overte/scripts/system/libraries
Anthony J. Thibault 9db6806026 In desktop mode, tablet is in front of camera.
* added a new fauxJointIndex for the camera. CAMERA_MATRIX_INDEX = -7
  this can be used to attach objects to the camera.
* WebTablet.js has been changed to detect when entering and exiting HMD mode
  to move the tablet appropriately.

There's a known bug with the tablet entity position lagging the camera by one frame.
2017-01-10 11:31:45 -08:00
..
controllers.js Can use 'xboxLaser' in third person camera 2016-11-30 10:01:11 -08:00
dataViewHelpers.js move default to system 2016-04-26 14:47:02 -07:00
entityCameraTool.js coding standard fun 2016-06-24 16:23:15 -07:00
entityList.js cr 2017-01-06 10:28:09 -08:00
entitySelectionTool.js remove commented-out code 2016-12-09 09:55:02 -08:00
globals.js move default to system 2016-04-26 14:47:02 -07:00
gridTool.js move default to system 2016-04-26 14:47:02 -07:00
lightOverlayManager.js move default to system 2016-04-26 14:47:02 -07:00
overlayUtils.js move default to system 2016-04-26 14:47:02 -07:00
progressDialog.js move default to system 2016-04-26 14:47:02 -07:00
soundArray.js move default to system 2016-04-26 14:47:02 -07:00
stringHelpers.js move default to system 2016-04-26 14:47:02 -07:00
toolBars.js removed showButtonDown, which didn't exist 2016-09-06 17:36:55 -07:00
ToolTip.js move default to system 2016-04-26 14:47:02 -07:00
Trigger.js Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
utils.js one last indentation fix 2016-11-28 17:19:43 -08:00
WebTablet.js In desktop mode, tablet is in front of camera. 2017-01-10 11:31:45 -08:00
Xform.js WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00