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AmbientOcclusionEffect.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
AmbientOcclusionEffect.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
GeometryCache.cpp
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Animation bits.
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2014-05-20 15:23:15 -07:00 |
GeometryCache.h
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Animation bits.
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2014-05-20 15:23:15 -07:00 |
GlowEffect.cpp
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Proper mirror and third person mode in Oculus
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2014-06-30 11:33:22 -07:00 |
GlowEffect.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
JointState.cpp
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adding RagDoll scaffold
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2014-06-05 11:07:35 -07:00 |
JointState.h
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adding RagDoll scaffold
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2014-06-05 11:07:35 -07:00 |
Model.cpp
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draw skeleton shapes at at correct positions
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2014-06-23 10:55:34 -07:00 |
Model.h
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namechange SimulationEngine --> PhysicsSimulation
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2014-06-19 08:34:12 -07:00 |
PointShader.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
PointShader.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
ProgramObject.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
ProgramObject.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
RenderUtil.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
RenderUtil.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |
TextureCache.cpp
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Add ability for FBO to have a different res than glWidget
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2014-06-27 11:44:05 -07:00 |
TextureCache.h
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Add ability for FBO to have a different res than glWidget
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2014-06-27 11:44:05 -07:00 |
VoxelShader.cpp
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run regex header replacement on all cpp files
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2014-04-09 09:35:42 -07:00 |
VoxelShader.h
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fix header include guards via regex
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2014-04-09 12:03:17 -07:00 |