overte/libraries
2015-05-28 15:31:21 -07:00
..
animation
audio remove dependency of PacketHeaders on NodeList 2015-05-05 12:19:42 -07:00
audio-client look for connection steps in LimitedNodeList 2015-05-27 15:54:39 -07:00
avatars remove dependency of PacketHeaders on NodeList 2015-05-05 12:19:42 -07:00
embedded-webserver try again without macro 2015-04-07 09:59:04 -07:00
entities fixed problem with particle entities not showing up on other clients by adding properties to decodeEditEntityPacket and encodeEntityEditPacket methods in EntityItemProperties.cpp 2015-05-21 19:35:27 -07:00
entities-renderer Fix some double to float conversion warnings in Windows builds 2015-05-22 12:32:02 -07:00
environment wire up atmosphere.hasStars property 2015-05-04 14:19:13 -07:00
fbx don't allow buildModelMesh to spam logs when it encounters flawed models 2015-05-14 10:24:02 -07:00
gpu Moving the load of the texture and the generation of the cube map irradiance in the same thread 2015-05-15 11:28:59 -07:00
model fixes Sam made in my branch while trying to get a mesh to render 2015-05-21 18:20:52 -07:00
networking fix memory issues for immediate ice pings 2015-05-28 15:31:21 -07:00
octree Fix incorrect scale constants 2015-05-23 20:13:14 +02:00
physics split entity-add and entity-edit messages 2015-05-20 14:52:03 -07:00
render-utils Fix indentation. 2015-05-18 14:25:35 -07:00
script-engine make EntityItemID a subclass of QUuid 2015-05-20 14:22:08 -07:00
shared Add include/remove duplicate type 2015-05-22 18:23:42 +01:00
ui Merge remote-tracking branch 'upstream/master' into web-entity 2015-05-13 09:49:53 -07:00