenderer.cpp remove lock at EntityTreeRenderer::loadEntityScript 2015-01-11 10:44:36 -08:00
EntityTreeRenderer.h Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy 2014-12-31 10:50:53 -08:00
RenderableBoxEntityItem.cpp
RenderableBoxEntityItem.h
RenderableLightEntityItem.cpp
RenderableLightEntityItem.h
RenderableModelEntityItem.cpp Adding the shadow.slh file containing the shader functions used for shadowing, itis used by both normal and cascaded shadow deferred lighting passes 2015-01-05 11:27:29 -08:00
RenderableModelEntityItem.h
RenderableSphereEntityItem.cpp
RenderableSphereEntityItem.h
RenderableTextEntityItem.cpp more work on removing immediate mode GL_QUADS 2014-12-23 09:50:38 -08:00
RenderableTextEntityItem.h