overte/interface/src/avatar/AvatarManager.h
2015-05-22 09:20:08 -07:00

98 lines
3 KiB
C++

//
// AvatarManager.h
// interface/src/avatar
//
// Created by Stephen Birarda on 1/23/2014.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_AvatarManager_h
#define hifi_AvatarManager_h
#include <QtCore/QHash>
#include <QtCore/QObject>
#include <QtCore/QSharedPointer>
#include <AvatarHashMap.h>
#include <PhysicsEngine.h>
#include "Avatar.h"
#include "AvatarMotionState.h"
class MyAvatar;
class AvatarManager : public AvatarHashMap {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
/// Registers the script types associated with the avatar manager.
static void registerMetaTypes(QScriptEngine* engine);
void init();
MyAvatar* getMyAvatar() { return _myAvatar.data(); }
void updateMyAvatar(float deltaTime);
void updateOtherAvatars(float deltaTime);
void renderAvatars(RenderArgs::RenderMode renderMode, bool postLighting = false, bool selfAvatarOnly = false);
void clearOtherAvatars();
bool shouldShowReceiveStats() const { return _shouldShowReceiveStats; }
class LocalLight {
public:
glm::vec3 color;
glm::vec3 direction;
};
Q_INVOKABLE void setLocalLights(const QVector<AvatarManager::LocalLight>& localLights);
Q_INVOKABLE QVector<AvatarManager::LocalLight> getLocalLights() const;
VectorOfMotionStates& getObjectsToDelete();
VectorOfMotionStates& getObjectsToAdd();
VectorOfMotionStates& getObjectsToChange();
void handleOutgoingChanges(VectorOfMotionStates& motionStates);
void handleCollisionEvents(CollisionEvents& collisionEvents);
void updateAvatarPhysicsShape(const QUuid& id);
public slots:
void setShouldShowReceiveStats(bool shouldShowReceiveStats) { _shouldShowReceiveStats = shouldShowReceiveStats; }
private:
AvatarManager(QObject* parent = 0);
AvatarManager(const AvatarManager& other);
void simulateAvatarFades(float deltaTime);
void renderAvatarFades(const glm::vec3& cameraPosition, RenderArgs::RenderMode renderMode);
// virtual overrides
virtual AvatarSharedPointer newSharedAvatar();
virtual AvatarSharedPointer addAvatar(const QUuid& sessionUUID, const QWeakPointer<Node>& mixerWeakPointer);
void removeAvatarMotionState(Avatar* avatar);
virtual void removeAvatar(const QUuid& sessionUUID);
QVector<AvatarSharedPointer> _avatarFades;
QSharedPointer<MyAvatar> _myAvatar;
quint64 _lastSendAvatarDataTime = 0; // Controls MyAvatar send data rate.
QVector<AvatarManager::LocalLight> _localLights;
bool _shouldShowReceiveStats = false;
SetOfAvatarMotionStates _avatarMotionStates;
SetOfMotionStates _motionStatesToAdd;
VectorOfMotionStates _motionStatesToDelete;
VectorOfMotionStates _tempMotionStates;
};
Q_DECLARE_METATYPE(AvatarManager::LocalLight)
Q_DECLARE_METATYPE(QVector<AvatarManager::LocalLight>)
#endif // hifi_AvatarManager_h