overte/assignment-client/src/avatars/AvatarMixerSlavePool.h
2018-08-21 10:31:14 -07:00

107 lines
3.2 KiB
C++

//
// AvatarMixerSlavePool.h
// assignment-client/src/avatar
//
// Created by Brad Hefta-Gaub on 2/14/2017.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AvatarMixerSlavePool_h
#define hifi_AvatarMixerSlavePool_h
#include <condition_variable>
#include <mutex>
#include <vector>
#include <QThread>
#include <TBBHelpers.h>
#include <NodeList.h>
#include "AvatarMixerSlave.h"
class AvatarMixerSlavePool;
class AvatarMixerSlaveThread : public QThread, public AvatarMixerSlave {
Q_OBJECT
using ConstIter = NodeList::const_iterator;
using Mutex = std::mutex;
using Lock = std::unique_lock<Mutex>;
public:
AvatarMixerSlaveThread(AvatarMixerSlavePool& pool, SlaveSharedData* slaveSharedData) :
AvatarMixerSlave(slaveSharedData), _pool(pool) {};
void run() override final;
private:
friend class AvatarMixerSlavePool;
void wait();
void notify(bool stopping);
bool try_pop(SharedNodePointer& node);
AvatarMixerSlavePool& _pool;
void (AvatarMixerSlave::*_function)(const SharedNodePointer& node) { nullptr };
bool _stop { false };
};
// Slave pool for avatar mixers
// AvatarMixerSlavePool is not thread-safe! It should be instantiated and used from a single thread.
class AvatarMixerSlavePool {
using Queue = tbb::concurrent_queue<SharedNodePointer>;
using Mutex = std::mutex;
using Lock = std::unique_lock<Mutex>;
using ConditionVariable = std::condition_variable;
public:
using ConstIter = NodeList::const_iterator;
AvatarMixerSlavePool(SlaveSharedData* slaveSharedData, int numThreads = QThread::idealThreadCount()) :
_slaveSharedData(slaveSharedData) { setNumThreads(numThreads); }
~AvatarMixerSlavePool() { resize(0); }
// Jobs the slave pool can do...
void processIncomingPackets(ConstIter begin, ConstIter end);
void broadcastAvatarData(ConstIter begin, ConstIter end,
p_high_resolution_clock::time_point lastFrameTimestamp, float maxKbpsPerNode, float throttlingRatio);
// iterate over all slaves
void each(std::function<void(AvatarMixerSlave& slave)> functor);
void setNumThreads(int numThreads);
int numThreads() { return _numThreads; }
private:
void run(ConstIter begin, ConstIter end);
void resize(int numThreads);
std::vector<std::unique_ptr<AvatarMixerSlaveThread>> _slaves;
friend void AvatarMixerSlaveThread::wait();
friend void AvatarMixerSlaveThread::notify(bool stopping);
friend bool AvatarMixerSlaveThread::try_pop(SharedNodePointer& node);
// synchronization state
Mutex _mutex;
ConditionVariable _slaveCondition;
ConditionVariable _poolCondition;
void (AvatarMixerSlave::*_function)(const SharedNodePointer& node);
std::function<void(AvatarMixerSlave&)> _configure;
int _numThreads { 0 };
int _numStarted { 0 }; // guarded by _mutex
int _numFinished { 0 }; // guarded by _mutex
int _numStopped { 0 }; // guarded by _mutex
// frame state
Queue _queue;
ConstIter _begin;
ConstIter _end;
SlaveSharedData* _slaveSharedData;
};
#endif // hifi_AvatarMixerSlavePool_h